| <br><br><br><br>It might not be registered as a looter-shooter but Cyberpunk 2077 will get to feeling like Borderlands quickly without the proper inventory management. Characters in the game will give V a weapon to help complete a mission, then V will do the mission and get a whole bunch more weapons off of the enemies, and then the reward for the mission will be another weapon. In Night City, a seemingly endless metropolis of weapons, players are going to have to make thousands of choices about which ones deserve a spot in their equipment slot and which ones to sell or break into parts. <br><br><br>RELATED: Cyberpunk 2077: Phantom Liberty - How to Take the Chimera's Core (& How to Use It) <br><br><br>Iconic weapons can be upgraded to keep them relevant. Some will be found as a blue rare or even a green uncommon but they are worth every bit of effort to make them legendary guns that will never leave a player's holster again. Others might say "iconic" or "legendary" but they are complete trash — in fact, some are worse than the standard guns they are based on. By doing research and making wise choices in Cyberpunk 2077 , V can save some eddies and have maximum firepower at all times. <br><br><br>Updated on September 27th, 2023 by Hodey Johns: After the Phantom Liberty expansion and the new 2.0 patch, it was time to review the complete list of iconic weapons and reassess. There are a ton of new melee and ranged weapons for players to get their hands on. Besides the new additions, there has also been an update to the existing iconic weapons, so some of the previous entries were brought down to earth. On the positive side, some of the more lacking iconic weapons got buffed and deserved special consideration. In the end, the entire list had to be revisited and brought up to date so now it should be current for the 2.0 patch. <br><br><br>Some of these guns are obtained as a result of major plot points; some big spoilers are in this article. <br><br><br><br><br><br>The Overwatch is the best sniper rifle in the game without debate. As a sniper rifle, reload speed is always useful when the window of opportunity for multiple targets is only so long. The built-in legendary silencer is incredible to help with those shots so enemies don't scatter. If V puts a silencer on a gun, the damage gets reduced, even when using a legendary silencer, but this built-in variety keeps the damage full. <br><br><br>What makes the Overwatch absurdly overpowered is the raw damage. V can go through the entire game without seeing a four-digit damage number. This gun regularly hits for five digits with headshots. Perhaps somebody misplaced a decimal because even 10% of the damage from this gun would have been more than enough to one-shot most enemies. <br><br><br><br><br><br>Players who complete every single side quest, gig, quest chain, and NCPD mission in the game will be surprised to learn they still don't have enough money to buy a high-end car or [https://cyberpunk2077Hub.com/ cyberpunk2077Hub.Com] another pricey piece of equipment. Even the most frugal of players will have to tighten their belts to stay afloat in Night City. <br><br><br>This means that a gun with average DPS that costs eddies every time it is fired must be ruled out. Under no circumstances should it be fired or placed on the upgrading table unless the goal is to play through the game without spending money. <br><br><br><br><br><br>Skippy is often regarded as the best gun in the game and there are plenty of factors to back that up. As a smart weapon, bullets don't miss already, and Skippy has a setting that makes it so all shots hit in the head, effectively doubling or tripling the listed damage (which is already absurd). It automatically scales to player level, too, so it needs no effort to upgrade Skippy in Cyberpunk 2077 . <br><br><br>There are two major amateur mistakes to make with Skippy. The first is to program it for headshots right away. For whatever reason, after fifty kills, it will automatically change back to the opposite. So start with non-lethal shots, then, when it switches back, have V respond with "I don't know," and this will enable permanent headshots. The next trap is that a quest exists to give Skippy back to its original owner. The eddies aren't even good and no amount of eddies would be enough to replace Skippy anyway. <br><br><br><br><br><br>The Laika is a gun that works against itself. On the surface, it's not too shabby as it's a pretty standard tech revolver that has a high chance of bursting enemies into flames. Like all tech revolvers, a fully charged shot is lethal against virtually all non-bosses. <br><br><br>RELATED: Cyberpunk 2077: Talent Academy Gig Walkthrough (Accept Fiona's Offer or Not) <br><br><br>The downside is that the gun's iconic feature increases crit damage done while decreasing enemies depending on how many enemies the Laika has set ablaze. The issue with that is that charging up shots and releasing them, as should be done, won't keep enemies on fire. Either they outright die or stop burning by the time another enemy is fired upon. The Phantom Liberty expansion is long enough without the Laika taking up so much time. <br><br><br><br><br><br>Fans of CD Projekt Red will find that it's no surprise to see Cyberpunk 2077 rocketing up the sales charts . Those who get this game in addition to Gwent and The Witcher 3 and connect them all to the same GOG account will get Geralt's legendary blade, the Gwynbleidd, in Cyberpunk 2077 . <br><br><br>The cost of all three games is steep but the payoff is immense. The melee weapon deals additional damage against bosses. It also guarantees critical hits when on a killing spree or when low on health. Melee builds often struggle against bosses but the Gwynbleidd does just fine. <br><br><br><br><br><br>The Chaos sounds like fun to use, and in many ways it is. After emptying a clip, when the player decides to reload, the gun will change crit chance, damage type, and effect chance. In one clip, bullets can be thermal and in the next, the bullets can be electrical. The name "Chaos" is very appropriate. <br><br><br>However, as a tech weapon, the way to maximize the damage is to charge up each shot and shoot slowly. This means clips are few and far between and it's easy to get stuck on an ineffective effect for the given enemy. The DPS is poor, even worse than other common pistols at the same level, making the gun nothing more than a burden to carry around. The complete mission list of the Phantom Liberty expansion is easier to knock out with a better pistol. <br><br><br><br><br><br>There are three penalties tied to this shotgun and it's fair to be completely turned away by those warnings before ever giving it a chance. Players who overcome their fears about it will find that the reason these penalties are applied is to try and balance The Headsman out, but it's still overpowered. <br><br><br>By doubling the number of pellets, the damage is doubled right away. Then factor in that this is a power weapon and any missed projectiles will ricochet back. Top this off with bleed and dismemberment effects. This all adds up to shredding anything within a few meters. In close-quarter rooms, there isn't a better choice in the game. <br><br><br><br><br><br>The Carmen is a gun about contradictions. It gives a pretty standard extra 100% damage to headshots but also gives players an increase in critical strike chances on shots to the limbs. It encourages aiming anywhere except for the torso which is the one place assault rifles usually want to aim for. <br><br><br>RELATED: Cyberpunk 2077: No Easy Way Out Walkthrough (Make Deal with Angie or Not) <br><br><br>With a division in focus between the limbs and the head, this is also a power assault rifle that has increased weapon and bleed damage when fired while running, jumping, and sliding. That makes sense for an SMG or a smart weapon but even with the best perks for any build it's hard to hit anything with the Carmen while rapidly dashing around. <br><br><br><br><br><br>Those who are already enjoying the best parts of the 2.0 patch have another reason to celebrate when they get the Rosco. This is a unique power revolver that guarantees critical damage when headshotting an opponent on the ground. <br><br><br>This is usually a rare instance but a shot to the leg and then a shot to the head will instantly incapacitate enemies. Against bosses or cyberpsychos, having a guaranteed disable and then a guaranteed way to finish them off is invaluable. Builds that specialize in gunslinging will love this gun but V can get use out of the knockdown with just about any build. <br><br><br><br><br><br>The description states that the Cocktail Stick "looks like a toy, cuts like a laser," but if that's true, it's being compared to a very weak laser. There is a hidden modifier that increases this weapon's chance to dismember by 300%, which, while interesting, won't work against bosses, and most enemies get easily dismembered already. Bleeds last longer while using Optical Camo but, once again, once hits while invisible should be fatal bursts, negating the need for a longer bleed duration. <br><br><br>Iconic weapons are derived from base weapons and the stats are modified from there. The game does not explicitly say it, but there are two kinds of katanas. One has the second-highest melee DPS in the game. The other has the lowest. Sadly, this one is based on the lowest DPS model. <br><br><br>Cyberpunk 2077 is available now for PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S. <br><br><br>MORE: Cyberpunk 2077: Spy in the Jungle Gig Walkthrough (Let Katya Go or Not & Give Biomonitor to Ana or Not) <br> | | <br>Focus is an incredibly useful Handgun perk that also affects Precision Rifles and Sniper Rifles, two other weapon categories that the Cool attribute tree often encompasses alongside Handguns. At Level 1, Focus increases Headshot and Weak Spot damage, while level 2 unlocks Focus M<br><br> <br>Important Choices and Main Quests Should You Take the Oath? Should You Accept Fiona's Offer? (Talent Academy) Should You Make a Deal with Angie? (No Easy Way Out) Should You Let Katya Go and Give the Biomonitor to Ana? (Spy in the Jungle) Should You Kill Dante? (Shot By Both Sides) Should You Shoot Rinder? (The Man Who Killed Jason Foreman) What Should You Tell Dodger? (Waiting for Dodger) Should You Neutralize Miko? (Treating Symptoms) Should You Let Hasan Go? (Prototype in the Scraper) Should You Frame Yuri? (Balls to the Wall) How to get and Use the Chimera Core (Spider and the <br><br>Achievement: The Star – Leave Night City with the Aldecaldos. <br><br>In order to unlock The Star ending, players must have completed all of Panam’s side jobs. This can be started when siding with Panam during the main job in Act Two, Life During Wartime. Players can continue to aid Panam through the following side jobs :<br><br><br> Grants one perk point. <br><br>The game has been notoriously stingy with giving out experience, which makes a shard that gives out 500 experience in a given tree an extremely pleasant exception to that general rule. Players can't choose which skill they get to increase, but it's well worth it to collect them all anyhow. Some shards grant a perk point so that players can grab one of the best perks for any bui<br><br>Achievement: The Sun – Become a legend of the Afterlife. <br><br>The Sun ending requires players to have completed Rogue’s side job, Blistering Love . However, Blistering Love can only be activated if players tell Johnny Silverhand during their conversation in Chippin’ In at the Oil Fields : Yeah, I’ll call Rogue . After a date with Rogue in Blistering Love, players now have a new option path in Nocturne Op55N1 on the rooftop with Johnny:<br><br>The secret ending in Cyberpunk 2077 , (Don’t Fear) the Reaper is a variant of the Sun/Temperance ending, but the mission itself is different, as is the way to obtain it. In order to obtain the secret ending in Cyberpunk 2077 , players must first select the correct dialogue options in the Act Three side job, Chippin’ In when speaking with Johnny Silverhand at the Oil Fields:<br><br>There are bugs and glitches in Cyberpunk 2077, but on a high-end computer the game runs fantastic and looks even better. There are a few concessions that need to be made as there probably isn't a machine that exists that's capable of running this game with all the settings maxed out at 60 FPS, but even on High or Ultra settings things still look great even if it is 30-40 FPS. This isn't the biggest game world or longest game ever made, but creating such a massive city that feels alive is no small feat. One of the more amusing bugs is occasionally after a lengthy battle enemy corpses would lay in rather bizarre positions, like their dead body will be seated in a lunge position with their arms sticking out and their head laying horizontally on their shoulders.<br><br> <br>At Level 3, the eponymous Deadeye mode unlocks, greatly enhancing Headshot and Weak Spot damage with no bullet spread, but only when players are above 85% Stamina. It's incredibly useful on its own, but the sub-perks that branch off of Deadeye can further empower players during [https://Cyberpunk2077hub.com/articles/project-hadar-cd-projekt-red-s-enigmatic-melee-focused-new-universe-emerges-from-shadows.html melee combat RPG] with Handg<br><br>Players have a lot of freedom in how they choose to develop V's abilities. As V advances through Night City players will gain experience points to increase their overall level and street cred, which as street cred increases more jobs will open to V as their exploits have caught the attention of bigger names in the underground enterprises of Night City. V has five basic attributes: Body, Reflexes, Intelligence, Technical Abilities and Cool. Each of these have their own subsets of different subskills with branching skill trees. It's almost overwhelming how many different abilities the player can spend their perk points, such as in areas of Street Brawling, Crafting, Assault or Hacking to name a small sample of what's available, but a lot of perks mostly offer incremental bonuses to such things so there's low risk of building the character a "wrong" way, but strategic examination of the available options can be used to create an optimal character based on a chosen playstyle. Wanting to make the character a master hacker, invisible ninja or in-your-face brawler and many other types of characters can be created through effective planning. In addition to building up V this way, there are also Ripperdocs all over Night City that for a price will gladly add and switch out various cybernetic enhancements.<br><br> <br>Updated November 10, 2023 by Erik Petrovich : This list of the best Cyberpunk 2077 Cool Perks has been updated to reflect the many changes of the 2.0 update, including its nearly complete overhaul of the game's skill and perk system. To help players make the best choices, this guide to the best Cool skills Cyberpunk 2077 players can get offers new recommendations consistent with these changes, and briefly explains the branching sub-perks associated with each parent perk (if applicab<br> |