2
回編集
HiramHillard63 (トーク | 投稿記録) 細 |
EnidStace520507 (トーク | 投稿記録) 細 |
||
| 1行目: | 1行目: | ||
Next week, the PlayStation Vita First Edition bundle will grace the hands of consumers all across North America. Gamers will turn on the system, and be entranced by its beautiful HD touchscreen. Some will not go to their jobs, the streets will be filled with wrecked cars as drivers crash while playing WipEout 2048 . The world will be in shambles, and then aliens will come and enslave us. Because that was Sony's plan all al<br><br><br>Subscription models and pay walls just don't work anymore. Nearly every major triple-A MMO [https://www.brownedgedirectory.com/index.php?p=d SLG game units] has had to drop paid subscriptions and outside of World of Warcraft and EVE Online , publishers are now relying on free-to-play models supporting by premium services and microtransactions to find success. Every game from EverQuest and Star Wars: The Old Republic to Lord of the Rings Online and Star Trek Online have embraced the switch and most new games coming out, including some making the jump to PlayStation 4 (see: Warframe, PlanetSide 2 & DC Universe Online ), are launching with the model in mind. So it's no surprise that RIFT , by Trion Worlds, has also gone fully free-to-play as well with "no trials, no tricks, no tra<br><br> <br>The Witcher 3 was one of the most impressive games at E3, and one of the sequels that offered the most improvement over its predecessors. For PC players who've been there since the original, CD Projekt Red is continuing to put consumers first, with free updates and DLC planned for at least the PC version of the threequel. CD Projekt head Marcin Iwinski tells R<br><br> <br>And that concludes this week's Game Ranter Banter As always, let us know what you think of this week's news in the comments, or on Twitter @ GameRant and Facebook.com/GameRant and if you have specific topics you'd like any of the team to cover, don't hesitate to <br><br> <br>With E3 2013 week out of the way, it's time to play catch-up on a few key news items that dropped before and during the big event. This week's wrap up covers the return of Baldur's Gate and FreeSpace ; cinematic trailers for Total War: ROME II and World of Warplanes ; The Witcher 3 and Killer Instinct DLC plans; two new Trials games; and another high profile MMO going fully free-to-p<br><br> <br>Released just over three weeks ago, the amazingly successful sandbox title may have already taken to the net, by way of stuttering multiplayer contingent GTA Online , but some eager anarchists appear keen to prove that there's plenty left to enjoy (and eviscerate) on the singleplayer side of thi<br><br> <br>Wargaming is expanding its already vast player empire to consoles with the surprise unveil during Microsoft's Xbox E3 2013 Media Briefing that World of Tanks would be coming exclusively to the Xbox 360. That of course means that, when ready, World of Warplanes and World of Warships will follow suit and all three will surely make their way to the Xbox One eventually. Leading up to E3, Wargaming released the above cinematic trailer for World of Warplanes . Can it beat the impressive and similar free-to-play WWII online flight sim/shooter, War Thund<br><br> <br>Going by the YouTube handle 'Fysho,' one inventive gamer has taken advantage of GTA V 's seemingly unlimited spawn code cap (predecessor GTA IV only permitted one vehicle cheat at a time) to create a series of explosive chained blasts. Utilizing the game's single-player-only cheat codes — available in full below — Fysho was able to pile over one hundred vehicles atop famous landmarks like Mt. Chiliad, as well as various crowded intersections, before sparking a continuous rolling explos<br><br>The first [http://Unpop.org/blog/member.asp?action=view&memName=EliseRebell1015417 slg game Missions] in the series to offer more than one protagonist, things play a bit differently than before. As each character is introduced, you’ll play only as them for a few hours to get acquainted with their backstory and style of play. After all three characters are firmly established (about ten hours in), however, the rest of the narrative shifts between them. There’s missions unique to each character, some of which focus solely on their story (like Michael keeping his awful family at bay) and others that combine all three characters together. One mission, for instance, has Trevor flying a helicopter, Michael repelling from it and scaling a building and Franklin providing cover via a sniper rifle from a neighboring building. While some parts of the mission must be done as a certain character (like Michael repelling), others let you play as you want to. For instance, after fleeing, you can choose to either pilot the helicopter, shoot from inside or provide cover from a building with a sniper rifle. This swap happens on the fly via holding down on the d-pad, which allows any one of the three of the characters to be chosen. You can complete these mission parts as just one of the characters, but it’s generally best to cycle between all three to be most efficient. In-between missions, characters can almost always be swapped to at will by the same d-pad method. This is effective for both doing individual missions and covering different parts of the city. As the character’s safehouses are generally spread apart, it’s a nice feature as the character closest to the desired destination can instantly be swapped to, saving commuting time. | |||
回編集