PlayerUnknown s Battlegrounds Ditches Patch Schedule Over Quality Concerns

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2025年10月17日 (金) 05:02時点におけるMXBCallum6 (トーク | 投稿記録)による版
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Following the most recent update in PlayerUnknown's Battlegrounds to add 4-person squad gameplay in the battle royale's first-person servers , Bluehole Studio has now officially announced the decision to abandon the weekly and monthly patch schedule for the game it had once set in place. The reason for doing so comes down to concerns of opening up more space for the developer to maintain a "high standard of quali


While we'll have to wait and see how PlayerUnknown addresses the issues of inaccurate aim and seeing over obstacles, Battlegrounds players should at least be able to vault over obstacles more easily s


PUBG also just set another record on that front hitting peak concurrent users (e.g. CCU) with over 970,000. The other part of the title's recent accolades is Germany's Gamescom 2017 event last week which hosted the PlayerUnknown's Battlegrounds Invitational which drew even more attention to the battle royale shooter, and featured many of the most popular stream


Players' concerns were not entirely unwarranted. Since PlayerUnknown's Battlegrounds is still in early access, it is surprising to see it implementing a system that can earn the game more money even before its completion. Players may assume Battlegrounds already has plenty of considering how many players it has . Another side of the concern may be that microtransactions at this point will reduce the incentive to finish the game and get out of early acc


Bluehole Studio went on to say that while weekly patches for PlayerUnknown's Battlegrounds may be nixed from here on out, the developer will use the additional time to test for "significantly" longer periods. By doing so, it hopes to produce even more polished patches and updates so as to give the battle royale's user base the best experience possible with each refinement or tweak being m


Responding to the fan backlash, Greene said in his announcement, "While our intention was and still is to add the full feature to the game when we move into actual release, we do need to test it prior to launch and at Early Access so that it is stable and ready to be fully introduced to our community." He also stressed that the microtransactions were "purely optional," so players who aren't interested in spending more money on the game don't have


PlayerUnknown's Battlegrounds has been pulling in gamers in droves, but the recent announcement of loot crates that required players to spend actual money to unlock them had some fans in an uproar. PlayerUnknown's Battlegrounds ' creator, Brendan Greene, took a moment to explain the decision to include microtransactions at this stage in development in his Month 4 Update announcement on st


While fans may have been expecting microtransactions to come only after the complete release of the game because of Battlegrounds' FAQ, its early inclusion should not harm the game. Since the system is optional and cosmetic, players who opt in and opt out will remain on an even footing, and gamers looking to spice up their look have an opportunity to do so earlier than they might have otherwise. Of course, players won't see their own cosmetics too much if they jump in the upcoming first-person only serve

"Until the official release of the game, we will not have our scheduled weekly or monthly patches rolling out as often as before. We’ve found internally that being rushed to finish certain features, and having shorter QA test time between pushing updates caused more issues than it solved in regards to maintaining a high standard of quality. We want to put our best content out, and ensure that everything we do is making the game more enjoyable with every upda


The ability to expand field of view should be helpful for players who felt the standard first-person view was too narrow. PlayerUnknown's Battlegrounds is already competitive, but the extra degree of immersion and risk that comes with the first-person mode may make it more competitive. And the FOV options should satisfy serious FPS players who are used to this tool in other competitive shooters like Rainbow Six Siege or Overwat


"It is amazing and gratifying to see the love and support the passionate fans have shown to PLAYERUNKNOWN’S BATTLEGROUNDS. Watching the thrilling moments during the PUBG walkthrough Invitational with the great feedback from viewers is a realization of the continuing popularity of PUBG and our team is working diligently to bring a solid gameplay experience for full launch on the PC and Xbox One Game Preview versions later this ye


With all the success and attention however, some things have of course changed. Microtransactions were rushed into the game in time for the PUBG Invitational which is offputting, especially given the in sale after-market prices for skins and prices of the limited time crates (and keys to unlock them), but the worst part of the players is how the devs have slowed down on the game updates and virtually stopped communication with the community. This was called out on Reddit to which the PUBG Esports Program Manager responded to reveal a few things in progr