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Have you ever wondered why the [http://wiki.compsci.ca/api.php?action=https://Martintittle.com/ open world games guide] in the Grand Theft Auto series is so violent, and yet, people keep going on like it’s completely normal? Of course, we can blame this on the AI design and programing, but what if there is another reason? Some players have come with a theory that might explain all that chaos: the GTA series is set in H<br><br><br>Head off into the Great Chaparra mountains for an afternoon sojourn and you may happen upon a boarded-up mineshaft. Depending on which version of the game you own, you may be able to get inside–any explosive will clear the way (entering the mineshaft is only supported on the Xbox One, PS4 and PC versions of the game, while Xbox 360 and PS3 owners will find a brick wall blocking their path). A thorough exploration of the mine (as seen in this video ) leaves much to be desired. While players have reported hearing voices and footsteps in the mine, typically all that can be heard are the sounds of bats and the creak of the shaft's weathered supports. That hasn't kept GTA V 's mystery-seeking community from rampant speculation, though, as some still believe the mineshaft is haun<br><br><br>Rumor has it that something is stalking the sewers of Los Santos–a wretched creature that's part human, part rat. That's the idea behind the Ratman legend in GTA V , at least. In truth, the Ratman myth goes all the way back to Grand Theft Auto III , though the best sighting of this subterranean mutant comes from Grand Theft Auto IV , as explained in this video . Like all great spur-of-the-moment monster sightings, the Ratman photograph is appropriately blurry, and yields little in the way of hard evidence. What might be a half-human, half-rat abomination is more likely a regular character model made to look unsettling in an off-kilter photograph. More realistically, it's possible that a character model simply did not load correctly and came off looking more monstrous than usual. Or, you know… Ratman li<br><br><br>GTA V is a very entertaining game, to say the least. The characters are beautiful stereotypes, the scenarios for missions are crazy, there are cars and weapons when it’s convenient, and Los Santos is very glamourous. It’s all so very cinematographic, a bit like this game is orchestrated to look like it has been made by Hollyw<br><br><br>It's clear when you start up Grand Theft Auto V 's story that Michael De Santa has some problems. Things start off in the present day with Mike venting with his shrink with how crappy his life is with his family, while his shrink Dr. Friedlander sits there asking [http://Propertibali.id/halkomentar-142-mengenal-keunggulan-web-tomy-store-sebagai-platform-top-up-game-terdepan-di-91250.html Open world games updates] ended questions. While you're playing through the game's story, Dr. Friedlander will call on a number of occasions recommending the Michael come in to discuss his troubles. Should you choose to set up on appointment, Michael will join his shrink and they'll begin discussing whatever is on his mind. You may notice once Michael starts to talk, he'll subtly bring up some of your miscellaneous adventures in conversation. So the next time you've decided to grab a girl from the strip club or drive on the sidewalk and kill a few people, understand that it doesn't go unnoti<br><br><br>Inspired by mega-hit multiplayer experiences like DayZ , Sea of Thieves aims to bring a level of AAA polish to a persistent online adventure. Sea of Thieves has pirates working together to find treasure or steal it. The high seas quest is as much about hiding and protecting your booty from adversarial squally-wags as it is about using your trusty compass to find it. The first major project from veteran studio Rare in years, Sea of Thieves should be a return to form for the company responsible for games like Perfect Dark, Banjo-Kazooie, and, of course, the original Donkey Kong Country games. Sea of Thieves is undoubtedly the most ambitious game the studio has ever worked on. With a great premise, excellent art style, and years of experience behind them, Sea of Thieves could be a real treas<br><br><br>Jetpacks are pretty significant in the GTA V conspiracy theory community. The mythical propulsion device is seen as symbol of freedom and liberation from the tyranny of an expansive, interconnected enigma that refuses to be solved. Jetpack hunters aren't just running on fumes, though. There's genuine reasons to think that the jetpack exists in the game, or that it was at least going to be added at some point . Code referencing a jetpack has been found, after all. For the longest time, this revelation had mystery hunters scouring Los Santos for clues about the device's whereabouts. One of the most pervasive theories focused on Fort Zancudo, the heavily guarded military base on the Northwest coast of the map. The fort bears a resemblance to Area 69 from San Andreas , which actually did hold a jetpack. Searches of Zancudo have yielded nothing… <br><br><br>Originally unveiled in 2014, Cuphead’s unbelievably impressive art style immediately caught our attention. Inspired by 1930s cartoons like Swing You Sinners! , Cuphead’s style captures the jittery static of Rubber Hose Animation creating a fancy-free aesthetic for its surprisingly dark premise. When the game’s protagonists, Cuphead and Mugman, lose a bet with the devil they’re forced to do his wicked will. Mechanically, Cuphead is a run and gun game —think Contra or Gunstar Heroes — with a big emphasis on challenging boss battles. Releasing on Xbox One and Windows PC later this year, it’s no surprise Microsoft has been vigorously showing off Cuphead since its debut. The project was spearhead by two Canadian brothers and has all the makings of an indie gem. A labor of love made with blood sweat and te
In Los Santos, during the 90s, eight male joggers were attacked by a serial offender. His name was Merle Abraham, A.K.A. the Infinity Killer. The victims’ bodies were never found by the police, but you can actually find them yourself (because you’re more intelligent than the Los Santos police, let’s be hone<br><br><br>Jetpacks are pretty significant in the GTA V conspiracy theory community. The mythical propulsion device is seen as symbol of freedom and liberation from the tyranny of an expansive, interconnected enigma that refuses to be solved. Jetpack hunters aren't just running on fumes, though. There's genuine reasons to think that the jetpack exists in the game, or that it was at least going to be added at some point . Code referencing a jetpack has been found, after all. For the longest time, this revelation had mystery hunters scouring Los Santos for clues about the device's whereabouts. One of the most pervasive theories focused on Fort Zancudo, the heavily guarded military base on the Northwest coast of the map. The fort bears a resemblance to Area 69 from San Andreas , which actually did hold a jetpack. Searches of Zancudo have yielded nothing… <br><br><br>In modern games, player agency is one of the most important parts of any [http://telemarketingsurabaya.id/halkomentar-0-248238.html open world games news] world game. The right mixture of quality and quantity of things for in are important not only for how well a game can sell, but how it can retain its player base. Giving Frank, Mike, and Trevor their own personal vehicles was a good start for Grand Theft Auto V , but with the inclusion of the Los Santos Customs body shop, players were able to give their cars their own looks and personalizations. It turns out however that you aren't the only person who takes notice when you give your wheels a fresh new paint job and sick spoiler. For anyone who puts enough money into their ride will grab the attention of passing pedestrians to the point where some of them will start to take photos of your tricked out ride. It's not the greatest incentive, but it's a nice way of seeing the game appreciate your investment choi<br><br><br>It's a well-known story throughout the GTA V fandom of the ghost girl that can be seen on Mount Gordo. What many gamers don't know is that this legend is based on a real-life paranormal site known as Mount Gordon, PA. A similar story exists, where onlookers unwillingly encounter the ghost of a woman. In the game, you can hear her screams and indiscriminate whispers while standing near the bottom of Mount Gordo which is likely related to the ghost that can be found at the top of the mountain. It's not confirmed whether or not this is actually the same ghost girl, but either way, the sounds are entirely disturb<br><br><br>However, there are still quite a few disturbing and unnerving gameplay secrets that many players have yet to discover. In a game this big, it's sure that no player would notice all the secrets on their second or third playthrough, let alone their first. So, allow me to enlighten you about the dark side of GTA V . For fun, we've also included a few secrets from the other games for those of you who might have missed them. Beware of spoilers for those who would not like to have mission endings revealed! For everyone else, [http://propertibali.id/halkomentar-142-mengenal-keunggulan-web-tomy-store-sebagai-platform-top-up-game-terdepan-di-91250.html Http://Propertibali.Id] let's jump<br><br><br>The underwater hatch in GTA V has seemingly given up all its mysteries. First, players discovered the hatch, which rests just off the east coast of the state of San Andreas. Then, they figured out that there is actually a strange tapping coming from inside the hatch. The tapping was quickly deemed a tap code and subsequently deciphered. The result? A message that reads "Hey, you never call, how'd you fancy going bowling?" That’s a reference Roman Bellic, the cousin of GTA IV protagonist Nico Bellic. In GTA IV , Roman was notorious for calling the player up on their cellphone and demanding the two spend time together. All of this has been documented in a video exploring the hatch, but it fails to answer one question: What’s in the hatch? Is it a reference to the show Lost , or does it play a greater part in a larger myst<br><br><br>Few video game conspiracies go deep enough that they warrant more than a single thread on services like Reddit or Discord. Fewer still get an entire subreddit devoted to unraveling a series of increasingly complex mysteries that all seem to be connected to one in-game location's mural. That's the Mount Chiliad mystery for you, though. This is a good conspiracy theory to talk about early, because very nearly every other myth and legend in the game has some connection to this single, lone mountain. The theory simply purports that Mount Chiliad, the northern-most mountain in GTA V , is a focal point for supernatural activity, a claim supported by the numerous occult-related images smattered about the mountain. Those images include links to the Illuminati's All-Seeing Eye, as well as hints about where to find various supernatural phenomena on the <br><br><br>There’s very little information out there about Crackdown 3 , except that Microsoft wants it to be a ground-breaking technological showpiece. Crackdown 3 was announced as being the first major project from Microsoft to rely on Cloud Computing to power its visuals and destructible environments. Now, in 2017, we’ll likely see Crackdown 3 take advantage of Microsoft’s upcoming souped-up Xbox One successor codenamed Scorpio. Combine all that with the series’ creator’s ambitious online agenda, and Crackdown’s already solid gameplay foundation and this could be one of the year’s most jaw-dropping games. The original game was a surprise hit and one of the first non-licensed open-world superhero games (pre-dating games like Infamous). It was also a game that knew how to have fun, featuring weapons and cars that transformed and as you leveled-up, with explosions for days, and the ability to kick a car so hard it would flip down the r
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