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<br>While waiting for the release of **The Legend of Zelda: Tears of the Kingdom ** , some Zelda fans may find that the story presented so far in Breath of the Wild is not as fresh as it could be; something that is only natural when considering that the award-winning game is now five years old. What's more, the tale of the latest era in Hyrule’s history is already remarkably long, spanning a hundred years and many hours of in-game adventuring. As such, with TOTK just over a month away, now is the perfect time to recap the events of BO<br><br>Our heroes spent so long saving Hyrule only to plunge it into turmoil a second time, and their relationship will soon be tested through tough decisions and sacrifices we are yet to see unfold. Heavy is the head that wears the crown, and the limbs forced to adopt ancient powers to overcome unknown evil. The hopeful melancholy this land boasted in previous years has been torn away, replaced by an intense apocalyptic veneer that it will likely be our duty to wipe away. Zelda is a damsel in distress no more, and Link is no longer an untouchable hero who can hold the entire world on his shoulders. Tears of the Kingdom must confront these changing circumstances, and judging from everything we’ve seen, it likely will.<br><br> <br>Of course, there are many more side quests to complete and colorful characters to encounter in Hyrule. However, this synopsis nevertheless covers the broad strokes of Link’s journey in Breath of the Wild , from the tragedies of the past to the triumphs of the present. With this in mind, fans of the game __ should be well-prepared for the release of **Tears of the Kingdom ** , which will soon continue the story of Link and Zelda in the wake of Calamity Ganon’s def<br><br>Zelda also wields a new slate this time around, that is far more reminiscent of the Switch than the Wii U, hinting that she either found a second for her own use, or Link no longer requires it thanks to the magical arm business he has going down. Yes, I am begging for Zelda to be playable , and all the pieces falling neatly into place like this doesn’t help matters.<br><br>The threat of extreme cold and heat seems to be making a return in Tears of the Kingdom - there's a scene in the trailer that shows dressed-down Link shivering in a freezing landscape - so likely wearable items will continue to play an important strategic role in gameplay.<br><br> <br>Like the Crab Arrows and Pumpkin Arrows, using Fuse to make Bee Honey Arrows in TOTK could be another way to add utility to combat for Link. A Bee Honey Arrow could stick an enemy in place, effectively stunning them. It could also be useful if Link could use a Bee Honey Arrow to spread honey on the ground at a distance that could act as a trap to stick an en<br><br> <br>Much like Hyrule Bass, Fortified Pumpkins in Breath of the Wild are mostly used for cooking. Since they're one of the foods favored by the Sheikah, Link can easily purchase them in Kakariko Village at a shop next to the pumpkin patch. However, Tears of the Kingdom could turn pumpkins into a weapon rather than having them be primarily used for cook<br><br> <br>When fighting enemies with a lot of health, a way to deal damage over time can be helpful. Using the new TOTK Fuse ability to combine a Crab with an arrow could create a Crab Arrow that has the Crab bite enemies to deal a small amount of damage over time. This can also prove useful against bosses with mechanics that require Link to move in order to avoid damage, as the Crab Arrow can keep dealing some amount of damage to the boss while Link is unable to properly att<br><br>There's a downside to all these new Sheikah Slate abilities in Tears of the Kingdom: bad guys can use them. In past Legend of Zelda games, you could beat certain predictable antagonists by using specific weapons and combos in repetitive patterns.<br><br>My key takeaway is the bravery [https://Zeldatearsofthekingdomfans.com/articles/memorial-day-gaming-wonders-nintendo-switch-discounts-shine.html amazon nintendo Game offers] has shown when it comes to expanding upon Breath of the Wild with a sequel that not only takes place in the same world, but questions its history and the characters within it we’ve already come to know and love. No longer confined by tragic flashbacks and environmental storytelling, Link and Zelda now occupy the present day and will make choices lined with immense and immediate consequences. We are set to learn so much about them and likely come to view them as different people by the time it’s all over. Not just in this game, but how these two iconic characters have been portrayed throughout history.<br><br> <br>Recovered memories also reveal details surrounding the various champions. Mipha is revealed to have had an unrequited crush on Link. On the other hand, Revali was aloof and arrogant, seeing himself as far better suited for the role of Hero. Daruk was loud, boisterous, and a true friend to the young hero, while Urbosa was a strong chief and a mother figure for Zelda. But regardless of these different personalities, however, the four Champions ultimately came together in defense of Hyrule. Even if they ultimately failed, it is clear that they were all heroes in their own ri<br>
<br>The hookshot is far from the only classic Zelda item that Breath of the Wild removed in aid of both its shift away from the Zelda series' traditional sequential system of gaining key items and the new exploration mechanics, but it's perhaps the most beloved. Whilst the idea that they stay committed to denying the player a hookshot doesn't seem major, it would likely mean traversal in general isn't getting refreshed and that would be a bigger disappointm<br><br> <br>Another common motif in the Zelda tattoo community is Link’s wolf form from Twilight Princess . This isn’t so surprising, given that wolf tattoos are popular in general. The flowing mane of Link’s wolf form is also perfectly suited to showing off beautiful line work by the tattoo artist, and the darker palette of Twilight Princess itself justifies a black-and-white tat<br><br> <br>With so many fascinating details and newly revealed additions present in this most recent footage, it's easy to miss some of the exciting new elements that the trailer reveals. Here are a few things that might have slipped under your radar in this latest look at Tears of the King<br><br> <br>Long-time fans of **The Legend of Zelda ** happily show off their love for the series with some of the best-looking tattoos. Zelda ’s artwork has always suited the types of stylized designs that look great in tattoo format, making it one of the best games to translate into this form of artwork. Even better, each game has its own unique aesthetic and motifs, giving fans a way to celebrate their favorite entry in the series proudly.There seems to be a strong divide between the type of Zelda tattoo fans want. Some fans have a punk edge and lean towards darker games such as Majora’s Mask and Twilight Princess . Others enjoy the more wholesome aspects of Zelda , and so prefer the bright colors and symbols of Ocarina of Time and The Wind Waker . The tattoos shown cover the full spectrum of Zelda fans’ tastes. Related: Legend Of Zelda: Every Princess Zelda Design, Ra<br><br>Part of me wants to believe that it’s a past iteration of Link or a version of [https://zeldatearsofthekingdomfans.com/articles/echoes-of-wisdom-shifts-zelda-s-villain-legacy-beyond-ganon.html Ganon legacy] from before darkness corrupted him. Zelda is also seen with shorter hair and wielding the Sheikah Slate in new character art, convincing me further that she is not only saved by Link’s new power, but comes to play a far more prominent role in the full adventure. Whatever evil they face, she is convinced it can’t be stopped, but is now far more than a passive bystander holding off evil as her companion does all the work. Both characters are given more agency here, which should allow Tears of the Kingdom to breach narrative boundaries this series has never toyed with before.<br><br> <br>This is another combination with high potential for utility, but with the drawback of doing little to no damage. Mighty Bananas are notoriously loved by the Yiga Clan in BOTW , and they're easy to obtain since they can be purchased from Emri in Kara Kara Bazaar. Taking a feature from Mario Kart , Mighty Banana Arrows could be used to make enemies slip, stunning them for a short period of time, and possibly doing a minimal amount of damage, if <br><br> <br>There is a storm raging in many of the shots shown in the trailer, but a particular portion of this raging storm is worth taking note of: a large cyclone hovering above Hyrule in the clouds. It doesn't appear to reach the land but is nonetheless seen in multiple different sh<br><br>An ancient evil has once again descended upon Hyrule, awakening a forgotten civilization in the sky and imbuing the land’s creatures with newfound power and aggression that will likely tear everything asunder. The stakes are high, with Hyrule Castle crumbling away into dust as red streaks of energy bubble and burst into the landscape. I’m not even sure if Ganon is the one talking in the trailer’s opening seconds, convinced Nintendo is throwing out a red herring as the previous calamity prepares to play a far more pivotal role in the upcoming story.<br><br>At first glance, the land of Hyrule looks near-identical to Breath of the Wild's post-apocalyptic, Guardian-infested map. In the official trailer, you'll notice Link riding around on horseback in the tell-tale green fields of Hyrule's central region.<br><br> <br>What's interesting is that the mechanism seems to manipulate an entire portion of one of the floating islands that Link is exploring. This suggests that there will be parts of these islands that you can alter to explore further, potentially even changing the layout of the realm hovering over Hyr<br><br>Is Hyrule getting European medieval-style dragons now? If so, does this mean that Link can get snatched into the sky at any time? Are beloved horse companions subject to this overhead threat too? Guess only time will tell.<br><br> <br>Whilst weapons breaking too easily might have been a more popular topic of criticism, it's clear that it's part of a purposeful effort to get the player to be smart and resourceful. In contrast, the near-impossibility of climbing surfaces in the rain means there really isn't anything the player can do but resign themselves to frustration in those sections. That makes it a no-brainer to adjust for some fans if TOTK is to be a less annoying experie<br>
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