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Heralded as one of the best video game stories of all time, Red Dead Redemption 2 takes you down a path of hardship, one that is unrelenting and pockmarked with violence. While your choices in the game may amount to nothing more than a morality meter, this doesn't quite affect the overall playthrough. And, with a variety of stranger missions and side quests to follow, there's still nothing more memorable than the experiences bequeathed in the original. One of the most fascinating mechanics in Red Dead Redemption 2 are random events, wherein the player can choose to assist an ailing passerby or ignore them. This, however, becomes a consistent nuisance as you travel throughout the wide-open sandbox. It's almost as if the game itself is trying to pry you away from your own experience at every t<br><br><br>Especially in the build-up to its release, Red Dead Redemption 2 was poised to be a game with no bounds. From the images and trailers I viewed consistently, the hype was as glorious as Grand Theft Auto V 's, maybe even bigger. Games like Nier and The Last of Us attained similar spells of immense hype, yet that same energy is still there. With The Last of Us 2 slated for release sometime later this year, the hype is ever-present and swirling, thanks to Troy Baker . Now, nearly a year into its life cycle, Red Dead Redemption 2 is faced with questions about quality. What could have been done better? Why has the hype all but dissipated? And what's with all the horse man<br><br><br>I don't think those are the main issues, but I feel like their presence in tandem with the poor reception of Red Dead Online has a lot to do with the game's relative silence. I was among the few who were excited beyond belief to relive my own childhood: the allure of being a bandit once again with my pals online was too much to bear. But, upon arrival, I immediately felt Red Dead Online was lacking in a multitude of facets. With all these varying intentions converging, Red Dead Redemption 2 became an out-of-place mixture that couldn't tell the difference between complicated and simplicity. Intending on making the game feel as real as possible, Rockstar also made it far too and time-consuming and complex to do anyth<br><br><br>Micah Bell defecting to the Pinkertons is a subject of much contention among the game's community. It's unclear whether he was captured and forced to spy on the Van Der Linde gang in exchange for his life, or if he went to them in free will in hopes of creating the best situation for himself. Given his selfish personality and willingness to turn friends on one another the latter option is the one that makes the most sense canonically. Rockstar Games will likely never explain why he defected, but that doesn't mean a lingering mystery needs to be sol<br><br><br>The beginning of Red Dead Redemption 2 starts very slow as it peels back the layers of what the world Rockstar Games created is capable of presenting. Very early in the game, as the Van Der Linde gang is looking to survive a brutal winter, they come across Sadie Ad<br><br><br>The sequel shows a somewhat different character. In the crossroads of an existential dilemma, Dutch must choose between changing his entire identity to save his band of followers or fall victim to his own fallacies and authoritative attitude. Dutch is one of the most conflicted characters in the entire series, struggling with his devotion to living free while still chasing a life of everlasting peace for his gang. He truly believes in himself, as much as his followers do, which drives him into the very state of insanity we find him in during the origi<br><br><br>However, it's not until players investigate the house that they realize the true nature of Jeremiah's business. They can confront him about his participation in the slave trade and either kill him or leave him be. It's one of the many ways that the game shows the heinous nature of man and how no one should be trusted at face va<br><br><br>There are several other moments where the epic western score on this Woody Jackson album remarkably represent the complex nature of Red Dead Redemption 2 's story. Blood Feuds, Ancient And Modern , serves to mirror the age-old conflict between the Gray and Braithewaite families. The song begins with a slow sense of anxiety, as steady drums and a hypnotizing female vocal performance set the tone of the uneasy peace between the two families who have hated one another for as long as anyone can remember. It creates the feeling of a calmness constantly sitting on the edge of chaos. The drums begin to build, and the guitar licks become heavier to mirror the manner in which the Van der Linde gang stirs up the conflict between the two families, making uneasy alliances with both. After an absolutely epic rise and climax, the song falls back into a violin-led epilogue of tragedy, representing the fact that this conflict, fueled by greed, only resulted in de<br><br><br>The faster we approach its one-year anniversary, the less we even hear about the game. False reports of a story DLC made fans excited, though still very little attention was drawn to the [http://giggetter.com/blog/183116/the-nicest-badass-video-game-characters/ SLG game building guide]. It's ironic to see more news and excitement surrounding DLC content for GTA Online than any of Red Dead 's updates, which tend to get mocked and ignored. What happened? You would think a game ripe with fantastic graphics, awesome gameplay, and a spellbinding narrative would be enough for players to be immersed, yet it appears this very immersion is what has elicited so much―or, should I say, so little—backl | |||
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