| <br>PlayerUnknown's Battlegrounds has quickly become one of the most popular early access games on Steam, and as such, has attracted the attention of many of the biggest Twitch streamers. One popular Twitch streamer, Dr DisRespect, was recently banned from PlayerUnknown's Battlegrounds for killing a teammate, leading to an online argument between himself and the game's creator, Brandon Gre<br><br> <br>This tool isn't all Battlegrounds needs to work well as a first-person shooter, though. Players have noted some scaling issues that aren't apparent in third-person but stand out in first-person. For instance, windows and some vehicles can be too high for a standing player to see through or over while in first-person, while being a good height for the third-person camera. Sometimes shots in first-person hit walls when players aim just above those walls. 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Since PlayerUnknown's Battlegrounds is still in early access, it is surprising to see it implementing a system that can earn the game more money even before its completion. Players may assume Battlegrounds already has plenty of considering how many players it has . Another side of the concern may be that microtransactions at this point will reduce the incentive to finish the game and get out of early acc<br><br> <br>The ability to expand field of view should be helpful for players who felt the standard first-person view was too narrow. PlayerUnknown's Battlegrounds is already competitive, but the extra degree of immersion and risk that comes with the first-person mode may make it more competitive. And the FOV options should satisfy serious FPS players who are used to this tool in other competitive shooters like Rainbow Six Siege or Overwat<br><br> <br>A last-man-standing shooter, _PLAYERUNKNOWN’S BATTLEGROUNDS _ drops players on a realistic 8 x 8 km island with visuals that showcase Unreal Engine 4’s capabilities. Starting with nothing, gamers must fight to locate weapons, vehicles and supplies as they strive to be the lone survi<br> <br>While fans may have been expecting microtransactions to come only after the complete release of the game because of Battlegrounds' FAQ, its early inclusion should not harm the game. Since the system is optional and cosmetic, players who opt in and opt out will remain on an even footing, and gamers looking to spice up their look have an opportunity to do so earlier than they might have otherwise. Of course, players won't see their own cosmetics too much if they jump in the upcoming first-person only serve<br><br> <br>PlayerUnknown's Battlegrounds has been pulling in gamers in droves, but the recent announcement of loot crates that required players to spend actual money to unlock them had some fans in an uproar. PlayerUnknown's Battlegrounds ' creator, Brendan Greene, took a moment to explain the decision to include microtransactions at this stage in development in his Month 4 Update announcement on st<br><br> <br>Bluehole Studio went on to say that while weekly patches for PlayerUnknown's Battlegrounds may be nixed from here on out, the developer will use the additional time to test for "significantly" longer periods. By doing so, it hopes to produce even more polished patches and updates so as to give the battle royale's user base the best experience possible with each refinement or tweak being m<br><br> <br>Following the most recent update in PlayerUnknown's Battlegrounds to add 4-person squad gameplay in the battle royale's first-person servers , Bluehole Studio has now officially announced the decision to abandon the weekly and monthly patch schedule for the game it had once set in place. The reason for doing so comes down to concerns of opening up more space for the developer to maintain a "high standard of quali<br><br> <br>PlayerUnknown's Battlegrounds has built up a massive following in the PC gaming community, with enough players on Steam to go toe to toe with Grand Theft Auto V and challenge even Valve's own games. All this while the game is still in development. One update coming to the game soon is expected to offer a new way of playing PlayerUnknown's Battlegrounds by letting gamers dive into first-person only servers, and the official PlayerUnknown Twitter just showed off how an important first-person setting lo<br><br> <br>While we'll have to wait and see how PlayerUnknown addresses the issues of inaccurate aim and seeing over obstacles, Battlegrounds players should at least be able to vault over obstacles more easily s<br><br> <br>However, given the staggering popularity of Battlegrounds in spite of its early access state, the inclusion of microtransactions makes sense. As Greene says, it needs to be tested like anything else to ensure it works properly when the game leaves early access. And with the millions of fans already in the game , there are undoubtedly those who want to start customizing their character right<br> | | <br>With all the success and attention however, some things have of course changed. Microtransactions were rushed into the game in time for the PUBG Invitational which is offputting, especially given the in sale after-market prices for skins and prices of the limited time crates (and keys to unlock them), but the worst part of the players is how the devs have slowed down on the game updates and virtually stopped communication with the community. This was called out on Reddit to which the [https://www.Wup.pl/?URL=http://www.kosmodromstudio.com/comment/html/?276177.html pubg guide] Esports Program Manager responded to reveal a few things in progr<br><br> <br>Players' concerns were not entirely unwarranted. Since PlayerUnknown's Battlegrounds is still in early access, it is surprising to see it implementing a system that can earn the game more money even before its completion. Players may assume Battlegrounds already has plenty of considering how many players it has . Another side of the concern may be that microtransactions at this point will reduce the incentive to finish the game and get out of early acc<br><br> <br>Responding to the fan backlash, Greene said in his announcement, "While our intention was and still is to add the full feature to the game when we move into actual release, we do need to test it prior to launch and at Early Access so that it is stable and ready to be fully introduced to our community." He also stressed that the microtransactions were "purely optional," so players who aren't interested in spending more money on the game don't have<br><br> <br>PlayerUnknown's Battlegrounds has built up a massive following in the PC gaming community, with enough players on Steam to go toe to toe with Grand Theft Auto V and challenge even Valve's own games. All this while the game is still in development. One update coming to the game soon is expected to offer a new way of playing PlayerUnknown's Battlegrounds by letting gamers dive into first-person only servers, and the official PlayerUnknown Twitter just showed off how an important first-person setting lo<br> <br>At first, Greene seemed to be playing along with Dr DisRespect, but then took offense to DisRespect's threat of violence. Greene released a lengthy statement addressing the issue, admitting that Dr DisRespect's comments were likely facetious in nature, but even so, they hit close to home due to an unpleasant experience Greene had in the p<br> <br>Team-killing is frowned upon in PlayerUnknown's Battlegrounds , so when Dr DisRespect killed a teammate in order to have a spot on a vehicle, it was met with a swift, but temporary, ban. Dr DisRespect, who seems to be playing a character as opposed to being his genuine self, decided to complain about his ban to Greene on Twit<br><br> <br>With the fall lineup of Triple-A games finally about to hit retail, including this week's Destiny 2 and the long overdue major expansion and update to Tom Clancy's Rainbow Six: Siege today, soon to be joined by Star Wars: Battlefront II , Call of Duty: WWII , Assassin's Creed: Origins , and Far Cry 5 , there could be some competitors nipping at PUBG's player counts. To combat that however, PUBG will be available on Xbox One this holiday season as a console launch exclusive to coincide with the Xbox One X release , before the game releases in full early next y<br><br> <br>**PlayerUnknown's Battlegrounds ** just hit the 8 million units old mark two weeks ago and already it's at 10 million. The extra momentum push in sales is in part due to the game's continued popularity as the most popular shooter broadcasted and viewed on streaming services like Twich.tv and as the game has topped the charts as the most played game on Valve's Steam platform, beating out Valve's own Dota 2 and Counter-Strike: Global Offensi<br><br> <br>However, given the staggering popularity of Battlegrounds in spite of its early access state, the inclusion of microtransactions makes sense. As Greene says, it needs to be tested like anything else to ensure it works properly when the game leaves early access. And with the millions of fans already in the game , there are undoubtedly those who want to start customizing their character right <br> <br>"It is amazing and gratifying to see the love and support the passionate fans have shown to PLAYERUNKNOWN’S BATTLEGROUNDS. Watching the thrilling moments during the PUBG Invitational with the great feedback from viewers is a realization of the continuing popularity of PUBG and our team is working diligently to bring a solid gameplay experience for full launch on the PC and Xbox One Game Preview versions later this ye<br><br> <br>This tool isn't all Battlegrounds needs to work well as a first-person shooter, though. Players have noted some scaling issues that aren't apparent in third-person but stand out in first-person. For instance, windows and some vehicles can be too high for a standing player to see through or over while in first-person, while being a good height for the third-person camera. Sometimes shots in first-person hit walls when players aim just above those walls. For the first-person mode in Battlegrounds to work, these bugs will need addressing alongside the addition of the FOV slider, and it's not clear from PlayerUnknown's Tweet what steps have been taken for these fi<br> |