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<br>Grand Theft Auto V still thrives today, largely due to its ever-expanding online multiplayer. Rumors claim something similar could be heading to Red Dead Redemption 2 . If this is true, it would certainly be seen a big coup for Red Dead Redemption 2 f<br><br> <br>The Wild West is the perfect setting for Rockstar’s Director Mode. Director Mode, made popular by the ridiculous videos created on GTA V , gives players the ability to reload clips and edit the camera to turn playthroughs into cinematic mini movies. With online capabilities, friends would be able to film intense and intricate stories. Getting to recreate scenes from classic Western movies would be a joy. Whether it’s a shootout at the OK Corral in Tombstone or a drawn out train robbery, players are going to feel like the stars of their own Western action movies. Players should even be able to record multiplayer deathmatches and races and turn their closest victories into suspenseful shorts. What better way to show off and brag to friends about sharpshooter ski<br><br>When you think of Rockstar Games, Grand Theft Auto is no doubt the first thing that pops into mind. They’ve built a multi-billionaire dollar franchise that has become a household name, but they’re a multi-studio company that has many properties in their catalogue. Midnight Club, Smuggler’s Run, Max Payne, State of Emergency, Bully and so many more, Rockstar is far more than just Grand [https://www.Openworldpilot.com/articles/my-palworld-ps5-nightmare-save-bug-blues-and-hopes.html Palworld Save loss Fix] Theft Auto. With that said, their third-person action adventure formula has worked for them in the past and so they’ve been implementing it into other titles, one for example would be Red Dead Redemption. Released over eight years ago, we dove into the Wild West like we’ve never done so before, with an open world ripe for exploration, a compelling story with a loveable cast of characters and a cleverly-designed shooting mechanic. Here we are again, as Rockstar has created a more colossal and immersive game that puts it in a familiar territory, all while making feel like its own identity.<br><br>Throughout this review, I may have seemed a little hard on Red Dead Redemption 2, but the overall package is nothing short of spectacular. It has its share of issues involving controls, but the vast majority of the experience is unforgettable. Rockstar has created the single most immersive Wild West game yet, with an intelligently-written story, a compelling core cast of characters, highly-engaging scenarios and a diverse open world to explore. The visuals are also truly stunning, with a substantial amount of detail put into each environment and character model, not to mention the extraordinary lighting techniques. The world is just ripe for exploration; it may not be the densest place out there, and I do wish there was a larger emphasis on hunting, but there’s still a ton to see and do. With around fifty hours to complete the main campaign, and even more if you do all of the other side activities, a game such as Red Dead Redemption 2 doesn’t come around this often. All I can say is wow.<br><br> <br>What makes the Wild West one of the best settings for a videogame is that there's constant danger around every corner. Cowboys and pioneers had to be prepared for whatever the frontier threw at them. Not only were bandits and predators a threat, but the very land and weather itself. The American West is home to some of the United State’s most intense natural disasters. Tornadoes, sandstorms, mudslides, wildfires, flash floods, and even earthquakes could cause devastating amounts of damage in moments. If Red Dead Redemption 2 captures even one of these phenomena as a random encounter, it would completely change the way players would think about the map, knowing full well the ground below and the sky above them could kill them. Players might think twice about crossing Tornado Al<br><br> <br>There's a bit of a debate around this one. Just Northeast of Bacchus Bridge and Southeast of Donner Falls lies a hole in the ground. A somewhat familiar looking hole in the ground, for Tolkien fans. That being said, something about the whole house seems... off. Other than the obvious similarity of being a literal house in a hill, there isn't much about the house that seems like its Lord of the Rings counterpart. Style-wise, they're pretty disti<br><br> <br>Public consensus points to a delayed release of Red Dead Redemption 2 on PC – which, given the company’s history, sounds like a plausible move. That said, neither Rockstar Games nor Take-Two Interactive has been vocal concerning this point, and as of right now, the only two platforms confirmed to be housing the follow-up is Microsoft’s Xbox One family of consoles, as well as the PlayStatio<br><br>It’s safe to say that Red Dead Redemption 2 is easily the most visually-impressive game Rockstar has ever created. While it’s difficult for open world games to compare to more linear, focused experiences due to the amount of content shoved onto screen at once, there were times when I thought I was playing a CG movie. Maybe that’s a little bit of hyperbole as there are still some compromises that are taken, but for the most part this is arguably the best looking game of the year. Character models are remarkably detailed, even with the most insignificant individuals, and the open world is absolutely gorgeous. Not only does it have an incredible amount of variety, from industrial cities to snowy mountains, but the way settings are organized bring the world to life in a sensational way. From a pure visual aspect, the only negative notions are minor ones, namely beards can sometimes look like they’re pulled off a character creator, and the rendering and reflections when moving through water has a strange issue on the sides of the screen. Animation is the only other aspect that can be bothersome at times. Don’t get me wrong, everything is animated meticulous, from faces to actions, but when you need to interact with something in the world, it can put you into an animation that takes a lot longer than you’d hope for. Other than that, I was blown away with what Rockstar was able to accomplish, as the world of Red Dead Redemption 2 is simply breathtaking.<br>
<br>While Red Dead Redemption 2 will largely focus around Arthur Morgan, the dutiful right-hand man of Dutch Van der Linde, an even more significant portion of the game will revolve around the gang itself and Arthur's relationships with each member of the outlaw gang as they try to outrun the law and survive in the vastness of the American West.<br><br>The Wii U can’t compete with the PS4 and Xbox One as is. Basically a PS3/ Xbox 360, the Wii U came too late, and despite having the best first-party lineup in 2014, has failed to keep up with PS4 and Xbox One. It’s time for Nintendo to get on, or at least close to Sony and Microsoft’s level. The New Wii U could be a game changer with more power, a new elegant design, and the adoption of a more traditional controller. Perhaps it could be enough to draw back third-party publishers. We can’t expect a new console yet, but an update (like the New 3DS) could turn around the Wii U’s fortunes.<br><br>As a modern Western in the vein of recent classics like 3:10 to Yuma , The Proposition takes the essential elements of the Western genre and invigorates it with more contemporary filmmaking techniques and some particularly striking violence that pulls you into the experience. Aside from those similarities though, the mood and atmosphere that The Proposition captures feels very much in line with the way that Rockstar depicts its Western open-world in the Red Dead games, and that feeling will only be expanded with the ways that Red Dead Redemption 2 (so far) seems to be delivering an even more striking and dynamic world to explore.<br><br>But unlike many others that I've talked to about this, I don't find myself turned off by any of these aspects of Red Dead Redemption 2 . In fact, I think these elements are Red Dead Redemption 2 ' s biggest strength from what I've played so far. Rather than just feeling like I'm another bland avatar that is filling a void within this larger open-world, Red Dead Redemption 2 is forcing me to live the actual (fictional) life of Arthur Morgan.<br><br>Expectations for Batman: Arkham Knight were already high before the game was delayed to June 2, 2015. Now, expectations are even higher. With all this extra time, we’re hoping for the most polished, visceral, and grand Batman experience ever. Batman: Arkham Knight looks set to meet these expectations thanks to a large amount of secrecy surrounding the game. Despite being a high profile game, Rocksteady has been very careful about how much information we get out of each trailer and press release. The story, Gotham City, the Arkham Knight and Scarecrow’s plans remain wrapped in secrecy, and it will be unwrapping those secrets that’s going to make Batman: [https://openworldpilot.com/articles/palworld-s-whispering-winds-facing-aniimo-s-dawn.html Openworldpilot.com] Arkham Knight hard to put down.<br><br>Throughout this review, I may have seemed a little hard on Red Dead Redemption 2, but the overall package is nothing short of spectacular. It has its share of issues involving controls, but the vast majority of the experience is unforgettable. Rockstar has created the single most immersive Wild West game yet, with an intelligently-written story, a compelling core cast of characters, highly-engaging scenarios and a diverse open world to explore. The visuals are also truly stunning, with a substantial amount of detail put into each environment and character model, not to mention the extraordinary lighting techniques. The world is just ripe for exploration; it may not be the densest place out there, and I do wish there was a larger emphasis on hunting, but there’s still a ton to see and do. With around fifty hours to complete the main campaign, and even more if you do all of the other side activities, a game such as Red Dead Redemption 2 doesn’t come around this often. All I can say is wow.<br><br>By forcing you to slow down and complete duties that seem lackluster, you slowly start to feel more present in this world and grow closer to your own version of Arthur. If Red Dead Redemption 2 was just all about riding around the West and shooting up saloons with your revolver, you'd likely feel disconnected from your avatar. The game then just becomes a power trip and the character that you end up playing is just an amplified version of your own wants and desires. Doing simple chores though such as chopping wood, skinning animals and dragging them back to my horse, and donating to the gang's larger pool of money has made me feel more of a bond with Arthur than any other character I've played as in recent memory. My bond with the character thus far has been established in these small moments, not the large ones.<br><br>Red Dead Redemption 2 is a long game and there’s a lot to do in it. The main campaign alone, along with a good number of Stranger missions, took us just under fifty hours to complete, which is exponentially longer than its predecessor. That’s barely even participating in the various other activities, such as hunting, gambling, bounty hunting and more. The Stranger missions are one of the bigger draws as they are once again whacky, over-the-top scenarios that fill out the world. Arthur may not have the sarcastic, comical timing of John Marston, but he still lends to each situation with his confusion. Sadly, I never saw a damsel tied up on a railroad track that needed saving. Speaking of Stranger missions, you're also able to make choices that may affect scenes in the main story. For example, I met one woman earlier in the campaign and she appeared as a prostitute later on, which lead to a bounty immediately put on my head. Another was a surprisingly lengthy scene with a nun who I randomly bumped into once, and Arthur opened up to her. Your choices through the campaign do hold some weight as they can affect where specific people end up in the future and might even expand upon Arthur’s character more.<br>
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