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(ページの作成:「<br>However, in such a manner it is also possible to overextend oneself. Though this is less of a problem for certain water pokemon in the TCG because they get exponentia…」) |
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<br> | <br>One such card is the evolution of Vanillite found in the Darkness Ablaze expansion, Vanillish. For only a single water energy, this stage 2 pokemon can deal minor, but quick, 30 damage per attack with a chance to make the foe Paralyzed. With a bit of luck during the coin flips, this can leave the adversary crippled and weakened, unable to respond. Not only can this allow trainers to dominate the battle, but it can also give them time to draw and play Vanillish's evolution, Vanilluxe; an ice pokemon that is even more adept at freezing f<br><br> <br>Strategies involving different cards can be found among all types, though there are some especially cool ones seen in the more recent expansions. In the Vivid Voltage set, there is a Cramorant card that can do 60 damage multiplied by how many Arrokuda cards are discarded from the bench. Since Cramorant is a basic pokemon, it can be played immediately, making it a great lead pokemon due to its sufficient 110 HP. Their Continuous Gulp Missile costs 2 energy of any type, making it very quick to set up. With one of the common Double Colorless Energy cards, this move can potentially be used on the first turn that Cramorant is act<br><br> <br>Either way, this locks the adversary's Active Pokemon down for at least one turn, if not longer. With this opening, Light Dewgong is free to frigidly landscape as it pleases with many Ice Pillar atta<br><br> <br>Yveltal EX is undoubtedly an extremely powerful Dark-type pokemon card, which works wonders when played alongside cards like Darkrai. The first advantage of playing this card complementing Darkrai is its resistance to Fighting-types, a type that weakens Dark<br><br> <br>A card of Ultimate Rarity, Kingdra Prime has the Poke-powers of Spray Splash and the ability Dragon Steam. This 130 HP stage 2 pokémon, can deal one damage counter to one of the pokémon that the opponent has. However, it cannot be used if a Special Condition has been levied on Kingdra Pr<br><br> <br>Both of Seismitoad’s abilities are quite powerful, with Quaking Punch restricting the opponent from using an item card during the next turn, and Grenade Hammer dealing 130 with an additional and [https://www.slgdaily.xyz/ SLG game patch notes] negligible 30 damage to two benched Pokemons of the player. Complimentary cards that make it even more powerful include Hypnotoxic Laser, Muscle Band, and Virbank City <br><br> <br>It is a normal attack as well, so, unlike Pokemon GX attacks, it can be used repeatedly. This kind of move, usually called "Hydro Pump", has been seen on water type pokemon cards since some of the earliest sets featuring the very first water starter line . Blastoise was the original user of this watery weapon, though variants have flourished since its incept<br><br> <br>However, in such a manner it is also possible to overextend oneself. Though this is less of a problem for certain water pokemon in the TCG because they get exponentially more powerful as they gain energy as opposed to most pokemon who only get additively stronger. They can also paralyze foes as well as string together some cool combos. Water type decks are all about manipulating energy, as well as possibly stunning the opponent's pokemon, while utilizing unique secondary strategies for an unpredictable and appropriately fluid offense. Much like a rogue wave that the enemy won't see coming until it crashes down upon t<br><br> <br>The higher definition droplets that the turtle Pokémon is kicking up are part of the original art, yet the way SumiPaints builds upon them and gives more detail to the body of water, as well as the rocky background, gives us an image that tells the story of a solitary Squirtle who enjoys a playful moment to itself as the day winds down to a cl<br><br> <br>Belonging to the XY-BREAKthrough expansion, Octillery is a stage 1 Pokémon with 90 HP and evolves itself from Remoraid. Having abilities such as Hug, which can stop the defending player from retreating at the cost of water-water-colorless energy cards, Octillery’s most powerful ability is Abyssal Hand, which allows the player to draw cards once during their turn and before they att<br><br> <br>The way to heal a Burn is by flipping a coin after taking damage and getting heads. Otherwise, a trainer can use a trainer card like Full Heal instead. While not particularly dangerous to foes with a lot of HP, unevolved Pokemon and those resistant to regular damage from fire attacks can be weakened or knocked out passively from a Burn, making it a useful secondary strat<br><br> <br>Water types have "Plus" energy attacks, moves with a plus sign to the right of the damage number. These kinds of moves get a flat bonus to their damage output for water energy, and they mostly only exist on water type cards. The Wailord card from the Vivid Voltage expansion is a great example of this. Even though it takes a total of 4 energy to unleash their Hydro Pump attack, it will always deal massive damage when launched. The base 10 damage plus the optimal attachment of 4 water energy results in a 170 damage assault that has no negative downside for the u<br> | ||
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