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Comparing Avowed s Eothas To The Elder Scrolls Mehrunes Dagon (編集)
2025年10月8日 (水) 06:00時点における版
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Many may know Obsidian for its work on Fallout New Vegas, Knights of the Old Republic 2 , and The Outer Worlds , but its history goes much deeper than that. Obsidian's strength also falls in the same area as Bethesda, but the relationship between the two eventually went south. This has turned into a rivalry of sorts if only in the eyes of fans, as many see The Outer Worlds as a response to Bethesda's Fallout , and now it seems Avowed is just that to The Elder Scrolls 6 . Of course, this begs the question: when Obsidian and Bethesda go head to head, who wins? (besides fans of R<br><br><br>Other lands on Eora include Aedyr, an empire mostly comprised of humans and elves and located right on Eora's equator; the Dyrwood, a former colony of Aedyr and the main setting of Pillars of Eternity , also a hotspot of animancy; and the Ixamitl Plains, north of the Dyrwood, a place of open savannas occupied by humans and orlans. There's Old Vailia and the Vailian Republics, once the jewel of the southern seas of Eora; the Deadfire Archipelago, setting of Pillars of Eternity 2: Deadfire , a chain of tropical volcanic islands mainly occupied by amaua; Rauatai, a land rich with resources but constantly being squabbled over; and the White That Wends, a southern polar region at the bottom of the world mainly home to pale elves and boreal dwar<br><br><br>In the Pillars of Eternity setting in which Avowed takes place, Eothas is the god of light, rebirth, redemption, and hope, as well as cyclical death through his aspect Gaun, who appears as a farmer with a scythe. His avatar resembles a ginormous green human covered in gilded tattoos, emitting light from his eyes and from a symbol of a rising sun on his foreh<br><br><br>However, it has been confirmed that Avowed is not a brand new setting, starting from scratch. It's actually taking place in Eora, the setting of the Pillars of Eternity , but in an entirely new way. Eora may not have the name recognition of Tamriel, but it does mean Obsidian is building on a fantasy world that is already established. It could still go in any number of ways, but Humans, Aumaua, Dwarves, Elves, Orlans, and Godlikes are races that will likely populate the world (and be playable?). The Old Empires seem prominent given [https://yaca.Yandex.com/search?text=searchlightyoga.com&lr=10114&redircnt=1759071017.1 Avowed Walkthrough] 's trailer , but there's plenty more countries to explore as well. Basically, The Elder Scrolls 6 has a more well-known location, but both settings are pretty similar in terms of world-build<br><br><br>Pillars of Eternity was Obsidian's love letter to the old isometric RPG genre, including games like the Baldur's Gate saga; Avowed , on the other hand, looks like it'll be quite different - more in the vein of Skyrim and the forthcoming Elder Scrolls 6 . Nevertheless, using Pillars of Eternity 's Eora for the setting of Avowed is an interesting move, as there's already a whole treasure trove of established lore waiting to be expanded upon. As such, here's an overview of Eora as we currently know<br><br><br>Eora's most unique and defining trait is the Wheel: a natural phenomenon that is responsible for the cycle of reincarnation on Eora, allowing souls to pass from one life into another. The metaphysical event continued on its own for thousands of year before the Engwithans (a civilization that came before the current inhabitants of Eora) siezed control of the process by building a great machine at the heart of Ukaizo, to the point that the previously natural cycle of rebirth began to rely upon the machines to function. This is significant mainly due to the events of Pillars of Eternity 2: Deadfi<br><br><br>A player can sink hundreds of hours into Fallout 4 compared to The Outer Worlds , which, when comparing their reception, suggests many fans now prefer depth over breadth in their RPGs, considered to be one of Obsidian’s greatest strengths compared to Bethesda. Fallout 76 cemented what many considered to be Bethesda’s poor instincts, with the multiplayer game receiving poor reviews and facing a slew of technical issues. As Bethesda flounders, it appears that Obsidian has taken the opportunity to fill in the gaps in the mar<br><br><br>Bethesda and Obsidian have worked on several of the same IPs, and Bethesda’s worlds were greatly influenced by earlier games that Obsidian’s future founders had worked on. Bethesda took over the Fallout series with Fallout 3 in 2008, but many of the Fallout 2 developers were then able to return to the series to work on Obsidian’s Fallout: New Vegas . Despite the devs having to work in Bethesda’s new first-person format rather than Fallout 2 ’s top-down perspective, the game was a huge critical success, and many consider New Vegas one of the best games in the ser<br><br><br>During Pillars of Eternity 2: Deadfire , the aforementioned Wheel was smashed to unusable pieces by the god Eothas, effectively halting the cycle of reincarnation until such a time as kith could figure out how to make it function themselves. As such, the end of Deadfire left Eora in a state of rebuilding from the sudden chaos that the gods created. However, the state of Eora post- Deadfire might not even matter - the time period that Avowed takes place in could be long before or after anything in Pillars of Eternity , or the Living Lands could be so far removed from the rest of the world that there's little mention of the previous games' eve | |||