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The state of San Andreas is the biggest map that Rockstar has ever made for a game, ever. The size of Grand Theft Auto V 's map is larger than GTA IV, San Andreas, and Vice City's combined, which of course has led to all of these little secrets that are held within the game. Top that off with a full underwater ocean map and that adds even more layers to the land for you to explore. But if you take a look at the map, you'll notice the state of San Andreas is actually an island. So what would happen if you were to say, sail out to sea? What about by plane? Yeah, you're dead. If you sail out far enough, your boat will simply sink and you'll die from fatigue, while your plane engine will shut off if you fly too far away from land. If you really think about it, San Andreas is just a giant prison. A giant prison that gives you a little too much free<br><br><br>This conspiracy theory got so out of control that it even made the front page of various video game news sites . Basically, the theory asks one single, terrifying question: What if everyone was out to get you? This particular legend has to do with GTA Online , which is divorced from the Mount Chiliad Mystery and most other phenomena in the game. Basically, after an update that added bikers, GTA Online players started to notice that they were being aggressively targeted by NPC drivers. That aggression started to ramp up over time, with cars straight-up plowing into player vehicles for seemingly no reason. That’s a big deal. Vehicular accidents in online mode can rack up an impressive bill. Maybe Rockstar is trying to squeeze more money out of an already inflated economy and these NPCs are trying to take out those who got too close to the tr<br><br><br>Designing maps as islands is very convenient for game designers, for it permits them to clearly limit the area in which the player can navigate and integrate it to the narration, contrarily to many other open-world games that use transparent walls. In GTA V , the island on which the events of the game take place is named San Andreas, and is fictionally positioned in the southwest of the United States of Amer<br><br><br>In modern games, player agency is one of the most important parts of any [http://videonabludenie.nnov.org/common/redir.php?https://Martintittle.com Open World Games Vehicles] world game. The right mixture of quality and quantity of things for in are important not only for how well a game can sell, but how it can retain its player base. Giving Frank, Mike, and Trevor their own personal vehicles was a good start for Grand Theft Auto V , but with the inclusion of the Los Santos Customs body shop, players were able to give their cars their own looks and personalizations. It turns out however that you aren't the only person who takes notice when you give your wheels a fresh new paint job and sick spoiler. For anyone who puts enough money into their ride will grab the attention of passing pedestrians to the point where some of them will start to take photos of your tricked out ride. It's not the greatest incentive, but it's a nice way of seeing the game appreciate your investment choi<br><br><br>Jetpacks are pretty significant in the GTA V conspiracy theory community. The mythical propulsion device is seen as symbol of freedom and liberation from the tyranny of an expansive, interconnected enigma that refuses to be solved. Jetpack hunters aren't just running on fumes, though. There's genuine reasons to think that the jetpack exists in the game, or that it was at least going to be added at some point . Code referencing a jetpack has been found, after all. For the longest time, this revelation had mystery hunters scouring Los Santos for clues about the device's whereabouts. One of the most pervasive theories focused on Fort Zancudo, the heavily guarded military base on the Northwest coast of the map. The fort bears a resemblance to Area 69 from San Andreas , which actually did hold a jetpack. Searches of Zancudo have yielded nothing… <br><br><br>While walking through Franklin's house in GTA V , players can go down to the bottom floor and stand next to the door closest to the stairs and hear a crying baby. Gamers claim that it sounds like a baby, which it does at first , but after the baby's cries you will be able to hear another entity. This one severely creeped me out. Don't believe me? Hear it for yourself. We have to wonder if Franklin knows that he's basically living out the plot of Paranormal Activity . If he knows, why is he still living in that hou<br><br><br>Things are just getting started. We’re only a few short months into 2017, and we’ve already had an influx of big AAA games like Resident Evil 7 and quiet indie ones like Night in the Woods . Nintendo just released a brand new system and, by the end of the year, Microsoft will have released a new Xbox of their own. We’re still in the months away from E3 and there’s already more than a game a month we’re excited to get our hands on. It’s beyond excit<br><br><br>It's a well-known story throughout the GTA V fandom of the ghost girl that can be seen on Mount Gordo. What many gamers don't know is that this legend is based on a real-life paranormal site known as Mount Gordon, PA. A similar story exists, where onlookers unwillingly encounter the ghost of a woman. In the game, you can hear her screams and indiscriminate whispers while standing near the bottom of Mount Gordo which is likely related to the ghost that can be found at the top of the mountain. It's not confirmed whether or not this is actually the same ghost girl, but either way, the sounds are entirely disturb | |||
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