「Red Dead Redemption 2: 25 Wild Revelations About Arthur And John’s Relationship」の版間の差分
ナビゲーションに移動
検索に移動
Red Dead Redemption 2: 25 Wild Revelations About Arthur And John’s Relationship (編集)
2025年9月27日 (土) 01:07時点における版
、 2025年9月27日 (土) 01:07編集の要約なし
RamonaHazel01 (トーク | 投稿記録) 細 |
|||
| 1行目: | 1行目: | ||
Arthur is quite the family man. Not long after having Jack, John left the van der Linde in a moment of selfishness and self-reflection. Not much is known about his time away from the family, but one thing is for sure - Arthur was not happy about it. It's pretty clear that Arthur was quite hurt by John's selfish action, as he brings it up about five thousand times in the early part of the game. The family rides and dies together, and John completely abandoned that ideol<br><br><br>Provided you’ve got what it takes, mastering the [http://Www.Relateddirectory.relevantdirectories.com/details.php?id=291964 slg Game patch notes]’s Showdown Series is one of the most reliable ways to farm experience. Shootout requires you to earn more kills than your competitors in a given time limit, testing your speed and accuracy. Hostile territory matches challenge you to capture locations away from other players in a capture-the-flag style showdown. And make it count is a Fortnite -style battle royale that requires you to use either a bow and arrow or throwing knife, depriving you of your trusty pis<br><br><br>A romantic relationship with gang leader Dutch Van Der Linde is about all Molly brings to the camp. This romantic relationship leads to Molly’s defining moment; the botched Saint Denis bank robbery that resulted in catastrophic consequences for the gang. In a drunken frenzy, she claims to be the one leaking information to the Pinkerton, making her responsible for the failed heist. All of this is done out of anger over her and Dutch’s failed relations<br><br><br>It wasn't long before we found out how John got his signature scars. After fleeing north following the Blackwater heist, John and Micah go out to scout for supplies and shelter. However, John gets lost like a doofus and is attacked by wolves. The wolves take out John's horse, scratch his face, and leave him to perish. Luckily, Abigail's Spidey sense starts tingling, and she sends Arthur and Javier to rescue him. Of course, Arthur and Abigail weren't too happy about the whole ord<br><br><br>We learn a lot about John through his relationship with Arthur Morgan. And some of these truths were not easy to see or digest. We also learn more about the Marston family, their backgrounds, their relationships, and the impact that Arthur had on the family and their future. Not only is the prequel setting a great way to establish character and backgrounds, but it's also a great way to expand the scope of the series' thematic webs. Arthur's interactions with the Marston family deepen and strengthen the overall umbrella of Red Dead Redemption 's themes, ideas, and stateme<br><br><br>Perhaps most important of all, Arthur convinced John to run. While John also saw Dutch's increased immorality and corruption, it was Arthur who finally convinced him to take his family and leave the gang behind. This conversation comes while the two are planting dynamite on Bacchus Bridge, knowing full well that this is the last time the gang works together. As Arthur tells John, "This is over." Maybe John was always a devoted family man - he just needed a little push to break away from the alluring hold of the g<br><br><br>They are not fans of people trying to restrict their freedom, which Arthur shows in his struggle to accept the decline of the Wild West. Arthur absolutely fits the virtuoso personality type; it is almost scary how close it f<br><br><br>Well, maybe not STUPID, but certainly foolish and empty-headed. For example, John gets captured by Leviticus Cornwall, forcing Arthur to once again save his butt from danger. To make matters worse, the subsequent shootout forces the entire gang out of Valentine. But John's biggest blunder was selling the prized Braithwaite horses for a meager $700 when he could have gotten $5,000. Arthur turns to John with disappointment in his eyes and says the words we've all been feeling - "You're a fool, Marst<br><br> <br>Another antagonist, Bill Williamson starts out as a loyal and respected member of the Van Der Linde gang, trusting Dutch entirely. However, he soon becomes embittered, vicious, and cowardly, and eventually leaves the gang to become a feared criminal with his own <br><br> <br>The tertiary antagonist of Red Dead Redemption 2 , Colm O'Driscoll is an infamous outlaw who was once friends with Dutch Van Der Linde. However, they drifted apart and soon became enemies. Colm O'Driscoll is a mean and cynical man who cares little for anyone but hims<br><br> <br>As part of Red Dead Online's Showdown Series, Spoils of War functions like a drawn-out capture-the-flag type mode. Each team of players has a loot stash that they must protect. At the same time, they have to travel to the opposing team's stash and take what spoils they can. Like with any capture-the-flag [http://polyinform.com.ua/user/YolandaHeld7/ SLG game news], Spoils of War is engaging because of how much an individual player can do to help their team. Those who remain behind to guard the stash can still contribute. If you constantly pepper opponents with bullets out in the middle of the map, you are helping your team. You can't go wr<br><br> <br>Once the Saint Denis robbery goes sideways, the gang is literally broken apart and John is taken to Sisika Penitentiary to be imprisoned and hung. And while Dutch shows surprising patience and restraint in getting John out (he most likely didn't even want him out,) Arthur takes action and rescues him from prison. He and Sadie scout the prison using a hot air balloon and proceed to storm the gates, guns blazing. It is this moment that finally reinforces their bond, and the two ally against Dutch and his increasing tyra | |||