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<br> | <br>In the stream following the reveal of Forsaken, Bungie’s representatives took some time to do fans a "favor" and better explain what exactly will be included in the Annual Pass. Put simply, it will consist of new challenges, new gear, new lore, new challenges and new events. It all sounds good doesn’t it; as if they’ve finally found a way to keep new content coming outside the major expansions? Except that just about all of this is content that, even as recently as this past April, was all offered free of charge. To some this change might not seem like a big deal, their likely reasoning being that Bungie shouldn’t have to work for free. That’s true. They shouldn’t and they never have been. They’ve always been paid for it through the microtransactions offered through the Eververse cash shop. What’s more, acquiring funding for these "free" updates was and is the entire justification for having the Eververse in the first place .<br><br> <br>In this quest, the player will need a specific weapon to destroy Savathun's Eyes. This weapon is Ruinous Effigy, the exotic trace-rifle. After gaining this rifle, simply head out with or without a party and search every landscape the player can land<br><br>There’s no justification for this other than Bungie thinking they can get away with it and they most certainly will. When Forsaken launches in September, Destiny fans will have been waiting for about a year for the game to finally become what it should have been in the first place. If Forsaken turns out to be as good as it looks, then Bungie deserves to be rewarded for it. There’s no excuse for all the scumminess surrounding it, though, especially when there are similar games like Monster Hunter World, Warframe and Rainbow Six: Siege that are all enjoying massive success without dipping into any exploitative business practices.<br><br>What shines are the two new locations players visit throughout the journey. The Tangled Shore presents as a lawless chunk of rocks held together by anchors. The area presents plenty of variety with Skorn, Fallen and Cabal vying for dominance. As a playground to wander about and complete bounties, the Tangled Shore provides more exciting encounters than the majority of Destiny 2’s worlds. More impressive is the Dreaming City, the ultimate end-game location built for Guardians looking for a real challenge. Filled with powerful enemies, bounties and activities, the Dreaming City aims to prepare players for the upcoming raid, The Last Wish.<br><br> <br>If any gun in this list is going to compete with The Summoner with regard to perks, it's Rufus's Fury. This weapon has some of the best elemental synergy with Strand, and one look at its perk pool is enough to see why. Its first column alone can run Rewind Rounds for more shots before reloading, Demolitionist for more grenade energy, and Reconstruction for auto-loading up to twice the magazine s<br><br> <br>Additionally, this weapon can add-clear even while focusing on a single target. While weapons that have Incandescent or Destabilising Rounds require you to kill multiple enemies to spread the debuff, this weapon is closer to something like Voltshot, which allows you to focus on one enemy, and let the add-clearing simply chain to the enemies around them. It is hard to put into words just how lethal this gun is, and with its perk Eye's Up, Guardian that increases damage from orbs, Siphon mods put this gun into a whole other ballp<br><br> <br>Embraced Identity is a decent enough sniper for those who require a Void Sniper. Not only is it craftable, but it comes with very flexible [https://Www.Destiny2Fans.com/articles/destiny-2-edge-of-fate-expansion-drops-core-pve-activities-a-risky-finale-move.html Missing pve activities] perks that allow players to tailor it to their needs. In activities like Grandmaster Nightfalls, perk combinations like Reconstruction and Fourth Time's the Charm come in handy for making every bullet count while reducing the need to rel<br><br> <br>Vostok does not inspire joy for everyone, and that's okay. Others are quite passionate about the map, located on a snowy, windswept summit. Visually, it's beautiful, but there are several locations on the map that favor long-range camping with snipers. Some enjoy it, others loathe<br> <br>Excavation Site II - Heading straight east from the Giant's Scar travel point, the player will end up at the second excavation site. In the excavation site's cave system there will be an electrical room. An eye is sitting in this room atop a shelf near the entra<br><br> <br>Another map that seems just right in terms of size is Dead Cliffs. There are good corners and lines of sight here for some cheeky snipes that long-range players can set up. The middle pillar where heavy ammo spawns traditionally is a nice pressure point where teams will usually trade fire, as well as the actual cliffside ar<br><br> <br>Kell Echo - This final eye is found in the randomly generated area where the player must fight Kell Echo. The eye is hiding up in the rafters and can only be caught and destroyed before defeating Kell E<br><br> <br>_Destiny 2 _ 's Season of Arrivals has players hunt down 50 bright blue orbs throughout the planets and moons for the Hive-God, Optometrist Triumph. These orbs, known as Savathun's Eyes must all be destroyed for the Hive-God. This task can be daunting due to how widespread these items are, but not impossi<br> | ||
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