Triangle Strategy Review: A Rich And Compelling Narrative RPG
There is still a lot to learn about Triangle Strategy , but these early previews have many already declaring that it will be a masterpiece. In truth, the game seems firmly prepared to stand shoulder to shoulder with the other heavyweights it will be compared to. Any gamer with even the slightest love for the tactical RPG genre should be eagerly counting down the days to March
Triangle Strategy might run the risk of being too formulaic, with all chapters thus far split into a predictable pattern of dialogue, battles, and decisions that can change around depending on where the story is at any given moment. I can see this becoming played out if the writing and characters don’t remain constantly engaging or new ideas and scenarios aren’t frequently introduced to keep the plates spinning. But right now, I’m confident it will sustain itself, especially given how smitten I already am with everything it has to offer. It feels like a loving homage to Tactics Ogre or Final Fantasy Tactics while having an equal determination to move the genre forward and try new things.
The journey through the story of Triangle Strategy is a captivating experience, especially for those who enjoy high-stakes fantasy plotlines with political intrigue and well-rounded characters. While it will likely appeal to those who enjoy choice-based games and narratively rich worlds, it may not be the best pick for Square Enix fans who like the fast-paced combat of recent Final Fantasy games , or who prefer open-world and exploration driven gameplay. **Triangle Strategy ** creates an experience where players must think and choose actions carefully, and where decisions matter. This focus makes it an excellent choice for those who prefer a good story over hack-and-slash battles and aimless com
What the XCOM series did so well, particularly in the later games, was to reimagine classic RTS elements and provide a fresh take on them. When the series was later rebooted with entries like XCOM: Enemy Unknown and XCOM 2 , the games still felt authentic to the franchise and genre. However, they offered new and exciting aspects to the gameplay that impressed players and critics alike. Gameplay was streamlined and simplified, but the games as a whole still felt enjoyably complex and required a very considered and methodical appro
Triangle Strategy made me feel like an awful person. Many games make a huge deal about the impact your decisions will have on characters and the unfolding narrative, but here the input actually feels substantial. People died due to my actions, while allegiances across a global conflict shifted and changed depending on what I believed was right. It gives this gorgeous pixel-art TRPG a level of dramatic investment I never could have expected, and for that it shines. The name is still very silly though.
The inclusion of both of these forms of gameplay adds something extra to the standard RTS formula and gives players a taste of different game modes. For a Star Wars Slg Game Resource Management this could also work perfectly, with gamers having to manage the resources and structure of their base alongside more exciting missions. The Star Wars franchise is already set up for that, with multiple factions having bases of operations in previous films and games like the Rebel Alliance base on Endor . With many factions to choose from within the Star Wars canon that could operate out of bases which players could work to expand throughout the game, the story possibilities are fairly endl
After being both impressed yet underwhelmed by the ambition of Octopath Traveller, Triangle Strategy feels like a more focused outing that knows exactly what it can do well and builds upon it in countless ways. The characters are great, the combat is satisfying, and the world building thus far is absolutely stellar. If the full game continues to build upon this brilliance we could be looking at one of the year’s most unexpected surprises.
Triangle Strategy’s gameplay is rather strategic (gasp) and will be familiar to anyone who has dabbled with Final Fantasy Tactics, Advance Wars, or anything in the TRPG genre. It understands why people are drawn to this type of game and seeks to replicate that success, yet also makes a number of welcome mechanical changes I’d now struggle to live without. When moving a unit, you will be notified of which spaces will ensure you are safe from enemy attacks and which put you in danger.
While Serenoa may take center stage, it's clear that those joining him on his journey will be a key part of the game. The demo has already introduced some intriguing cast members such as Frederica Aesfrost, Serenoa's fiance, strategist Benedict Pascal and his adopted daughter Anna, and House Wolffort's arms master Erador Ballent
The most popular strategy games offer players enough of a challenge that it feels like there are actual high stakes and carefully considered tactics that need to be employed, while still making gameplay accessible. The XCOM series usually handles this balance well, with straightforward mechanics that still need careful thought and planning. Running a base requires a strategy, and the scarcity of resources has a big impact. Making mistakes during missions can lead to the permanent deaths of squad members, and can feel emotionally resonant as well as strategically important. Decisions have consequences, and gamers can't just breeze through the game without taking a more measured appro