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The Van Der Linde gang used to steal from the rich and give back to the poor. The gang's gradual decline is never more visible than their partnership with Leopold Strauss. Strauss gives terrible loans to folk with barely any money, and when they can’t pay, Arthur Morgan appears on collections duty. Without a doubt though the gang’s first step to becoming lost was doing business with Mr. Stra<br><br><br>The great thing about prequels is that we learn a lot about characters we thought we knew. We grew to love John Marston throughout Red Dead Redemption , and we thought we knew all there was to know about him. That is, until Red Dead Redemption 2 came along, and we realized that we barely knew him at <br><br><br>Dutch starts Red Dead Redemption 2 in an honorable light, even after the Blackwater Massacre. His long-time gang members try and defend his actions, but soon enough his true character comes to light. It is quickly revealed that Dutch killed a Blackwater woman in terrible fashion. This deed is followed up with his brutal drowning of Angelo Bronte, and merciless choking of a woman in Guarma. Dutch might have once been an honorable man, but by the end of Red Dead Redemption 2 , the player will realize just the kind of man he<br><br><br>It wasn't long before we found out how John got his signature scars. After fleeing north following the Blackwater heist, John and Micah go out to scout for supplies and shelter. However, John gets lost like a doofus and is attacked by wolves. The wolves take out John's horse, scratch his face, and leave him to perish. Luckily, Abigail's Spidey sense starts tingling, and she sends Arthur and Javier to rescue him. Of course, Arthur and Abigail weren't too happy about the whole ord<br><br><br>The chief of the Wapiti tribe, Rains Fall is a father and pacifist in a game so bent on ensuring violence occurs. Rains Fall would rather suffer decades of violence and abuse at the hands of Americans rather than risk an all-out war between them and the Wapiti tribe. INFJs are diplomats who prefer peace and helping people over violence. INFJs strive to create balance and harmony in what they do, another fact which seems to ring true with Rains Fall. Unfortunately, Rains Fall's pacifism is not rewarded in the events of the game both on and off-scr<br><br><br>While no member of the Van Der Linde gang is completely innocent, Mary-Beth seems to be the closest. She is someone for Arthur Morgan to talk to and often suggests that it is never too late to change. Mary-Beth can be seen again during the epilogue at a train station in Valentine where she reveals to John she has become a writer. She is one of the only gang members to reform and change themsel<br><br><br>John's time away from the gang resulted in a major rift between the two brothers. For much of the early game, Arthur is extremely hostile towards John. He implies that John shouldn't have been welcomed back, he thinks that Dutch is way too kind on him, and he constantly insults John for his selfish behavior and seeming stupidity. You can tell that the two were quite close before John's departure, but that left a major rift that took a long time (and a lot of violence) to m<br><br><br>Arthur Morgan is a protagonist who yearns to hold onto his life of adventure forever; it totally makes sense that he is an ISTP. Also known as the virtuoso, ISTPs love to examine the world through doing things and keeping a cool but curious mindset. These personality types are all about first-hand experiences, perfect for a video [https://classihub.in/author/brendangilc/ Slg Game Cheats] protagon<br><br><br>A rare personality type. INFJs are diplomats who have a strong sense of idealism and morality. They are not about sitting by and waiting for their dreams to materialize - they go out and make things happen. Dutc believes that he is a Robin Hood type and actively tries to make the world around him a better place. He uses diplomacy and smarts to figure out the best course of action for his gang, which he takes excellent care of. Dutch sees himself as a personification of the Wild West, or at least a romanticized version of it; such an I<br><br><br>Quiet and reserved, Charles Smith is a more recent addition to the gang. He is a deadly but honest and competent man that is unbeatable in a fight. Smith is also courageous and sympathetic, a wonderful kind of guy to have as an ally. ISFPs, also known as adventurers, are passionate and daring folks who are always reinventing themselves and surprising the ones around them. They enjoy connecting with others and have a certain charm about them that is hard to forget. ISFPs are sensitive to others' feelings and are usually selfless. These traits are all ticked by Charles Sm<br><br><br>Depending on the choices you make throughout the game, you’ll earn one of two distinctions: gunslinger, for the more noble and honourable among us, or outlaw for those who prefer a more hands-on, devil-may-care approach. Your decisions as you play throughout the campaign will add to either side of the spectrum, eventually leading you towards the light or dark side. No matter which side you choose, following your path to its end point will nab you significant experience. Work your way towards maximum capacity on either side to earn an award and some handy | |||
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