Crisis On Earth-X Was Better Than Justice League
The resulting movie isn't quite Snyder's vision - which has prompted petitions for Warner Bros. to release a Snyder cut of Justice League - but isn't quite a Whedon film either. That lack of consistency means fans of Snyder's work, though they may be in the minority, were underwhelmed by the film, while those hoping Justice League would be a massive overhaul of the DC Films universe also didn't entirely get what they wanted either. The competing visions of Snyder and Whedon/Warner Bros. were felt by many who have seen Justice League, and lessen the experience of the movie - perhaps more for some than oth
That said, the creative teams behind all four series worked together to make Crisis on Earth-X feel like a four-hour movie spanning two nights, and they undoubtedly achieved that feat with more consistency than fans may have expected. Of course, their additional two hours of runtime (give or take commercials) compared to Justice League undoubtedly helped Crisis on Earth-X as the Arrowverse could introduce and explore multiple character arcs across the event - and continue arcs from the four CW ser
Perhaps the biggest point of contention, and the biggest criticism, plaguing Justice League is that it feels like the product of two directors - which, of course, it is. Though Justice League was meant to be the capper in Zack Snyder's DC Films trilogy that began with Man of Steel and continued through Batman V Superman , the director stepped away from the project due to a personal tragedy. After reports that an early cut of Justice League was "unwatchable," Warner Bros. brought in Joss Whedon to helm reshoots , though he'd already done some work on the scr
Meanwhile, The CW's Arrowverse crossover this year had perhaps the most consistency of any of the network's crossover events. In previous years it's been abundantly clear which larger series each section of the crossovers have belonged to, for better or worse - though usually for worse. This year, however, Crisis on Earth-X had the most consistency in tone and story across the board of all four of The CW's DC series. Certainly, there was still some differentiation in tone between Supergirl and Arrow on night one, and it was clear which episode was Legend of Tomorrow's since the remainder of the team suddenly appea
StarCraft 2's Betrayal on Kerrigan trailer is one of the company's most emotional creations. The cinematic is heartbreaking whether you are a fan of the series or not, but it hits home particularly hard for old school StarCraft fans. The trailer offers gamers a view from the ground as Kerrigan is betrayed by her own commander and left alone to be infested by the Zerg. The legendary betrayal takes place in the original StarCraft and this retelling of the hero turned villain's last moments of righteousness even borrows the original dialogue from the classic
Duking it out with gigantic creatures is great in any video game. Monster Hunter 4 Ultimate came out last February and brought its massive monsters to the U.S. One of the game’s biggest strengths is its diverse weaponry and armor you wear to hunt down big trophies. Customizing yourself to fit the action is necessary in Monster Hunter 4 Ultimate and luckily there’s enough to wear. Even though your goal is to track down and kill the monsters, it is amazing seeing how different they all are. All the sizes, colors and abilities make for a wild adventure.
I admit that Dota 2 has the benefit of an established fan base unmatched by almost any free-to-play game (League of Legends excluded). Not many games have fans who are willing to pay for something that doesn't benefit them in any way. Taking that into account, though, there still is no good excuse for free-to-play micro-transactions that benefit the company more than the player. Honestly, the solution is just to make your moba game events cost money. Remember that? When games cost a flat fee for the entire thing? This was a largely successful model, and the only reason I can see for the shift is pure greed, especially by a company like EA that already has boatloads of money to roll in.
Shovel Knight was released back in 2014 but it just wasn’t enough. Luckily, Yacht Club Games came out with a whole new storyline and adventure centered around Plague Knight with Shovel Knight: Plague of Shadows. In it we’re playing as one of the bad guys as we go off to do bad guy things, but is Plague Knight really all that bad? He’s definitely one of the most interesting characters in the game and ditching the shovel in favor of potions and explosives is a great change of pace. Altering the story to fit Plague Knight is a great addition to the classic NES-style platformer. Playing through all the same levels we’re used to but as a different character bring a new perspective to the world. We can only hope every knight will get their chance in the spotlight.
Mario is not only a staple in video game history; he is THE pinnacle of the industry. His games have defined what it means to be a video game. But guess what? I can make a video game too! Super Mario Maker is a phenomenal concept that allows fans to bring to life their very own versions of the plumber’s classic adventures. I’ve had tons of fun just imagining my own Mario levels and feeling like a real developer at Nintendo. If only they could see my creations…sigh. Whatever, Super Mario Maker is in fact a fantastic game despite all the extremely hard user-created levels that I’ve skipped over.