「PlayerUnknown s Battlegrounds Creator Responds To Microtransaction Confusion」の版間の差分

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(ページの作成:「<br>This tool isn't all Battlegrounds needs to work well as a first-person shooter, though. Players have noted some scaling issues that aren't apparent in third-person bu…」)
 
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<br>This tool isn't all Battlegrounds needs to work well as a first-person shooter, though. Players have noted some scaling issues that aren't apparent in third-person but stand out in first-person. For instance, windows and some vehicles can be too high for a standing player to see through or over while in first-person, while being a good height for the third-person camera. Sometimes shots in first-person hit walls when players aim just above those walls. For the first-person mode in Battlegrounds to work, these bugs will need addressing alongside the addition of the FOV slider, and it's not clear from PlayerUnknown's Tweet what steps have been taken for these fi<br><br> <br>Responding to the fan backlash, Greene said in his announcement, "While our intention was and still is to add the full feature to the game when we move into actual release, we do need to test it prior to launch and at Early Access so that it is stable and ready to be fully introduced to our community." He also stressed that the microtransactions were "purely optional," so players who aren't interested in spending more money on the game don't have<br> <br>Bluehole Studio went on to say that while weekly patches for PlayerUnknown's Battlegrounds may be nixed from here on out, the developer will use the additional time to test for "significantly" longer periods. By doing so, it hopes to produce even more polished patches and updates so as to give the battle royale's user base the best experience possible with each refinement or tweak being m<br><br> <br>PlayerUnknown's Battlegrounds has quickly become one of the most popular early access games on Steam, and as such, has attracted the attention of many of the biggest Twitch streamers. One popular Twitch streamer, Dr DisRespect, was recently banned from PlayerUnknown's Battlegrounds for  [http://Espanol.org.ru/spain/odp/go.php?url=http://Www.Kosmodromstudio.com/comment/html/?276179.html PUBG Patch notes] killing a teammate, leading to an online argument between himself and the game's creator, Brandon Gre<br><br> <br>The ability to expand field of view should be helpful for players who felt the standard first-person view was too narrow. PlayerUnknown's Battlegrounds is already competitive, but the extra degree of immersion and risk that comes with the first-person mode may make it more competitive. And the FOV options should satisfy serious FPS players who are used to this tool in other competitive shooters like Rainbow Six Siege or Overwat<br><br> <br>Currently, PlayerUnknown's Battlegrounds is a third-person shooter that forces players to fight to the death on an island, and it's incredibly popular as is . The third-person camera allows players to scope out targets over walls and around corners, giving them a strategic advantage. A first-person camera will make spotting enemies in the game more difficult and riskier, as players will have to peek out from behind cover to do so. The upcoming change ups the stakes for intel gathering. While Battlegrounds currently allows players to toggle a first-person view, it lacks some of the polish and tools FPS gamers are used to. One tool that's been missing was a field-of-view slider, making players' views narrow. In its next update, Battlegrounds will be getting first-person only servers, and with them a FOV slider. PlayerUnkown shared how that will affect players' views in a Tw<br><br> <br>While we'll have to wait and see how PlayerUnknown addresses the issues of inaccurate aim and seeing over obstacles, Battlegrounds players should at least be able to vault over obstacles more easily s<br><br> <br>PlayerUnknown's Battlegrounds has built up a massive following in the PC gaming community, with enough players on Steam to go toe to toe with Grand Theft Auto V and challenge even Valve's own games. All this while the game is still in development. One update coming to the game soon is expected to offer a new way of playing PlayerUnknown's Battlegrounds by letting gamers dive into first-person only servers, and the official PlayerUnknown Twitter just showed off how an important first-person setting lo<br><br> <br>"Again, we would like to assure you all that we are still on-track to release our game as per our updated timeline, and we want to emphasize to you that we are not winding down the development, or complacent. We have a lot of work to do, and we want this game to be released with as many fun, rich, enjoyable features and mechanics as possible. Our team will continue to be hard at work, and we are always listening to your feedba<br> <br>In fact, PlayerUnknown's Battlegrounds is built entirely around violence, with up to one hundred players scavenging for weapons and murdering each other in an attempt to be the last player standing. The concept has proven popular enough to make the game one of the most popular Steam games ever , and surpassing 4 million copies sold at last co<br><br> <br>While fans may have been expecting microtransactions to come only after the complete release of the game because of Battlegrounds' FAQ, its early inclusion should not harm the game. Since the system is optional and cosmetic, players who opt in and opt out will remain on an even footing, and gamers looking to spice up their look have an opportunity to do so earlier than they might have otherwise. Of course, players won't see their own cosmetics too much if they jump in the upcoming first-person only serve<br>
<br>PlayerUnknown's Battlegrounds has quickly become one of the most popular early access games on Steam, and as such, has attracted the attention of many of the biggest Twitch streamers. One popular Twitch streamer, Dr DisRespect, was recently banned from PlayerUnknown's Battlegrounds for killing a teammate, leading to an online argument between himself and the game's creator, Brandon Gre<br><br> <br>This tool isn't all Battlegrounds needs to work well as a first-person shooter, though. Players have noted some scaling issues that aren't apparent in third-person but stand out in first-person. For instance, windows and some vehicles can be too high for a standing player to see through or over while in first-person, while being a good height for the third-person camera. Sometimes shots in first-person hit walls when players aim just above those walls. For [http://valmiera.pilseta24.lv/linkredirect/?link=https%3A%2F%2Fwww.Increasingspeed.com%2Fcomment%2Fhtml%2F%3F325800.html&referer=valmiera.pilseta24.lv%2Fzina%3Fslug%3Dneskarta-daba-un-geologiskie-pieminekli-vizlas-dabas-taka-993087339a&additional_params=%7B%22company_orig_id%22%3A%22338746%22%2C%22object_country_id%22%3A%22lv%22%2C%22referer_layout_type%22%3A%22SR%22%2C%22bannerinfo%22%3A%22%7B%5C%22key%5C%22%3A%5C%22%5C%5C%5C%22Orhideja+Lingerie%5C%5C%5C%22%2C+ra%5C%5Cu017eotne%7C2020-10-26%7C2021-10-25%7Cvalmiera+p24+lielais+baneris%7Chttps%3A%5C%5C%5C%2F%5C%5C%5C%2Forhidejashop.com%7C%7Cupload%5C%5C%5C%2F338746%5C%5C%5C%2Fbaners%5C%5C%5C%2F61_orhideja_980x90_k.gif%7Clva%7C338746%7C980%7C90%7C%7C0%7C0%7C%7C0%7C0%7C%5C%22%2C%5C%22doc_count%5C%22%3A1%2C%5C%22key0%5C%22%3A%5C%22%5C%5C%5C%22Orhideja+Lingerie%5C%5C%5C%22%2C+ra%5C%5Cu017eotne%5C%22%2C%5C%22key1%5C%22%3A%5C%222020-10-26%5C%22%2C%5C%22key2%5C%22%3A%5C%222021-10-25%5C%22%2C%5C%22key3%5C%22%3A%5C%22valmiera+p24+lielais+baneris%5C%22%2C%5C%22key4%5C%22%3A%5C%22https%3A%5C%5C%5C%2F%5C%5C%5C%2Forhidejashop.com%5C%22%2C%5C%22key5%5C%22%3A%5C%22%5C%22%2C%5C%22key6%5C%22%3A%5C%22upload%5C%5C%5C%2F338746%5C%5C%5C%2Fbaners%5C%5C%5C%2F61_orhideja_980x90_k.gif%5C%22%2C%5C%22key7%5C%22%3A%5C%22lva%5C%22%2C%5C%22key8%5C%22%3A%5C%22338746%5C%22%2C%5C%22key9%5C%22%3A%5C%22980%5C%22%2C%5C%22key10%5C%22%3A%5C%2290%5C%22%2C%5C%22key11%5C%22%3A%5C%22%5C%22%2C%5C%22key12%5C%22%3A%5C%220%5C%22%2C%5C%22key13%5C%22%3A%5C%220%5C%22%2C%5C%22key14%5C%22%3A%5C%22%5C%22%2C%5C%22key15%5C%22%3A%5C%220%5C%22%2C%5C%22key16%5C%22%3A%5C%220%5C%22%2C%5C%22key17%5C%22%3A%5C%22%5C%22%7D%22%7D&control=efd7041763c7ea5b9d34228fc9ee7064 PUBG Crafting Guide] the first-person mode in Battlegrounds to work, these bugs will need addressing alongside the addition of the FOV slider, and it's not clear from PlayerUnknown's Tweet what steps have been taken for these fi<br><br> <br>Players' concerns were not entirely unwarranted. Since PlayerUnknown's Battlegrounds is still in early access, it is surprising to see it implementing a system that can earn the game more money even before its completion. Players may assume Battlegrounds already has plenty of considering how many players it has . Another side of the concern may be that microtransactions at this point will reduce the incentive to finish the game and get out of early acc<br><br> <br>The ability to expand field of view should be helpful for players who felt the standard first-person view was too narrow. PlayerUnknown's Battlegrounds is already competitive, but the extra degree of immersion and risk that comes with the first-person mode may make it more competitive. And the FOV options should satisfy serious FPS players who are used to this tool in other competitive shooters like Rainbow Six Siege or Overwat<br><br> <br>A last-man-standing shooter, _PLAYERUNKNOWN’S BATTLEGROUNDS _ drops players on a realistic 8 x 8 km island with visuals that showcase Unreal Engine 4’s capabilities. Starting with nothing, gamers must fight to locate weapons, vehicles and supplies as they strive to be the lone survi<br> <br>While fans may have been expecting microtransactions to come only after the complete release of the game because of Battlegrounds' FAQ, its early inclusion should not harm the game. Since the system is optional and cosmetic, players who opt in and opt out will remain on an even footing, and gamers looking to spice up their look have an opportunity to do so earlier than they might have otherwise. Of course, players won't see their own cosmetics too much if they jump in the upcoming first-person only serve<br><br> <br>PlayerUnknown's Battlegrounds has been pulling in gamers in droves, but the recent announcement of loot crates that required players to spend actual money to unlock them had some fans in an uproar. PlayerUnknown's Battlegrounds ' creator, Brendan Greene, took a moment to explain the decision to include microtransactions at this stage in development in his Month 4 Update announcement on st<br><br> <br>Bluehole Studio went on to say that while weekly patches for PlayerUnknown's Battlegrounds may be nixed from here on out, the developer will use the additional time to test for "significantly" longer periods. By doing so, it hopes to produce even more polished patches and updates so as to give the battle royale's user base the best experience possible with each refinement or tweak being m<br><br> <br>Following the most recent update in PlayerUnknown's Battlegrounds to add 4-person squad gameplay in the battle royale's first-person servers , Bluehole Studio has now officially announced the decision to abandon the weekly and monthly patch schedule for the game it had once set in place. The reason for doing so comes down to concerns of opening up more space for the developer to maintain a "high standard of quali<br><br> <br>PlayerUnknown's Battlegrounds has built up a massive following in the PC gaming community, with enough players on Steam to go toe to toe with Grand Theft Auto V and challenge even Valve's own games. All this while the game is still in development. One update coming to the game soon is expected to offer a new way of playing PlayerUnknown's Battlegrounds by letting gamers dive into first-person only servers, and the official PlayerUnknown Twitter just showed off how an important first-person setting lo<br><br> <br>While we'll have to wait and see how PlayerUnknown addresses the issues of inaccurate aim and seeing over obstacles, Battlegrounds players should at least be able to vault over obstacles more easily s<br><br> <br>However, given the staggering popularity of Battlegrounds in spite of its early access state, the inclusion of microtransactions makes sense. As Greene says, it needs to be tested like anything else to ensure it works properly when the game leaves early access. And with the millions of fans already in the game , there are undoubtedly those who want to start customizing their character right<br>
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