26
回編集
FerminPfaff5 (トーク | 投稿記録) 細 |
CarleyHasan378 (トーク | 投稿記録) 細 |
||
| 1行目: | 1行目: | ||
<br>With this update, the same types of combatants may fight differently depending on their Fused weapon of choice. A recurring theme in the Tears of the Kingdom trailer seems to be that players should expect a heightened need for creative problem-solving. That seems particularly true for in-game combat.<br><br> <br>Bombs have appeared in almost every game, making them nearly as iconic as Link's green tunic in Zelda . They are often used to break open secret walls in order to find hidden items or solve puzzles in addition to dealing damage to enemies. Like most of the iconic weapons on this list, Bombs are able to supplement the Master Sword and help Link in situations that can't always be solved through the use of a sw<br><br> <br>Another classic Zelda tool missing from Breath of the Wild , the Fishing Rod, would give much easier access to another category of Hyrule’s wildlife in Tears of the Kingdom . In BOTW , catching fish, much like other creatures, is achieved with careful timing. That being said, though, bombs are a viable option for expediting the process. Nevertheless, including the Fishing Rod in Breath of the Wild ’s sequel would doubtlessly make catching fish a much more relaxing and enjoyable experience. Notably, it opens the possibility for a minigame that could be playable at any major body of water in the game wo<br><br>This power materialises in an ancient gauntlet that binds itself to Link’s arm, used to phase through environments and move mysterious objects long sat dormant in the sky. Whatever he touches, it burns his arm to a crisp until one final wish from Zelda brings it back from the brink with magic I imagine will have lasting consequences. Is Ganon now bound to Link, or another character entirely being kept ever so close to the game’s chest?<br><br>Our heroes spent so long saving Hyrule only to plunge it into turmoil a second time, and their relationship will soon be tested through tough decisions and sacrifices we are yet to see unfold. Heavy is the head that wears the crown, and the limbs forced to adopt ancient powers to overcome unknown evil. The hopeful melancholy this land boasted in previous years has been torn away, replaced by an intense apocalyptic veneer that it will likely be our duty to wipe away. Zelda is a damsel in distress no more, and Link is no longer an untouchable hero who can hold the entire world on his shoulders. Tears of the Kingdom must confront these changing circumstances, and judging from everything we’ve seen, it likely will.<br><br> <br>The ability can also be used on shields and arrows, with the demonstration showing off a mushroom-fused shield, creating an obscuring cloud of smoke when hit, as well as two types of arrows: [https://Zeldatearsofthekingdomfans.com/articles/zelda-switch-2-upgrades-cloud-save-shock-new-hyrule-adventures.html Nintendo Switch 2 Upgrades] those fused with White Chuchu Jelly, creating a freezing cloud when fired, and Keese Eyeball-fused homing arrows that track down enemies. Unlike when Link was shown fusing melee weapons however, using Fuse for arrows seemed to pull materials directly from the player's inventory, with a small menu of selectable options popping up - although it seems likely that the ability could be used either way for weapons, shields, and arr<br><br> <br>Breath of the Wild begins with an amnesiac Link awakening to the sound of a feminine voice, rousing him from a strange pod-like device. Directed by the voice to claim the Shiekah Slate resting on a nearby pedestal, he emerges from an underground chamber to find himself on a plateau overlooking a beautiful but desolate Hyrule. He soon encounters a strange old man who offers to trade his paraglider for the spirit orbs held within four nearby Sheikah Shrines, which also unlock various features of the Sheikah Slate. Link completes the shrine’s tests, only for the old man to disappear while inviting him to the nearby ruined Temple of T<br><br>The threat of extreme cold and heat seems to be making a return in Tears of the Kingdom - there's a scene in the trailer that shows dressed-down Link shivering in a freezing landscape - so likely wearable items will continue to play an important strategic role in gameplay.<br><br>Now, the recent release of an official Tears of the Kingdom gameplay teaser shows exactly how Link will face the challenges Ganon throws him this time around. Although nobody will know for sure how things play out in Hyrule until it releases, there are a couple of enticing details the trailer hints at.<br><br> <br>Recall, perhaps one of the more straightforward abilities, seems to function similarly to BOTW 's Stasis - but, instead of freezing objects, it sends them back through time, which might lend credence to certain Tears of the Kingdom time travel theories . In the showcase, the ability is used to ride a rock that fell from the sky back up to access a sky island, meaning that it has interesting applications for exploration - although it's currently unknown if it can be used as freely as Stasis. For the time being, the ability seems like a way to get to sky islands in the early game, although which islands it can allow access to seems somewhat limi<br> | |||
回編集