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Divinity Original Sin 2: 10 Best Skills In The Hydrosophist Tree (編集)
2025年11月18日 (火) 04:59時点における版
、 2025年11月18日 (火) 04:59編集の要約なし
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<br> | <br>The Scoundrel tree has some great abilities that can be retrieved early in the game. Chloroform is another one of these great abilities that can be retrieved as soon as a player reaches Fort Joy. Chloroform is extremely useful for a Scoundrel player to have throughout the game. It deals direct damage to an enemy's magic armor. If the enemy doesn't have any magic armor left, Chloroform puts them to sleep. The sleeping status effect only lasts for one turn, but it is useful if a player is in a b<br><br> <br>The bonuses go beyond just restoring magic armor. This skill also heals the burning, poisoned, stunned, frozen, suffocating, and petrified status effects. Players should grab this skill early on since it can be bought from the trainer in Fort <br><br> <br>Doing so not only provides details on that character's personal quest but adds to the players' bonds with their companions. The Godwoken can learn from Ifan what their Lone Wolf moniker would be, or hear Sebille's thrilling tale of her escape from the Master. Such details only add to the rich story of the g<br><br> <br>This ability has a smaller area of effect, but the damage is entirely based on the amount of armor that the player currently has. This can cause the ability to deal massive damage to allies caught in the blast, plus the fact that it hurts the user is a huge negative as it will allow enemies to more easily get to their hea<br><br> <br>For those who don't know, chilled causes a decrease in movement speed and dodging. It also causes a decrease in water and air resistance. In other words, enemies who use the Hydrosophist skill tree will deal more damage to chilled all<br><br> <br>Divinity: Original Sin 2 has a little something for everyone. If a player loves the idea of sneaking around and backstabbing their foes, the Scoundrel skill tree is for them. Someone like the idea of summoning massive monsters to do their bidding? Go with the Summoning skill t<br> <br>The area of effect of this ability is affected by talents like Far Out Man . This will increase the range of the ability and cause an even larger ice field to be formed. Of course, like other ice abilities, Hail Storm can cause enemies to become chilled and even fro<br><br> <br>The status effects that it works on are necrofire, burning, diseased, decayed, poisoned, bleeding, suffocation, and acid. It's obvious that this skill is a wonderful healing ability that players should grab whenever it becomes availa<br> <br>The atrophy status effect makes the enemy rely on magical ability because it takes away their ability to use their weapon and any physical attack abilities. Atrophy is set for two turns. This skill is another that can be bought from Papa Thrash in Driftw<br><br> <br>Pyromancies are a powerful form of magic in Divinity: Original Sin 2 . They have the capability to ignite oil and poison surfaces while also catching enemies ablaze. Many of these skills can cause great harm to allies, but one of the most harmful is Supern<br><br> <br>This ability also deals damage based on the player's intelligence and Geomancer skill level. The downside to Dust Blast is that players will need to allocate points into the Huntsman skill tree to unlock it, but that is a small price to <br><br> <br>Going back to the Geomancer skill tree, Impalement is terrible for allies for multiple reasons. First, it damages everyone caught in its area of effect, dealing damage to each of them. Second, it sets crippled on everyone hit by it who isn't protected by their physical ar<br> <br>Here is another skill that is useful to have on all builds involving Geomancy. Many of the Geomancer skills will cause oil to spill out onto the battlefield. Rather than letting it sit there or catching it on fire, players can use the Oily Carapace skill to consume the oil and use it as physical ar<br><br> <br>The Scoundrel tree is filled with deadly abilities that can bring enemies to their knees. The most important part of using this tree is to focus on getting backstabs and moving far across the battlefi<br><br> <br>Like Global Cooling, the Contamination skill has a wide range of effect that only gets bigger when talents like Far Out Man get involved. This skill shoots poison out of the player that will hurt enemies and heal undead all<br> <br>While it’s perfectly possible for players to pursue the game without making a lot of enemies, the game will inevitably force players to make tough decisions throughout the game. Remember, Original Sin 2 talks about the quest for Divinity, and the quest towards godhood will force the player’s main character to become enemies with the rest of their all<br><br> <br>Cloak and Dagger is another skill that can be retrieved pretty early in the [https://www.strategycritique.xyz/ SLG Game Story Guide]. To get this skill, players will need to wait until they reach level four. After reaching level four, players will be able to buy this skill from Hilde in Fort Joy. The Cloak and Dagger skill allows the player to teleport a far distance. The most important part about this skill is that it doesn't break a player's stealth or invisibility. This skill is great to use when sneaking around enemies or trying to break into areas outside of bat<br> | ||