Genshin Impact: Best Weapons For Diona

2025年11月22日 (土) 12:57時点におけるAguedaChuter176 (トーク | 投稿記録)による版


One of Genshin Impact' s biggest draws is its huge roster of interesting characters and well-designed weaponry, but not all of them are easy to acquire. With the existing gacha system, players have access to several different banners with different characters and weapons. Figuring out which one to pull on, and how to calculate one's chances of a desirable result, can be confus

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Additionally, this bow has a large chance of triggering an AoE attack that deals 125 percent physical damage, which can occur every 3.5 seconds. However, there is a caveat: Oz can only benefit from the effects of this weapon if Fischl is on the field, making it a poor choice for her if you use her as a sub DPS with limited time on the battlefi

While there's a period around ten hours in where the showering of XP, resources and crafting material shrinks to that of a trickle, credit where credit's due. Genshin Impact is not as predatory or as manipulative with progression as this kind of business model may allude towards. Yes, that's not to say that the meager doling out of Primagems (one of the many form of currencies) doesn't eventually devolve from dismissive, to a touch annoying, to downright aggravating. Not least because in-game achievements and challenges also suffer from this same deliberate smidgen of an offering. So little in the way of crucial currency; obviously it's an attempt to further coax players to the in-game shop where everything, including the potential pull of a four-star (maybe even five-star) weapon or new character dangles in front of you. Another ten pulls and you're sure to get it this time.

Thankfully, there is a pity system in place that makes getting 4-star and 5-star items in Genshin Impact slightly easier, though some players may be confused about certain aspects of this mechanic. For those fans that are looking to have these confusions alleviated, this guide has full details on Genshin Impact Lantern Rite Impact 's pity syst


When a player pulls a five-star character, there is a 50% chance that it will be the featured character. This is called "winning" the 50/50. However, there is also a 50% chance it could be a permanently-available Standard Banner character. These characters are Jean, Diluc, Qiqi, Keqing, Mona, Dehya, Tighnari, and Mizuki. They are always available on the Standard Banner, Wanderlust Invocation. This is called "losing" the 50


Still, with limited weapons and a recently acquired Diona, this combination will work well enough until you level her up and get a more suitable weapon. You won’t get the Energy Recharge Diona needs with this bow, but you will get health bonuses like an additional ten percent HP for equipping it, and eight percent HP restored with each defeated oppon


Each character banner has three rate-up four-star characters, and each weapon banner also has a pool of rate-up four-star weapons. These characters and weapons are more likely to be pulled than others of the same rarity. Four-star characters pulled on the character banners have a 50% chance of being one of the featured rate-up characters, and four-star weapons pulled have a 75% chance of being one of the featured four-star weap


Both the character banners and the weapon banner have guarantees on next-time pulls, similar to the 50/50 system with five-stars. If a four-star weapon or character is pulled that is not one of the featured ones, the next one pulled is guaranteed to be one of the featured ones. However, it can be any of the featured characters or weapons. If a player obtains a non-featured four-star character, for example, they're guaranteed to pull one of the three featured four-stars, but cannot choose wh


As the result of her Flawless Strategy Passive, Kokomi gains a 25 percent Healing Bonus in exchange for losing 100 percent Crit Rate. Thankfully, her damage during her Burst also scales off Healing Bonus, so her attacks will still be tough for enemies to shake


Since players get two Pyro characters, Amber and Xiangling, along with one Hydro character, Barbara, for free through the game's story, even low AR players can benefit from the effects of this bow. While this weapon isn't the most ideal choice for Fischl, it is highly accessible and a solid pick for new play

All of which should be read as quite the startling accomplishment to see achieved, given that at its most basic level, Genshin Impact is an action RPG whose fantastical storytelling, main characters and method for narrative are, though more direct and baked into progression, not exactly memorable or stand-out by any stretch. Your only agency or presence in the world as a character is that of one of two siblings referred to simply as the Traveller. A character whom, outside of a handful of solitary lines, rarely speaks and emotes with anything but an accepting smile. The supposed engagement with characters, like most Gacha releases, lies on the assembly of characters you accrue -- be it naturally or through investment of real money -- over the course of the story being told. And by extension, a significant part of the where the RPG elements come into play, maxing out the levels and skills of the characters at your disposal.