「The 10 Scariest Horror Games Of This Generation」の版間の差分

ナビゲーションに移動 検索に移動
編集の要約なし
(ページの作成:「<br>Players take on the role of Jason Voorhees from the Friday the 13th series of horror films, while up to seven other players take on the role of camp counselors. Jason…」)
 
1行目: 1行目:
<br>Players take on the role of Jason Voorhees from the Friday the 13th series of horror films, while up to seven other players take on the role of camp counselors. Jason’s sole objective is to kill each of these players, and they meanwhile attempt to survive by waiting out the timer of twenty minutes, escaping by use of a vehicle, being rescued by police, or by having Thomas "Tommy" Jarvis, a protagonist from some of the films, arrive with a shotgun to save the <br><br> <br>Another thing that can be found in those treasure chests is a tool kit. Tool kits are most used for speeding up repairs on the generators, but what they can also do is break hooks. If a survivor breaks a hook, the killer can no longer use it which means if they catch you, they'll have to wander much further to find a hook — giving you more time to wiggle out of their grasp. A few seconds can mean everything in this game so if you're repairing a generator next to a hook, consider breaking it fi<br><br> <br>But even though the concept of the game itself is pretty simple, there are a lot of mechanics to the game that take some practice, such as the skill checks required to repair generators. And if we dig even deeper, there's a lot that can be done in the [https://www.adventuregamesplus.com/ Adventure game Guide] that players actually have no idea ab<br> <br>Meanwhile, Dead by Daylight has detailed characters and killers, and the graphics are just a lot more seamless. If you want to play based on visuals because that's what keeps you invested, you now know which game to cho<br><br> <br>The Nightmare (Freddy Krueger) wasn’t a great killer, but he wasn’t awful either, the survivor Quentin Smith was mediocre but capable of making it through the night. What really killed this DLC was the map Springw<br><br> <br>Resident Evil 7: Biohazard 's new spin on the franchise was a gutsy move for the company, but it paid off. After the disaster that was Resident Evil 6 , developer Capcom needed to revamp their franchise. Resident Evil 7: Biohazard is full of scares and fun gameplay as w<br><br> <br>If you find a medical kit in one of the treasure boxes littered around the map, you can perform the skill checks on yourself. That way, if you get injured, there's no need to rely on someone else healing you up — find a quiet corner on your own, and get work<br><br> <br>When it comes to the killers specifically, it has to be a tie. Sure, Daylight has more variable options, but Friday has to be given a nod for the sheer fact that it's given each version of Jason something original, with different strengths and weaknesses. The fact the killers vary in both games means that you can switch around and they're both endlessly <br><br> <br>This spooky season, there are two multiplayer horror games for PC and console you might want to play with friends: Friday the 13th and Dead by Daylight . The games share a lot of similarities when it comes to their base concept — survivors are dropped into a match and one person is the killer. The aim of the survivors is to escape, and the aim of the killers is to finish the match with no one left alive. Sounds pretty simple and similar, but the games have some key differences and there are some points of contention about which of the horror games is actually better. Strap in, because we're here to decide once and for <br><br> <br>Pallets can be dropped while you run from the killer that will take them a second to break while coming after you, meaning they'll be slowed down. However, if you're feeling especially brave, you can wait at the pallet for the killer to catch up and if you drop it at the right second, they'll be stunned and have to wait even longer. They'll also look down, so they might miss which direction you ran off<br><br> <br>Another item you can get through the treasure chests (or through the bloodweb, as with the medical and tool kits) is a flashlight. If you point it directly in the killer's eyes, it will stun them and if they're trying to carry someone to a hook, they will be forced to drop them. It's a risky move, since you have to go straight into the killer's line of vision, but it's a brilliant teammate rescue if you can pull it off. And it'll definitely annoy the kil<br><br>Your goal is to fix five generators in the level that will power the door leading to safety and get out. The levels are procedurally generated each time, though, so you’re never going to be able to memorize the layout and map the most efficient routes; you’re going to need to balance exploration with stealth in order to find the generators without getting spotted and winding up on one of the killer’s meat hooks. Every time you run, you leave a trail through the woods the killer will see and follow straight to you, so when you’re looking around, tread lightly. Fixing a generator doesn’t require much more than time and a bit of timing as a prompt similar to the Gears of War active reload pops up occasionally to make sure you’re still paying attention. Missing that prompt is a surefire way to get the killer on your tail as it causes the generator to make a loud noise with a visual icon on the killer’s display.<br>
<br>It's ironic that a game revolving around saving someone's soul from hell was almost lost to the inferno itself. Though it did not spend as many years in development hell as some other titles, fans were sure this title would never see the light of day as its cancelation was announced when Sega hit financial difficulties, and they deemed Bayonetta 2 as too much of a risky project to fund. Thankfully, the game was not canceled indefinitely and eventually released for the Wi<br><br> <br>One of the base maps for the game, intended for the killer known as the Trapper , Coal Tower is one of the more balanced maps of the game. With strong loops, including the main building that survivors can easily chain to the nearby T and L walls, survivors can give killers a run for their money, but that's not to say it's overly survivor-si<br><br> <br>For the best effect, play one of these horror games alone in a dark room at 1:00 am. Whether they are jump scares or frightening images, these video game are sure to freak you out. Just don't play them alone; they are not for the faint of he<br> <br>L.A. Noire was an ambitious project from the get-go, spinning the narratives of multiple mysterious murders that fell to Cole Phelps to solve. Players would scope out crime scenes for clues, investigate bodies, and question possible witnesses to piece together the puzzle. Most witnesses even had tells eagle-eyed players could detect to see when they were lying, and certain dialogue options could be selected to try and deduce what was t<br><br> <br>The inclusion of breakable walls in the upstairs and downstairs areas of the main building can give killers an edge, especially if they catch them out on the upper floor and force them to drop. Without the aid of certain perks , survivors are stunned for a second after dropping from a height, which can be the difference between life and death during cha<br><br> <br>Until Dawn is one of the few games that use the framework of a classic horror story. With cameos from famous actors such as Rami Malek, Hayden Panettiere and Peter Stormare there are too many reasons to play Until D<br><br> <br>The third title in the single-player RPG is perhaps the longest-developed game of all time, leaving fans waiting for over a decade. Mother 3 takes place on Nowhere Island, an undetermined amount of time after the events of the previous game, Mother 2 . Lucas, Claus, and their mother Hinawa are preparing to journey home before the evil Pigmask Army strikes, bombing Tazmil Village and eventually taking it o<br><br>There’s some less-than-ideal quirks to the game I hope get ironed out before release, like the fact that the best strategy as a survivor with a killer on your tail is to run in circles around him to exploit the limited perspective. It’s a bit goofy as a survivor, but it mostly just feels clumsy and frustrating as the killer. As well, though the developer described how other maps will provide much different gameplay from the forest level they were showing off, it sounds like activating generators to power an escape door is the only objective survivors will ever be given. I’d really like to see some creativity there, because while the meat of the game is ultimately about the tension of being hunted and the procedurally generated levels will add some variety to every match, it’d be nice to have something else to do once in a while.<br><br> <br>On top of that, some of Comic-Con's fan-favorite TV series have been upgraded from the hallowed Ballroom 20, and will now be gracing the 5,000-seat Hall H. So, this year you won’t be able to simply sit in one room all day to catch many of the major television events has to offer at Comic-<br><br> <br>For that reason, the caveats listed above regarding long-term playability demand consideration. The score below indicates that this is a great [https://adventuregamesplus.com/ adventure game updates] with some flaws, but assumes there is an online community. It does not take into account the potential of a rapidly diminishing player base, which is likely to oc<br><br> <br>Though it is a sequel by name, Vampire: The Masquerade - Bloodlines 2 is not a sequel by nature, taking place in a different city and allowing players to don the fangs of a different vampire. Set in Seattle, players take on the role of a freshly awoken elder vampire, able to choose from four of the vampire clans from the pen-and-paper RPG , with more likely released as DLC following the game's rele<br><br> <br>Despite the enduring popularity of the series, it has been met with some difficulties. Doom 2016 , or simply just Doom , was intended to release much sooner than the dated title suggests, as its development spanned a total of eight years. The game was conceptualized and prototyped, but developers id Software scrapped the project and started it over from scratch, which was the reason behind its lengthy developm<br><br>During my turn as a survivor, producer Matheiu Côté encouraged me to stick close to teammates, but not just for cooperation. He gleefully explained that often the best strategy for escaping the killer is to use your fellow survivors as a distraction. There’s cooperation only to a point, he said, because ultimately you only win if you get out alive. That dynamic extends to whether or not you want to save your teammates from death. You see, when the killer attacks you, he can’t actually kill you just yet. First, he has to hang you on a meat hook, which will slowly drain your life. You can tap a button to struggle and free yourself, but that will accelerate your rate of death significantly, which probably isn’t the best move unless the killer left to go hunt your friends. Sometimes the better move is instead to hang out on the hook for a little while and let a teammate come rescue you. Of course, there’s still real incentive to watch out for each other, like the ability to heal each other or work on fixing a generator together to speed things up. A one-on-one fight between you and the killer probably isn’t going to work out in your favor.<br>
2

回編集

案内メニュー