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How To Play The Soul Hounds III Minigame In Zenless Zone Zero (編集)
2025年10月14日 (火) 05:45時点における版
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In Soul Hounds III - Group Hunt, you are paired against three random players in a race. The player who is first to reach 150m depth is declared the winner. In this mode, you have unlimited lives, but it will take a few seconds to revive each time you end up dying. Your energy will also deplete faster, so you have to collect Pomegranates quic<br><br>Finally, even though I think it could be better, I do want to take some time to recognize that **ZZZ isn't entirely devoid of depth ** , even if I think there could be more. Each character in the game has at least one unique mechanic to distinguish them from the rest, like Anby's delayed fourth hit or Soldier 11's timed fire slashes (emulating Nero's Exceed mechanics from Devil May Cry ), and like most other mobile action games, ZZZ does derive some depth from swapping between characters instead of sticking to just one, which can lead to interesting teambuilding setups and synergies.<br><br><br>The first commission you'll receive can be found once you access Inter-Knot . General Chop's delivery driver has been lost inside a Hollow , and it's your job to get him out. This is the first commission you will be prompted to compl<br><br>Like a lot of other mobile action games, ZZZ has only three basic offensive inputs: an attack chain, a skill, and an ultimate. In the worst case, this can make the game's combat feel overly simplistic and dull. When my ultimate isn't available, and I don't have enough meter to use an enhanced skill, I'm simply mashing away on the basic attack chain, waiting for my meter to fill up or for an enemy to present a change to dodge or counter - not helped by the fact that ZZZ 's basic enemy types attack very little, and are easily stunlocked.<br><br><br>Hoshimi Miyabi is a member of the Hollow Special Operations Section 6 and has an exceedingly unique character design compared to many of the other characters in Zenless Zone Zero. Hoshimi, unlike the other playable characters, doesn’t lean into that streetwear fashion really h<br><br>Beating on an enemy that's essentially just a punching bag can be fun - there's a reason a lot of Devil May Cry combo videos have Dante or Vergil juggling a basic enemy instead of a boss - but for that kind of gameplay to be compelling, there has to be a wide variety of actions for me to perform . In Zenless Zone Zero , during the "downtime" of combat, when enemies are vulnerable and unable to fight back, there just aren't enough options per character to make the game's combos feel interesting or creative.<br><br><br>Koleda Belobog is, unsurprisingly, a member of and the owner of Belobog Heavy Industries. While she doesn’t sport as much construction equipment as her fellow members, she looks positively vicious and perhaps slightly fe<br><br><br>Soul Hounds III is reminiscent of classic puzzle games, where matching and destroying similar colored tiles gives you a high score. It features both multiplayer and solo modes, and trying to conquer them is a fun experie<br><br><br>After heading out of the video store located on Sixth Street , you can get to Godfinger Arcade after moving right. There are two minigames unlocked by default in the Arcade, and one of them is Soul Hounds <br><br>As a fan of character action games, there's a lot that I appreciate about ZZZ , especially in terms of aesthetic and music, but I also can't help but feel like the game's combat is held back by being designed for mobile platforms . Especially for an action game, it's important to consider how many inputs are available to the player - and having to design the game to make it playable on a phone means that there's a restrictive limit on the amount of available inputs per character, and consequently, a limit on how complex any single character can be.<br><br><br>You also need to watch out for Pomegranates as you will be losing your energy quickly, so grab them before another player gets to it. Avoid blocks with spikes if you do not want to lose your life, which will result in a setback during the race, and be wary of lasers in the field, dig downwards to avoid t<br><br><br>Take the track down, and make sure to move to the left and right to claim all the Dennies . In the center of the tiles is the lost W-Engine, which you can claim by moving directly on top of it . Once the cargo is claimed, move down to push the red button and open a series of trac<br><br><br>Soukaku is part of the Hollow Special Operations Section 6, [https://www.blackgreendirectory.blackandbluedirectory.com/index.php?p=d Www.Blackgreendirectory.blackandbluedirectory.com] which functions as the frontline force for the Hollow Special Operations. Soukaku has such a unique appearance compared to the rest of the playable characters, looking reminiscent of a blue <br><br>Being designed for mobile devices is far from being ZZZ 's only problem - the TV segments can overstay their welcome, the game forces long gaps between story events, and gacha as a whole is controversial, to say the least. In my opinion, though, the need to make concessions so that the game is playable on phones has the single biggest impact on the game's core combat, limiting its potential depth. While I've certainly enjoyed my time with **Zenless Zone Zero ** , I can't help but wonder how much better its combat could've been. | |||