15 Video Game Logic Memes That Are Funny AF

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2025年11月6日 (木) 12:19時点におけるDominikGrenier (トーク | 投稿記録)による版
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Another benefit to the multi-protagonist setup and also one of the biggest new features to mission portion of the game are heists. While the majority of missions are either driven by a single character or are like the aforementioned one, there’s a handful of heists sprinkled throughout. Heists are basically multi-tiered missions that contain multiple small missions to set them up and require an higher level of planning to correctly execute. The first heist in the game, for instance, concerns knocking off a high-end jewelry store. There are two methods available to tackle the job: quiet or loud (smart or dumb). Going in loud is what you’d imagine, simply rushing into the store with heavy artillery and running out with the merchandise. Going in quiet, however, requires more planning and stealth tactics. In a jewel heist, for instance, chemicals and an exterminator truck must be stolen. Using the exterminator gig as cover, you head up on the roof with a gas mask and uniform and drop some gas into the vents of the store. Meanwhile, the rest of the crew bursts into the store with similar outfits and cleans it out while the customers and clerks are unconscious. One great feature of these heists is that the crew itself must be individually selected. You’ll generally need a gunner, driver and hacker, who are selected via a pool of known associates and characters encountered throughout missions. These criminals vary in expertise, with those highly experienced demanding more of the cut. Going with a low experienced crew member means that more could go wrong (for example, having a bad driver could mean they get captured and lose whatever loot they were carrying), but the more they are used, the better they get with the same cut. Heists add a fantastic dynamic to the game and make the scope of the universe seem larger than ever.

Of course, the biggest question on many's mind is whether or not this is a mere gimmick. With the amount of work and customization Rockstar clearly put into it, it's far from a throwaway feature. Those who tailor the settings to their likings will realistically find a whole new way to experience the title. Some may even prefer many aspects of first-person mode. While I found it agreeable, I still prefer to experience the entire game in third-person, but there's no denying that gunplay can be more smooth and precise in first-person. However gamers decide to experience it, though, they can be assured it will be in a beautiful setting.

As amazing as the soundtrack was last-gen, Rockstar shockingly decided to add even more songs to it in this re-release. A whopping 150 additional new tracks have been spread across the radio stations. Highlights include Holy Ghost! — Hold On, Hot Chip - Flutes, Neon Indian — Polish Girl, Lorde - Tennis Court, !!! - One Girl/One Boy and many, many more. If that's not enough, more DJ commentary has been recorded from some of the top DJs including DJ George (Twin Shadow), Nathan and Stephen (Wavves), Kenny Logins and more. On the talk radio side of things, Duane Earl (Danny McBride) has recorded new show segments. Gta Mission Nostalgia has always been a series epitomized by its radio stations and by putting in the effort to expand GTAV's selections, not only have they made an already complete soundtrack more robust, but they've made driving around a fresh experience

After Michael went into "retirement," Trevor relocated to Sandy Shores and decided to do what he does best -- be a redneck. He lives in a trailer, has terrible hygiene, is promiscuous with all the wrong people and associates with...let’s just say the "the wrong crowd." Even though he has delusions of grandeur thanks to his shell company "Trevor Phillips Industries," he’s a broke loser with little to show in life. After finding out that former accomplice Michael is alive and well under a different name, he decides to drive down to Los Santos to pay him a visit. Soon all three characters are thrust into the plans of a crooked FiB agent (guess what initialism that’s a play on) and some notorious gangsters in the city and have to work together to survive and bring in a handsome payday while they’re at it.


These games have all been enjoyable in the most video gamey ways possible, with big set pieces accompanied by fast paced action and plenty of gore. However, one thing I can't stand is Kratos. There's not enough time for me to air all my grievances, but let's start with his undying love for his wife. It, and the loss of his daughter, fuels his rage. He’ll do anything to avenge their souls. However, he's not above sleeping with random women in every game. Kratos, you've got some terrible marriage issues bud, the least of which is that your wife and child's are dead while you do the dirty deed with these prostitutes. True, his wife is dead, so he's allowed to explore other women by now, but if he does then he has no claim to his rage. Look in the mirror Kratos because you're the real vill

My initial response was what I had expected. Seeing the player’s movements translate directly to the screen had me clamoring to see when and how I could get my hands on the Virtuix Omni , but when the player entered a convenience store, things turned much, much darker. The player then goes on to threatening and killing the clerk as well as many passersby outside of the store.