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<br> | <br>So is Resident Evil 3 a bad remake, focusing on the idea of what a remake should do? Well, the answer to that question is no: it's actually a really good re-imagining of a classic game. By now, Resident Evil fans should know that Capcom hates to be predictable. It is worth remembering that the remakes of both Resident Evil and Resident Evil 2 were more or less faithful to their original counterparts, but with additional storylines and slightly changed mechanics to give veteran players a new experience. Sure, it would have been easier for Capcom to adopt the same formula to Resident Evil 3 , but the studio decided to take a different approach, resulting in an even better sequel for the following reas<br><br> <br>The first three monsters on this list are existing creatures from other Resident Evil games, and headlining it are Crimson Head Zombies which were introduced in 2002's remake of Resident Evil . Although these creatures started as plain old zombies, Crimson Heads are mutations of zombies and are faster, deadlier, and imposes a greater threat to players. In the Resident Evil remake , Crimson Heads are made when players take down regular zombies but are unable to decapitate their heads or burn their bodies. As a result, these zombies would resurrect once again but with sharp claws and the ability to run after the player. In terms of gameplay, the Crimson Heads made resource management even more difficult in Resident Evil given that taking down zombies doesn't just cost players bullets, but also gasoline, which is required to burn the corpses of zombies. It is currently unclear why Crimson Heads did not make further appearances after the Resident Evil remake. While it would be cool to see them again in Resident Evil 3 , their appearance in the game is unlik<br><br> <br>Whether or not Capcom can regain momentum remains to be seen, but it would be a shame to see such a great powerhouse of the industry go stale. However, it the company as a whole is not careful, that's exactly where it could end up. At the end of the day, i f Capcom does not start producing these classic games once more, then there will not be any great games to remake in the fut<br><br> <br>The Licker Zombie appears to be a regular zombie with a Licker's head and [https://www.Adventuregamesfans.com/articles/my-journey-with-the-last-of-us-part-1-pc-update-1-1-5.html AMD FSR 4 Support] iconic tongue. This creature is shown in concept art that can be unlocked in Resident Evil 2 remake where the licker zombie was supposed to appear in. The origins of the Licker Zombie remains unclear, but it is possible that these monsters are Lickers that still haven't fully transformed. Another popular theory surrounding these monsters is that they are the result of Lickers infecting a zombie host. It is also unclear why this monster never made it to Resident Evil 2 remake given that its appearance alone looks terrifying, but it would be awesome to see this monster come to life in Resident Evi<br><br> <br>Another creature that made its debut in Resident Evil 2 is the giant moth. This monster is a bio-organic weapon that was developed by Umbrella, and its research was conducted in the NEST Underground facility . During the Raccoon City Outbreak, the Giant Moth escaped the Umbrella facility and used the air conditioning system's main shaft to hunt down prey all over the facility. The Giant Moth also made an appearance in Resident Evil Outbreak and Resident Evil Surviv<br> <br>Developed by Rare, the company behind games such as Sea of Thieves and Banjo-Kazooie, GoldenEye 007 released for the Nintendo 64. Now that Microsoft owns Rare, it could be difficult to port a remake to a Nintendo cons<br><br> <br>The Wildcat was a scrapped monster that was supposed to appear in the original Resident Evil 3 game. These creatures were supposed to be the ones hunting in the Raccoon City park but were replaced by the Hunter Gammas instead . The origins of the Wildcat is still unknown but it appears that the monster is not a product of the Umbrella Corporation, and is probably an escaped zoo animal that was infected with the t-Virus. As of the moment, gameplay videos of Resident Evil 3 remake appear to suggest that the Hunter Gammas will be located in the city's sewers, which begs the question of whether the city park will now be populated by this scrapped mons<br><br> <br>The tone and semantics resonate a slow unfolding of the city's law and order, as doubts linger and rumors spread of violent events occurring. One voice in the trailer background complains, "I haven't been able to sleep this weekend." Back in 1998, the weekend, Saturday and Sunday, comprised of the dates September 26 and 27, which is two days leading up to September 28, when the gameplay begins in the original game. Furthermore, the voice sounds as if it is a statement one would say as the climate reaches recognizable points of increased anxieties over the state of the city, but it has not yet completely fal<br><br> <br>To put it into context, Resident Evil and Resident Evil 2's horror elements were derived from the claustrophobic environments that players find themselves in. However, in Resident Evil 3 , horror comes from the fast-paced battles with Nemesis, making every encounter with the monster a near-death experience. This is why most of the action-heavy gameplay of the remake is seen with every Nemesis encounter, which makes sense due to the fact that Nemesis is much smarter and more menacing than Mr. X and the original Tyr<br> | ||
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