Overwatch Character Guide: Pharah Symmetra Mei
Battleborn, for all of the chaos on screen at any given moment, suffers from some notable framerate issues on PC, even on my high-end machine. This is something that has been reported on in mass across the Steam discussion boards, and while it certainly isn't game-breaking, these dips in framerate are extremely noticable after a buttery smooth Overwatch session. Add this to the fact that the weaponry in Battleborn lacks the tactile punch of that in Overwatch, and the former starts to feel like the less polished product. Shooting in Overwatch feels tighter and more responsive than it does in Battleborn, which is kind of a shame considering that you end up firing way more bullets and projectiles in Gearbox's shooter. On top of all of this, Overwatch is the better looking game, with Battleborn sporting noticable aliasing and texture blurriness, even on completely maxed out settings.
It seems as though everyone is picking sides in this debate, and after playing extensive amounts of both titles on PC over the course of the week, I can safely say that I'm more fond of Blizzard's newest title. Granted, Battleborn has started to grow on me, which is impressive considering I have traditionally held the most negative opinion towards it on our staff, but there are three important reasons why Overwatch is emerging as the superior product for those looking to dive into a hero shooter this Spring.
It cannot be overstated how vibrant, unique, and full of life Overwatch’s roster feels, nor how much its diversity and broadness helps encourage both veteran gamers and those new to shooters to pick up the game. In a genre dominated by gritty, sci-fi realism, and populated mostly by angry white guys shooting at other angry white guys with assault rifles, Overwatch’s multi-ethnic, female-heavy, colorful, and unapologetically fun roster absolutely stands out from the pack. Each character’s animations, visual design, and dialogue all come together to bring them to life, and in the waiting room before games, they’ll engage in dialogue with each other to further emphasize the world that connects t
Much has been made of the rivalry between Blizzard and Gearbox Software, with the former seemingly attempting to hinder the success of the latter at every turn. Overwatch's Open Beta's Early Access period launched at the same time as the full release of Battleborn , making this the second time that version of the two titles have gone head to head with playable builds. There are a ton of similarities between the two titles, as both have over twenty playable heroes that each have a distinct personality and set of skills, but Overwatch and Battleborn are less similar than one might initially imagine. Whereas Battleborn is essentially a MOBA with a campaign (despite Gearbox's complete avoidance of that four letter acronym over the years), Overwatch is an arena shooter in the vein of Team Fortress 2.
Ignoring a required Day One patch that's larger than the actual game, it seems best to acknowledge a major flaw right at the outset: Bastion. Yes, there are many ways to counteract this character. The most obvious being attacking from the rear. However, one cannot attack from the rear when the enemy converts into a turret, his back to a wall. In turret form, this thing can chew through a shield and tank in seconds, and take down most players before anything can be done. Should the opposing team be controlling every avenue of ingress with multiple Bastions, the situation devolves into hopelessness.
Pharah's first core ability, known as Jump Jet, allows her to rapidly boost into the air. Aside from the fact that this is an awesome tactic for maneuvering around the map, it also presents Pharah players with a huge advantage, as most players are concentrated on ground-level encounters. Needless to say, any rockets that come from above will generally take the other team by surprise, so use this to your advantage. Her second ability, Concussive Blast, doesn't do a great deal of damage, but it has the ability to push enemies a significant distance. If you're looking to annoy the hell out of opposing snipers (or anyone during the second round of Capture on Nepal), try using this to push them off of the map. Finally, her ultimate, Barrage, causes her to remain stagnant while she unleashes an insane amount of rockets in the direction of her reticle. This is best utilized in combination with Jump Jet, but you should be aware that you're going to be a relatively easy target for those behind you, so try to plan accordingly.
It’s not surprising that Overwatch Ana Guide would be multiplayer-focused - it is, after all, from the company that made the most successful online RPG in history - but considering their high-quality single-player experiences offered in Diablo , Starcraft , and past Warcraft games, the complete absence of any single player mode aside from tutorials is a bit of a shock. There isn’t even a way to play multiplayer matches offline, as fighting teams of AI players still requires a whole team of other people. As good as the multiplayer is, the game certainly wouldn’t lose anything from some sort of dedicated single-player mode. If it told more of the story alluded to in Blizzard’s incredible trailers and shorts, it would further cement Overwatch as a phenomenal g