Baldur s Gate 3: Best Wizard Class Build

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Their other leveling choices make them both a controlling force in melee combat and a powerful support from a distance, though most of one's time should be spent on maximizing damage output while in Wild Shape.

From the six options, be sure to have Insight and Investigation covered. Investigation is incredibly useful while exploring the world and locating items for quests, as it can highlight things before you even see them.

Though many classes have a lot of leveling choices, as a melee class, this BG3 Rogue build doesn't rely on spells and, as a result, a lot of levels don't give you anything to choose from. Though Rogues get plenty of new abilities through their subclass and class features, these are automatically unlocked for your character.


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The improved Mage Hand at Level 1 is a strict upgrade over the default Mage Hand, and it saves a level 1 spell slot. At Level 5, Githyanki gain Misty Step, a normally level 3 spell that can be incredibly valuable for this Spell Slot-starved class.


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The Half-Orc race is one of the best races in Baldur's Gate 3 for Druids who spend most of their time in melee combat. The racial passives of the Half-Orc race still work when in Wild Shape form, letting a Druid tear through enemies with stronger Critical Hits and a resilience to Death unique to Half-Orcs.

The Owlbear has an enormous HP pool, the ability to increase its own Strength, a close-range AoE, and the ability to jump into battle and knock enemies prone. It's an absolute brute, and becomes the backbone of the best BG3 Druid build soon after acquiring it.
Of the eight choices of Ancestry, Red and Black are arguably the most useful. The Red Ancestry grants Burning Hands , a short-range cleaving spell with Fire damage, while the Black Ancestry grants the Grease spell, which can be ignited with any source of Fire and has a good chance to knock enemies Prone.

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No matter which way one takes a Sorcerer, though, they all have the ability to use Metamagic , and Sorcery Points, to influence their spells. Metamagic can twin spells, make them more likely to hit, change their range, and even allow Sorcerers to cast spells while Silenced.
While not always the strongest option, this can be used to activate spells like Blade Ward without giving up an attack. It can even be used to cast True Strike without giving up an attack, though this won't make it useful mid-combat.

The Druid's unique class feature Wild Shape is the backbone of this class, though its spell list is quite formidable in both offensive and defensive capacities. Even if you want to make a melee-only Druid (as this best BG3 Druid build guide will elaborate on), spells are still an important part of the class rotation.

This section covers the best equipment for Thief Rogues in BG3 across all three Acts. Some pieces from early Acts may still be powerful in later ones, though, and will remain equipped through several Acts.

Additionally, learn one Cantrip from a select list of level 1 Cantrips.



To create the best BG3 Wizard build, we recommend putting the majority of points into your Intelligence, followed by Constitution and Dexterity.

Karlach : Best suited for the Berserker subclass, Karlach is capable of dealing some of the most consistent, highest-hitting melee attacks on her own, and with two supports you won't be at a loss for HP or dispels

In Act 1 , which typically brings players up to around Level 5 , you will be able to choose your Sorcerer Subclass (Draconic Bloodline), your Draconic Ancestry (Black or Red), several spells from Cantrip to Level 3, two Metamagic abilities, and a Feat.


Players who want to equip their tanks with a mid-level Heavy Armour that won’t break the bank, the Chain Mail is a decent choice while saving up for more expensive and heavy-duty Plate Mail. Considered as the "intermediate" tier of Heavy Armour in the game, players who need their characters to pursue a bruiser or tank role can find this armour rather accessible, especially when Roah Moonglow in the Shattered Sanctum can sell it during the early parts of the g