13 Games That Started Out Completely Different
Resident Evil 4 , though featuring plenty of familiar cramped spaces that the franchise was known for, was the first game to truly blow the world out into a more vast, open-air world. The game still remained true to the core of Resident Evil , but Resident Evil 4 was revolutionary not only for the franchise but for games in general. Despite being confined to the series' trademark tank controls, the game was incredibly innovative in perfecting the third-person shooter genre. The over-the-shoulder camera design in Resident Evil 4 greatly succeeded where many other precursor games had experimented and failed in previously. Some of the best third-person shooters released since 2005 have Resident Evil 4 to thank for its incredible aiming technol
In the remake of Resident Evil 2, this walking, moving, humanoid form of the creature was absent, and instead, Plant 43 was a giant genetically engineered plant in the east wing of Umbrella's NEST facility, but was dormant and did not actually attack the player. Instead, it infected corpses and zombies, creating human and plant hybrids called Ivy Zombies, which was a new enemy-type in Resident Evil 2 Rem
There are bound to be other creatures returning to Resident Evil 3 Remake , and more images may well pop up in the near future, but so far it seems developers are doing well redesigning creatures to make them more scary to modern audiences without compromising the integrity of the creature its
Originally, the Condemned was to appear in the Orphanage portion Zelda Tears of the Kingdom recreation the game, possibly posing a threat to Sherry Birkin. It was scrapped, possibly because Capcom wanted to make Brian Irons the main threat to Sherry during this segment of the g
It's worth noting that the remake is going to have better graphics and more clear resolution . Rather than focusing on that, notice key differences or similarities in the designs of each monster. Modern technology has the capability to make some truly horrifying stuff on screen, but conversely, sometimes showing too much can take away a sense of mystery and terror from something. This balance is what Resident Evil 3 Remake designers were tasked with finding, and they did a pretty solid
Remaking Resident Evil 4 poses an interesting opportunity for Capcom, an undertaking very different in comparison to remaking the classic Resident Evil titles. Considering the technical gap from the original PlayStation to current-gen consoles is gigantic, Resident Evil 2 and 3 received a lot of love for their respective reimaginings. The fourth Resident Evil game is still widely considered a relatively modern entry in the series, despite showing its age in several aspects. Capcom's development team could strike the perfect balance of new and old in giving one of the best Resident Evil titles a proper reimagin
The game is also bursting with depth in every aspect of its design as a video game. From the core shooting mechanic to challenging dungeons and puzzles, incremental but satisfying weapon progression, heavily varied environment design, a well-balanced rising difficulty, and even some more miniscule details bring this game to life greater than many at the time. And it didn't have to be a 40-60 hours long experience to feel like players got their money's worth. Very few games felt like such a complete package as Resident Evil 4 did; Resident Evil 4 pioneered a lot for modern video games , not just the series its
At its core, Grand Theft Auto is a game about being a criminal and committing heinous acts. But it wasn't always that way. Back when Grand Theft Auto was called Race 'n' Chase , players were actually allowed to choose whether they wanted to play as the police or the criminal. Furthermore, the game wasn't about completing missions or free-roaming, but rather, it was a multiplayer racing g
Bringing back such a game ahead of its time means Resident Evil 4 's remake has a lot to live up to. That's precisely why Capcom has to perform a very delicate balancing act if Capcom intends to truly remake Resident Evil 4 in the flavor of its most recent remakes. A lot of what the original game introduced to the world of games has now become commonplace for third-person shooters, survival horror games, and other genres in general. That being said, there are plenty of quality-of-life updates Resident Evil 4 deserves that a remake could achieve thanks to innovations made in games from the past dec
Additionally, Raccoon City will be much more expansive and will be filled with explosive items that will be extremely useful in temporarily stunning Nemesis or blasting off hordes of zombies. At the moment, the explosive items that were revealed include red barrels that will explode when shot and generators that will send a surge of electrical pulse that will stun Nemesis and any other monsters that are caught in its blast. Just like in the original game, the addition of explosive items adds a new layer of texture to the gameplay and gives players the opportunity to strategize its use. Should they use the red barrel now to kill a few zombies, or is it better to save it for later in case Nemesis drops