「DualShockers’ Game Of The Year 2018 Staff Lists — Ben Walker s Top 10」の版間の差分
DualShockers’ Game Of The Year 2018 Staff Lists — Ben Walker s Top 10 (編集)
2025年10月28日 (火) 15:01時点における版
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<br> | <br>As for Red Dead Redemption II , it has been reading Arthur and John’s journal. Every time I boot up this four-state-sized map filled with details, missions, and content out the wazoo, the very first thing I do is hold left on the D-Pad and read.<br>In Red Dead Redemption 2 Rockstar attempted to take that statement and remove the mocking tone, presenting the fall of Dutch Van der Linde and the dissolution of his gang as a great tragedy, much like the death of the Old West. They found a way to turn the bad into good, and even then not so convincingly.<br><br> <br>Also, with a white flag hoisted in your camp, no one can attack. But they can see you and wanna kill you, so do what we do. Set up a camp near Saint Denis (high population, high traffic), and then go cook yourself dinner (in real life, in your actual kitchen) and come back to check now and then that 23 players are circling, waiting for you to tear down camp, lasso in hands. After about 30 minutes, they will wander off, one by one, and you will feel oddly satisfied inside that you wasted their time while not wasting your <br><br> <br>Some wise online players figured out that sometimes (not all times), if you are crouched cooking, griefers actually cannot stop the cooking animation and they can't seem to be able to harm or lasso you while you are in the proc<br>Yes, Fortnite is on my Top 10 list. No, I have no regrets. I'm putting it on this list less because of it being a good game (it's pretty good, to be honest) but more because of the game's significance this year and the impact it made on my life. I played Fortnite on the day they released the Battle Royale mode last year, purely because consoles (at the time) didn't have a battle royale game due to PUBG being on PC originally. I found that it was decent, but never would I have imagined the absolute influence it would gain.<br><br>The greatest violation comes when you meet Rain Falls, a Native American chief, in Saint Denis. Having briefly encountered him during a party at the mayor's house, he now seeks your aid to help obtain documents that report an oil reservoir underneath the reservation land. Arthur is, as usual, unwilling to help out until one of them offers payment in return. However it isn't until he begins to compare the persecution his gang faces to the persecution the Native Americans face as somehow equal that he really begins to show his true character.<br><br> <br>This is another really simple method that new online gamers or people new to Red Dead don't know, but people are killing and hunting you because you are a giant dot on their menu (and a [https://www.reddeadinsider.com/ Red Dead Redemption 2 PS4] one in PVP). But did you know that if you crouch when you run, it makes you a small, passive, gray dot on the mini-<br><br>By the time I reached Arthur's final decision, one in which you can once again engage in a contradiction by attempting to steal the gang's stash instead of aiding John Marston in his escape, I was already finished. Arthur's death was just another bump in the road in discovering what exactly the epilogue held, as the mystery over who you would play as was much greater than seeing the closing scenes of a character I was done with many hours before.<br><br>When I entered the kid's room though, I found him crying underneath his bed. When I went to take the cigarette cards, he began pleading with me to leave them as they were all that he had left from his mother. I, as Arthur, killed him in cold blood, thinking it was mercy to spare him a life with a mother gone and a father dead. While I was greatly affected by this, Arthur was unmoved, never uttering a word during the event and never writing about it afterwards. Rockstar saw fit to create unique dialogue for that situation, but not to create a response in Arthur to it. This may just be oversight, but it presented the character as unmoved by the killing he does, despite what he may say to Tilly or Mary-Beth at camp, and what he may write in his journal afterward.<br><br> <br>You need to eat to survive, this is not debatable. Should you stop eating for long enough, your stats will decrease and you’ll find it incredibly difficult to have enough stamina to get around anywhere. Did you think we meant real life? You know what kind of article you’re reading. That said, let’s not eat, alri<br><br> <br>After doing so once, you’ll be able to upgrade Arthur’s tent. What does this do? Well, mainly, it adds a handy-dandy map to the tent (or, more specifically, somewhere in the base near Arthur’s tent). Take a look at it, and you’ll be able to pick a destination from a handy list of places you’ve already visited. Simply pick somewhere, then, after the obligatory transitional scene, there you are. It’s that e<br><br>"Oh no," you say: we're entering Sony territory - and with a bang, as one of the most gorgeous games of this year is Detroit: Become Human . Detroit was a huge step forward from the previous titles from Quantic Dream and David Cage, and a game where choices actually changed the story. From the days of Telltale Games and Life is Strange emerges a game where the choices you make surprisingly matter, and the game lets you view what could've happened instead. I loved when I checked the choice map at the end of a scene and realized everything that mattered. Except for saving that goldfish at the start - that made no difference whatsoever.<br> | ||