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(ページの作成:「<br>Although not a hugely powerful pokemon, Mega Sharpedo EX is powerful enough to deal adequate damage if played in the correct setup. Capable of dealing 120 damage, thi…」)
 
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<br>Although not a hugely powerful pokemon, Mega Sharpedo EX is powerful enough to deal adequate damage if played in the correct setup. Capable of dealing 120 damage, this 210 HP pokémon can additionally deal extra damage of 10 to all of the opponent’s benched pokemon based on the retreat cost that they h<br><br> <br>There may be times when this strategy does not go as planned, due to it needing 4 specific cards for it to work, though there is another tactic that can be added on with minimal effort and resources. Including some Barraskewda cards, which Arrokuda can evolve into, can give one an excellent fallback strategy. If one's Cramorant gets knocked out before they can use Continuous Gulp Missile, this will leave their trainer with a bunch of comparatively week Arrokuda, which would get knocked out fairly quickly. Evolving them into Barraskewda will result in a fast, moderate-HP card that can directly damage the active opponent or even assault their benched poke<br><br> <br>When Dark Gyarados gets Knocked Out by an opponent's attack, Final Beam will activate and grant the trainer a special coin flip. If heads,  [https://www.slgdaily.xyz/ https://Www.Slgdaily.xyz/] the opposing Pokemon will take 20 damage for each Water-type energy attached to Dark Gyara<br><br> <br>Water types have "Plus" energy attacks, moves with a plus sign to the right of the damage number. These kinds of moves get a flat bonus to their damage output for water energy, and they mostly only exist on water type cards. The Wailord card from the Vivid Voltage expansion is a great example of this. Even though it takes a total of 4 energy to unleash their Hydro Pump attack, it will always deal massive damage when launched. The base 10 damage plus the optimal attachment of 4 water energy results in a 170 damage assault that has no negative downside for the u<br><br> <br>One such card is the evolution of Vanillite found in the Darkness Ablaze expansion, Vanillish. For only a single water energy, this stage 2 pokemon can deal minor, but quick, 30 damage per attack with a chance to make the foe Paralyzed. With a bit of luck during the coin flips, this can leave the adversary crippled and weakened, unable to respond. Not only can this allow trainers to dominate the battle, but it can also give them time to draw and play Vanillish's evolution, Vanilluxe; an ice pokemon that is even more adept at freezing f<br><br> <br>Dark Tyranitar, also from the Neo Destiny set, is a rampaging berserker. It has two excellent moves; the first of which can smash a foe's HP and deck much like how this behemoth is usually depicted destroying the landscape. Though, if a trainer does not want to rely on coin flips for Mountain Smasher's damage, they can use Fling Away instead, which can be devastating to multiple or singular f<br><br> <br>Its other attack, Mind Shock, lets this powerful Psychic-type hit a foe for a guaranteed 40 damage that does not get affected by Weakness and Resistance. This Pokemon is a great addition to any Psychic decks revolving around high field cont<br><br> <br>Zapdos, the legendary first-generation pokémon, has found a suitable card in this one belonging to the XY-Roaring Skies expansion. Equipped with an adequate 120 HP, Zapdos is a brilliant card that can be used as a carry pokémon as well as a support, something which is rare for PTCG cards. While its primary attack, Drill Peck, is quite weak, dealing damage of only 20, it can prove to be the little difference between winning and losing during the final rounds of the g<br><br> <br>However, in such a manner it is also possible to overextend oneself. Though this is less of a problem for certain water pokemon in the TCG because they get exponentially more powerful as they gain energy as opposed to most pokemon who only get additively stronger. They can also paralyze foes as well as string together some cool combos. Water type decks are all about manipulating energy, as well as possibly stunning the opponent's pokemon, while utilizing unique secondary strategies for an unpredictable and appropriately fluid offense. Much like a rogue wave that the enemy won't see coming until it crashes down upon t<br><br> <br>As many would expect, Dark Charizard, from the Team Rocket Set, is one of the stronger of the Dark Pokemon variants. Although, since it essentially guzzles energy, this Fire-type Pokemon should be used only when someone has plenty of resources to sp<br><br> <br>It is a normal attack as well, so, unlike Pokemon GX attacks, it can be used repeatedly. This kind of move, usually called "Hydro Pump", has been seen on water type pokemon cards since some of the earliest sets featuring the very first water starter line . Blastoise was the original user of this watery weapon, though variants have flourished since its incept<br> <br>Although the damage counter dealt by this attack is little, landing only 30 damage to the opponent, it allows the player to attach one dark energy to any of his/her benched pokemon from the discard pile. The cost is also minimal at just one dark energy. It also has a secondary attack known as Darkness Blade, but it restricts Yveltal from attacking in the following turn and therefore should be avoided as it ruins the setup the player had made in the previous t<br>
<br>Belonging to the XY-BREAKthrough expansion, Octillery is a stage 1 Pokémon with 90 HP and evolves itself from Remoraid. Having abilities such as Hug, which can stop the defending player from retreating at the cost of water-water-colorless energy cards, Octillery’s most powerful ability is Abyssal Hand, which allows the player to draw cards once during their turn and before they att<br><br> <br>Dragonair and its evolutionary line always felt like a rare find and such an "endgame" Pokémon to acquire, especially in the early generations. So it makes sense that such an elusive Pokémon would adopt the pose of one of history's most elusive monsters: Nessie. This coupled with the dazzling arctic setting complete with a muted aurora borealis and great star work. This card felt like one that was especially loved by the artist and passion begets work worth hav<br><br> <br>However, in such a manner it is also possible to overextend oneself. Though this is less of a problem for certain water pokemon in the TCG because they get exponentially more powerful as they gain energy as opposed to most pokemon who only get additively stronger. They can also paralyze foes as well as string together some cool combos. Water type decks are all about manipulating energy, as well as possibly stunning the opponent's pokemon, while utilizing unique secondary strategies for an unpredictable and appropriately fluid offense. Much like a rogue wave that the enemy won't see coming until it crashes down upon t<br><br> <br>The surreal look of the flowers that were painted on, as well as the added clouds, give the entire picture a dream-like quality. Almost as if the viewer is falling asleep to a Sing move , and as their vision fades, Jigglypuff is the last clear thing they see, singing adorably into a flower as dreams of grandeur fill its e<br><br> <br>The final beautiful card to be displayed is arguably the most beautiful one of the set. It is the light and how it is manipulated in the painting that makes this card particularly exceptional. Everything blends gorgeously and in such deep colors, it makes one feel as if the world of Pokémon is a reachable place. Espeon is truly a Pokémon of the morn<br><br> <br>Things work a bit differently in the Pokemon TCG compared to the games or anime. There are 18 types of Pokemon overall but these get compressed into 11 types for the TCG. This means that some TCG types are combinations of multiple groups. Grass-type includes almost all Grass and Bug Pokemon as well as quite a few Poison Pokemon from Generation One up until Generation Th<br><br> <br>It is a normal attack as well, so, unlike Pokemon GX attacks, it can be used repeatedly. This kind of move, usually called "Hydro Pump", has been seen on water type pokemon cards since some of the earliest sets featuring the very first water starter line . Blastoise was the original user of this watery weapon, though variants have flourished since its incept<br><br> <br>One prospective artist had similar thoughts. SumiPaints , of Tik Tok fame, breathed life into certain cards in order to express their love for Pokémon and add their own personal touch. These images were pulled from their Etsy account where you can find them in more detail and hopefully knab new cards as they become availa<br><br> <br>Although the "Frozen" status does not technically appear in the TCG , the Paralyzed special condition fills in for it as a more versatile mechanic. Making a foe Paralyzed is not a water-exclusive strategy, as grass and electric pokemon can unleash this effect as well, albeit for different lore reasons. However, some modern water pokemon cards can launch attacks with a chance to inflict this condition with less average cost than m<br><br> <br>Water types have "Plus" energy attacks, moves with a plus sign to the right of the damage number. These kinds of moves get a flat bonus to their damage output for water energy, and they mostly only exist on water type cards. The Wailord card from the Vivid Voltage expansion is a great example of this. Even though it takes a total of 4 energy to unleash their Hydro Pump attack, it will always deal massive damage when launched. The base 10 damage plus the optimal attachment of 4 water energy results in a 170 damage assault that has no negative downside for the u<br><br> <br>Another Ultra Beast duo with tremendous might, Pheromosa & Buzzwole appeared with the Unbroken Bonds expansion. Their normal moves Jet Punch and Elegant Sole are both lackluster compared to the attacks of many other Tag Team cards, though their GX attack is monstrously overpowered and more than makes up for their weaker normal moves. If the trainer meets the high additional energy cost of Beast [https://www.Slgdaily.xyz/ SLG game tips] GX, and they knock out a foe with it, they can claim up to 4 Prize cards, potentially securing the entire battle in a single t<br><br> <br>This is another excellent way to lock down a foe. While they are sleeping, the player can inflict damage upon them with near-impunity. Abomasnow , also from the Rebel Clash expansion, can even put foes to sleep while doing 80 damage with Soothing Scent. No coin flip requi<br>
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