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<br>The next GTA doesn't need to get as dour as Arthur Morgan's tale, but a black comedy can still have award-worthy dialogue and scenarios. One area that can still be improved upon is the heavy-handedness with which its themes are conveyed. Players are smart enough to understand subtext without having it banged over their he<br> <br>After Dutch convinces Eagle Flies to lead his men to an army controlled oil field for an attack, John utters this line. This comes after John’s escape from Sisica penitentiary, and tensions are at an all-time high. Dutch states he is partially responsible for Eagle Flies attack, and that it is all a part of his p<br><br> <br>If you explore the swamps of the bayou, you can run into all kinds of crazy supernatural things, including ghosts, phantom trains , and the Night Folk. The Night Folk are a group of pale, murderous psychopaths that you can randomly encounter while out on a moonlit swamp str<br><br> <br>This Call Of Duty: Modern Warfare villain had no problem killing our favorite protagonists like he’s George R.R. Martin orchestrating the red wedding. Makarov wastes little time in becoming the most evil antagonist of this trilogy by opening fire on the innocent bystanders of Zakhaev airport, killing Yuri in Modern Warfare 3 , and being responsible for the death of fan favorite Soap MacTavish. It was Makarov’s call to drop a nuclear bomb in the original Modern Warfare which resulted in the death of 30,000 marines and the events of the entire tril<br><br> <br>Dan Houser's writing ability improves with each script, so there's no reason to believe Grand Theft Auto VI won't continue this trend. RDR2 really went miles ahead of GTA V with its plot. The western is a serious, somber tale about redemption, while Trevor, Michael, and Franklin's tale is more come<br><br> <br>Dragon Age: Inquisition , once lauded for its an interesting blend of turn-based and active combat, has become victim to the internet's revisionist history. As of 2019 many industry critics and fans look back on the 3rd entry in the Dragon Age series as a subpar game that won simply due to lack of competit<br><br> <br>Sure, John and Dutch exchange a few words before he ultimately pulls the trigger, but it seems unlikely that their simple exchange was enough to change his mind. Adding to the plot twist, the last words Dutch speaks before shooting Micah just sound so world-weary. Did seeing John again make him realize the error of his ways? Did he just want to cut off his last connection the old gang and move on? It's never made clear, and that is more than likely by des<br><br> <br>One of the most charismatic faces in gaming, Handsome Jack of Borderlands 2 is as hilarious as he is maniacal. Vault Hunters beware, Jack really is the Deadpool of video game characters. He is just as likely to crack an untimely joke as he is to kill you in twisted fashion. Constantly claiming to be the good guy and on the right side of things, Jack has understandable motives that are completely lost in translation with his murderous deeds. A very colorful vocabulary and an ego the size of Pandora make Handsome Jack one of the most memorable antagonists in hist<br><br> <br>What exactly makes a good story when it comes to games? A likable protagonist, interesting plot development, climax, and a definitive resolution are often the key ingredients, but a great antagonist is often times what can separate a story from the rest of the pack. The same concept applies to video games, some of the most memorable characters in gaming history have been the ones gamers despised. From Bowser to Ganandorf to Shao Kahn, villains can give their protagonist counterparts a meaning, and a platform to shine. This list will break down the top 10 gaming Antagonists since the year 2000. There will only be one antagonist per franchise, and  [https://www.Openworldexplorer.com/ Www.Openworldexplorer.Com] no reiterations of characters made before 2<br><br> <br>They turned a character who many felt was unlikable and basic into a father whose journey meant everything to you. Though Red Dead Redemption 2 and Marvel's Spider-Man gave it stiff competition, there's no surprise that 2018's God of War walked away with the Game of the Year aw<br><br> <br>Ever since the wide adoption of the internet, Westerns as a genre in any medium have quickly become obsolete and niche to a point of almost non-existence. Recently there's been a slight resurgence in the streaming space put nothing seri<br><br> <br>RDR2 has been out for less than a year, but Rockstar surely must be cooking up their next big game. If we were gamblers, we'd say that next game is Grand Theft Auto VI . Like every development cycle, it is hard to say how they will top their recent masterpiece, but it won't stop any daydreaming about what the title might end up being. The ten entries in this list will look at five things from RDR2 the studio should include in GTA VI , and five things that are better left staying in the old west. For the latter, these mechanics aren't necessarily bad, but they don't belong in the open world mayhem for which the GTA series is kn<br>
<br>There is no running; the past catches up with everyone eventually. Red Dead Redemption's John Marston had put his gang life behind him, gone legit, and turned into a family man. Yet his past came knocking on the door. John ultimately died an untimely death at the hands of a double-crossing lawman due to his old crimes and affiliati<br><br> <br>Of all the colorful characters John has met none may be stranger than The Strange Man. Seen in the first Red Dead Redemption , the Strange Man appears as an almost god-like figure. The man can survive revolver rounds to the back of the head, has some very interesting things to say, and  [https://www.openworldexplorer.com/ Open World Games Guide] seems to be able to see into the future. Why appear to John, what did John have to offer this mysterious stranger. The Strange Man even knows John’s burial site before John is killed. There are numerous unanswered questions revolving around the Strange Man in the Black Top Hat, and his connection to J<br><br> <br>However, the letter that he gets back from his brother is less than conciliatory, hinting at a dark past with Micah that he would rather forget, before warning him not to come anywhere near him or his family. We hated Micah, but we would be interested in a game that showed us exactly what he and his brother used to<br><br> <br>The ultimate con-man. Throughout the first Bioshock game, the player’s only friend in the downtrodden utopia is a stranger named Atlas. Claiming to be the only one in the underwater city that can help the player, Atlas repeatedly gives what seems like advice on how to escape Rapture, but in reality, are just mind control commands. It turns out Atlas is none other than Frank Fontaine, a power-hungry smuggler reportedly shot and killed in a shootout years prior. As it turns out, Frank Fontaine isn’t even his real name, it’s Frank Gorland. He stole the name Frank Fontaine to gain access to Rapture and cons the player into doing his dirty work which then results in the murder of Andrew Ryan, the creator of Rapture. The player, Jack, turns out to be Andrew Ryan’s genetically-altered son who was brainwashed and grown to become Frank’s personal hitman, so long as Fontaine, or Atlas, used the phrase "Would you Kindly". One of the most breathtaking twists in gaming history results in Andrew Ryan’s own son being used against him by the monstrous, multi-named conman Frank Fonta<br><br> <br>First impressions can be very hard to shake. In the case of Micah Bell, he exposes himself as a violent, careless, sociopath almost immediately. Very early in the game, Arthur Morgan is tasked with breaking the aforementioned Bell out of jail. Arthur does this, and Bell repays the deed by immediately shooting up the entire town of Strawberry, and this is only the start. His influence over Dutch will lead to more drastic consequences down the l<br><br> <br>Josiah simply has no loyalty to anyone. He repeatedly abandons the gang for long periods of time and returns when he sees fit. Arthur Morgan states while riding with Charles Smith that Trelawny "would sell his own sister to save a train fare." Josiah Trelawny is many things, but an honorable man he is <br><br> <br>His death was shrouded in mystery though as there were still so many questions regarding John Marston still undiscovered. So many details the player still wondered about him that are still unknown to this day. This list will ask 10 questions still revolving around Mr. Mars<br><br> <br>A romantic relationship with gang leader Dutch Van Der Linde is about all Molly brings to the camp. This romantic relationship leads to Molly’s defining moment; the botched Saint Denis bank robbery that resulted in catastrophic consequences for the gang. In a drunken frenzy, she claims to be the one leaking information to the Pinkerton, making her responsible for the failed heist. All of this is done out of anger over her and Dutch’s failed relations<br><br> <br>Javier is a very loyal man, and that is what got him to the better half of this list. That same loyalty, though, is his downfall. Dutch found Javier stealing chickens and saved him. Javier never forgot this, leading to absolute blind loyalty for Dutch. If any gang member second guesses Dutch’s orders, Javier takes offense. Upon news of Micah’s betrayal, Javier draws his gun on both Arthur and John. In the end, he chose to go down a dishonorable path with dishonorable <br><br> <br>Is there anyone out there that has played Red Dead Redemption 2 but would choose to argue against the concept that Adler deserves her own game, that she is one of the greatest characters that Rockstar has ever created and therefore should get to star in a game of her own. We get to see her grow into something brilliant throughout the game, so it would be great to then see what becomes of her once the prequel game is over, especially as we don't see anything of her during the first game in the series. What is it that this woman ends up doi<br><br> <br>Mr. Macquire is a good man to have in camp. He uplifts camp spirits upon his return and is loyal to the bitter end. More than anything, Sean just wants to ride with Arthur and John Marston on whatever scheme they've concocted. He cares more for fun than anything else, and his idea of fun is potentially killing people. That lack of sensitivity and awareness in regard to his actions really speaks towards his sense of ho<br>
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