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There's a depth to it that is ever hinted at, and in particular the atmosphere of Diablo 2 created this sense of a much greater universe outside of what the player saw. It's a series with some strong lore behind it, but it's fair to say that the franchise has never quite reached the heights of great storytell<br><br><br>One of the most addictive experiences in Diablo 2 was running the campaign in co-op mode with a total of eight players. The game ramped up the difficulty to match the fire power of the party and it made for some great mome<br><br>Following the disastrous announcement of Diablo: Immortal at BlizzCon 2018, players were somewhat relieved to learn that Diablo 4 is finally in development. Recently here at TheGamer, we discussed how the failure of the Real Money Auction House (RMAH) was a catalyst that shifted how Diablo 3 was developed, and subsequently abandoned long before its original vision was fulfilled. This included the cancellation of a second expansion called The King of the North, and the rumor of a cancelled Druid class.<br><br><br>As well as this, Blizzard should also keep the heroes of the old games in mind. A new roster of playable characters would be great, but the potential to unlock the likes of the Necromancer in-game would add a new way to keep players engaged, perhaps by completing specific criteria like in Super Smash Bros. such as a certain number of hours playing or beating the game on specific difficulty lev<br><br><br>It’s becoming more and more common for RPGs to have sprawling and interesting storylines for players to grind through. Diablo 2 had a story that took roughly 35 hours to complete and fans are hopeful Diablo 4 will expand on that by delivering a game that takes 40-50 ho |