Member Red Dead Redemption
Red Dead Redemption was a blast, with numerous side quests, activities and just a big Open World game walkthrough sandbox world to play in. Great game mechanics and design made it fun, a great story is what made it memorable. The pacing of the story doesn't ever hit any major lulls and the character of Marshton is sympathetic enough you end up rooting for him, since after all he's a good guy who just wants to be back with his family. And in trying to get back with his family he ends up being jerked around by the government. After jumping through endless hoops from the government they betray him. The ending of Red Dead Redemption is one of the sadder endings in a video game. The true ending occurs in 1914, and while there is a shot at setting things right, it ultimately feels hollow and unsatisfying. This sounds like a knock against the game, but in reality it is a testament to how powerful the narrative of Red Dead Redemption actually was.
Red Dead Redemption 2 has been hyped to hell and back as of last week, and while still not too much is known about the narrative that will be presented, I just can’t help but want another Rockstar tale that blows my mind. The ending of Red Dead Redemption might be one of my favorite endings of any video game ever. Until more is shown, though, I can only dream.
Throughout this review, I may have seemed a little hard on Red Dead Redemption 2, but the overall package is nothing short of spectacular. It has its share of issues involving controls, but the vast majority of the experience is unforgettable. Rockstar has created the single most immersive Wild West game yet, with an intelligently-written story, a compelling core cast of characters, highly-engaging scenarios and a diverse Open world game cheats world to explore. The visuals are also truly stunning, with a substantial amount of detail put into each environment and character model, not to mention the extraordinary lighting techniques. The world is just ripe for exploration; it may not be the densest place out there, and I do wish there was a larger emphasis on hunting, but there’s still a ton to see and do. With around fifty hours to complete the main campaign, and even more if you do all of the other side activities, a game such as Red Dead Redemption 2 doesn’t come around this often. All I can say is wow.
A bit hypocritical perhaps, but at least two Uncharted games and one Gears of War game could use some serious updating. Both Uncharted: Drake’s Fortune (2007) and Gears of War (2006) are horribly outdated compared to modern standards. It would be cool to see these games redone with modern gameplay and graphics. Uncharted: Golden Abyss (2012) was released on the PS Vita. Seeing it remade for PS4 would be sweet as pie. Personally, I’d love to see the collections bundled together ala Halo: The Master Chief Collection. Uncharted: The Nathan Drake Collection and Gears of War: The Locust War Collection would be so cool to have.
There is a linear story path to follow, but there are plenty of side opportunities to engage in. Each region has a few forts that need to be taken over, much like the same style as the battle at Fort Mercer. There are many characters that require assistance from John and these quests are usually entertaining. One quest involves a man with an undying love for his woman and another series of events from a quest giver involves a man who really gets under John's skin in the last quest he gives. Random events happen throughout the world such as highway robberies, hangings and other random encounters with strangers, making the game world feel alive. Rockstar games are known for their sense of humor and some of their dark humor naturally crept into Red Dead Redemption. One of my favorite achievements I ever unlocked happened in this game. A few years ago my girlfriend was hanging out at my apartment and I decided to show her this game (she may have bought it for me for a birthday present but I can't remember). I thought it would be funny to lasso a girl and leave her on the train tracks, like a mustache twirling silent film villain. As the locomotive turned the damsel in distress into a much gooier state of existence, an achievement popped up on screen. It's good to know that my sociopathic tendencies aren't so unusual that the developers weren't able to anticipate my behavior.
Unfortunately, GTAV felt a little too cliché. This is where I get nervous that Red Dead Redemption 2 might lean too heavily on certain tropes. I would much rather see an American western tale that resembles a classic, opposed to a film that has been rebooted as of this year. I do not need a game with big set pieces, explosions and more ammunition falling than the leaves on the trees. I’m going to make one more recommendation of the west I envision opposed to the west presented by Hollywood: the Lonesome Dove series puts on the glitz of western tropes while also doing a great job explaining how people lived at the time. This is more in the style that would be preferred in Red Dead Redemption 2. A game where cowboys are cowboys, people are living by the land they’ve settled and getting along fine with the natives. Yes, there were some bad Tribes, but mostly few and far between.