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<br>A | <br>With the fall lineup of Triple-A games finally about to hit retail, including this week's Destiny 2 and the long overdue major expansion and update to Tom Clancy's Rainbow Six: Siege today, soon to be joined by Star Wars: Battlefront II , Call of Duty: WWII , Assassin's Creed: Origins , and Far Cry 5 , there could be some competitors nipping at PUBG's player counts. To combat that however, [http://nika.name/cgi-bin/search.cgi?cc=1&url=http://WWW.Increasingspeed.com/comment/html/?325800.html PUBG money guide] will be available on Xbox One this holiday season as a console launch exclusive to coincide with the Xbox One X release , before the game releases in full early next y<br><br> <br>When I was in college, many years ago, I had a disagreement with my flat mate. Instead of talking it out like men, he decided to get aggressive and while I was backing away from him, he kicked me in the chest and put my head through a plate glass door. Thankfully, I don’t suffer from any ill effects due to this experie<br><br> <br>This tool isn't all Battlegrounds needs to work well as a first-person shooter, though. Players have noted some scaling issues that aren't apparent in third-person but stand out in first-person. For instance, windows and some vehicles can be too high for a standing player to see through or over while in first-person, while being a good height for the third-person camera. Sometimes shots in first-person hit walls when players aim just above those walls. For the first-person mode in Battlegrounds to work, these bugs will need addressing alongside the addition of the FOV slider, and it's not clear from PlayerUnknown's Tweet what steps have been taken for these fi<br><br> <br>The ability to expand field of view should be helpful for players who felt the standard first-person view was too narrow. PlayerUnknown's Battlegrounds is already competitive, but the extra degree of immersion and risk that comes with the first-person mode may make it more competitive. And the FOV options should satisfy serious FPS players who are used to this tool in other competitive shooters like Rainbow Six Siege or Overwat<br><br> <br>PlayerUnknown's Battlegrounds has been pulling in gamers in droves, but the recent announcement of loot crates that required players to spend actual money to unlock them had some fans in an uproar. PlayerUnknown's Battlegrounds ' creator, Brendan Greene, took a moment to explain the decision to include microtransactions at this stage in development in his Month 4 Update announcement on st<br><br> <br>PlayerUnknown's Battlegrounds has built up a massive following in the PC gaming community, with enough players on Steam to go toe to toe with Grand Theft Auto V and challenge even Valve's own games. All this while the game is still in development. One update coming to the game soon is expected to offer a new way of playing PlayerUnknown's Battlegrounds by letting gamers dive into first-person only servers, and the official PlayerUnknown Twitter just showed off how an important first-person setting lo<br><br> <br>Players' concerns were not entirely unwarranted. Since PlayerUnknown's Battlegrounds is still in early access, it is surprising to see it implementing a system that can earn the game more money even before its completion. Players may assume Battlegrounds already has plenty of considering how many players it has . Another side of the concern may be that microtransactions at this point will reduce the incentive to finish the game and get out of early acc<br><br> <br>At first, Greene seemed to be playing along with Dr DisRespect, but then took offense to DisRespect's threat of violence. Greene released a lengthy statement addressing the issue, admitting that Dr DisRespect's comments were likely facetious in nature, but even so, they hit close to home due to an unpleasant experience Greene had in the p<br><br> <br>PUBG also just set another record on that front hitting peak concurrent users (e.g. CCU) with over 970,000. The other part of the title's recent accolades is Germany's Gamescom 2017 event last week which hosted the PlayerUnknown's Battlegrounds Invitational which drew even more attention to the battle royale shooter, and featured many of the most popular stream<br><br> <br>A last-man-standing shooter, _PLAYERUNKNOWN’S BATTLEGROUNDS _ drops players on a realistic 8 x 8 km island with visuals that showcase Unreal Engine 4’s capabilities. Starting with nothing, gamers must fight to locate weapons, vehicles and supplies as they strive to be the lone survi<br><br> <br>**PlayerUnknown's Battlegrounds ** just hit the 8 million units old mark two weeks ago and already it's at 10 million. The extra momentum push in sales is in part due to the game's continued popularity as the most popular shooter broadcasted and viewed on streaming services like Twich.tv and as the game has topped the charts as the most played game on Valve's Steam platform, beating out Valve's own Dota 2 and Counter-Strike: Global Offensi<br><br> <br>However, given the staggering popularity of Battlegrounds in spite of its early access state, the inclusion of microtransactions makes sense. As Greene says, it needs to be tested like anything else to ensure it works properly when the game leaves early access. And with the millions of fans already in the game , there are undoubtedly those who want to start customizing their character right<br> | ||
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