「Zelda: Tears Of The Kingdom - Every Confirmed Returning BOTW Character」の版間の差分

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Once his preparations are complete, Link storms the inner sanctum of Hyrule Castle. As he does so, Zelda’s strength finally fails her, allowing Calamity Ganon to break free as a twisted combination of corrupted Sheikah technology and Breath of the Wild ’s sludge-like Malice , a substance that seems to be pure hatred in corrosive, physical form. The Divine Beasts fire their enormous energy weapons, severely weakening Ganon and helping Link defeat him. However, Ganon quickly reforms as the boar-like Dark Beast Ganon, and a still-incorporeal Zelda warns Link that Ganon has abandoned any hope of reincarnation in order to focus all of his stren<br><br> <br>Additionally, in further contrast to the Calamity Ganon of BOTW , which was an evil threat with little to no personality behind it, TOTK 's trailers indicate that Ganondorf will be much more of a character than a generic evil to be defeated - in no small part due being fully voiced for the first time in the Zelda series. Much like the first game, Ganondorf is likely what sets the plot of TOTK in motion, with his revival setting the stage for the rest of the game to take place - and, like Calamity Ganon, Ganondorf is likely to be Tears of the Kingdom 's final boss (although hopefully less disappointi<br><br>The final moments of the new trailer has Zelda asking an unknown entity to lend Link their power, followed immediately by a shot of the Hero of Time reaching out for the Princess as the ground beneath her gives way and she falls into oblivion. This particular sequence likely takes place in the opening hours beneath the ruins of Hyrule Castle, with Link and Zelda seeking out the remains of Calamity Ganon following his defeat. Nintendo has not been shy about showing his decaying corpse, radiating mythical dark energy as its hollow eye sockets lock onto whatever poor soul it encounters. And yet his role remains a mystery.<br><br>Zelda also wields a new slate this time around, that is far more reminiscent of the Switch than the Wii U, hinting that she either found a second for her own use, or Link no longer requires it thanks to the magical arm business he has going down. Yes, I am begging for Zelda to be playable , and all the pieces falling neatly into place like this doesn’t help matters.<br> <br>Breath of the Wild offers many hours of story content alone, with side quests and pure exploration leading many players to easily spend countless hours exploring Hyrule. As a result, BOTW is not the easiest game to quickly replay should players want to refresh their memory ahead of Tears of the Kingdom ; and the required commitment of both time and effort can be discouraging. Fortunately, the actual narrative of Breath of the Wild is relatively straightforward and lends itself well to a written plot synopsis for those who want an easily-digested summary of the g<br><br>There's a downside to all these new Sheikah Slate abilities in Tears of the Kingdom: bad guys can use them. In past Legend of Zelda games, you could beat certain predictable antagonists by using specific weapons and combos in repetitive patterns.<br><br>An ancient evil has once again descended upon Hyrule, awakening a forgotten civilization in the sky and imbuing the land’s creatures with newfound power and aggression that will likely tear everything asunder. The stakes are high, with Hyrule Castle crumbling away into dust as red streaks of energy bubble and burst into the landscape. I’m not even sure if Ganon is the one talking in the trailer’s opening seconds, convinced Nintendo is throwing out a red herring as the previous calamity prepares to play a far more pivotal role in the upcoming story.<br><br> <br>Sable , released in 2021, follows its titular character as she undergoes a rite of passage: a treacherous, but relaxing and beautiful journey known as the Gliding. Much like BOTW and TOTK , Sable makes use of a variety of traversal mechanics: cliff climbing, dune surfing, and hovercraft riding. Players will have to guide Sable through barren desert and crumbling ruins, solving puzzles and using abilities creatively to cross its open world. Friendly NPCs color in the richly detailed world, and often grant side quests. Fishing and bug catching offer amusing diversions from the main story - and will prove irresistible to completioni<br><br> <br>Breath of the Wild 's unrestricted open-world gameplay, which puts an emphasis on exploration, traversal, and puzzle solving, has made it one of the most influential games in recent memory. Even months before its release, the sequel has dazzled players with previews of new abilities for Link in TOTK , including a mechanic that fuses together parts in order to create vehicles. _The Legend of Zelda: [https://zeldatearsofthekingdomfans.com/articles/zelda-switch-2-upgrades-cloud-save-shock-new-hyrule-adventures.html Tears Of The Kingdom Upgrade] of the Kingdom _ promises to raise the bar on player freedom and creative problem-solving in open world games, and could very well give rise to its own crop of similar ga<br><br> <br>Despite having been teased by Nintendo several times, the story of Tears of the Kingdom has remained mostly a mystery, with most of the game's short teasers, trailers, and gameplay showcases keeping many aspects of TOTK tightly under wraps. Whereas new powers, enemy types, and the game's floating sky islands have all been known features for a while, past trailers have provided only slight hints at the game's plot. With the release fast approaching, however, the final pre-release trailer for Tears of the Kingdom has at long last revealed more, including several popular characters returning from Breath of the Wi<br>
Breath of the Wild 's Divine Beasts and  [https://zeldatearsofthekingdomfans.com/articles/breath-of-the-wild-vs-tears-of-the-kingdom-my-personal-journey-through-hyrule.html Zeldatearsofthekingdomfans.Com] its shrines provided an interesting alternative, but there's something fundamentally satisfying about beating large self-contained dungeons that each have their own unique themes and challenges. Whilst Nintendo has proved time and time again that they thrive when given the freedom to experiment and make big changes, traditional Zelda dungeons have a unique appeal that means anything else will automatically disappoint s<br><br> <br>Given Tears of the Kingdom started life as a planned DLC for Breath of the Wild (via Polygon ) before it became a full sequel, it's hard to imagine it will change a lot about the core mechanics and even the main map from the original game. Redditor jack33jack worries that " the real magic of BOTW was exploring a large new place and discovering mechanics " and the sequel simply won't be able to deliver that same thr<br><br> <br>As the sequel to one of the most clever and innovative games the series has produced, Tears of the Kingdom faces massive expectations from fans. That's why one Redditor is most anxious that " people will be disappointed " by it simply because it isn't a " revolutionary, genre-defining game like botw wa<br><br> <br>Part of what could make or break Tears of the Kingdom as a satisfying sequel is whether it addresses the biggest complaints about BOTW and that includes more than just annoying gameplay mechanics. Breath of the Wild 's princess is the best version of Zelda the games have produced and fans like Redditor Multi-tunes would not be happy if she's "almost completely absent from the game until the end agai<br><br> <br>There tends to be pressure for sequels to always be bigger as well as better than their predecessors, but Nintendo might be smart to focus on the latter point with Tears of the Kingdom . Including side content, Breath of the Wild is already a very long single-player game and Redditor TawnLR is concerned the sequel might inevitably be " too long " and " become boring after 40 hours or s<br><br> <br>Another item in Breath of the Wild that should become a proper tool is the Torch. Used to light Link’s way and set fires, it is even weaker as a weapon than the Woodcutter’s Axe. In practical terms, it is simply a utility item, and one with limited durability at that. Changing this would not only free up an inventory space, but also ensure that Link never needs to go searching for a light source with a proper tool on hand in the BOTW sequel . Of course, it is possible that the Torch could still run on a limited resource; perhaps it could use oil, similar to Twilight Princess ’ Lant<br><br> <br>To no surprise, Link returns as the protagonist and main playable character of Tears of the Kingdom , and while his combat and exploration mechanics remain similar to BOTW , TOTK also gives Link plenty of new abilities , seemingly courtesy of his new mechanical arm. Expanding on Link's climbing and gliding, Tears of the Kingdom will give him the ability to fuse objects together to craft new weapons, arrows, shields, and even entire vehicles for traversing through water or air, perfectly suiting the game's floating sky islands and greatly expanding the options for both exploration and combat. Moreover, unlike in BOTW , Link seems to get to keep his memories this time aro<br><br> <br>Interestingly, however, despite indications that Zelda might be reprising her perennial role as a damsel in distress, the final trailer for Tears of the Kingdom seems to suggest otherwise, despite her separation from Link in what appears to be an early part of the game. Cutscenes, presumably from later in TOTK , separately show Zelda interacting with a currently unknown character, holding the Master Sword, and awaiting Link at an unknown location, suggesting that she has a larger role to play in the game's story than in B<br><br> <br>Though there hasn't been any explicit indication that Zelda: TOTK will re-introduce any of the elements that have defined the Zelda series over the years which Breath of the Wild omitted, some fans are expecting it to do just that. In fact, Redditor Nova604 admits that they're " afraid they won't give us the hookshot" in Tears of the Kingd<br><br> <br>There are several tools that The Legend of Zelda: Tears of the Kingdom ** could include that Breath of the Wild ** did not fully provide the player with. Link collects a wide variety of tools throughout the Zelda franchise, used for everything from transportation to manipulating his environment. But although BOTW featured a wide variety of weapons, some of which had secondary uses, it was curiously lacking in more permanent to<br><br> <br>Like the Master Sword, a bow and arrows show up frequently in Zelda games, and often with different types of arrows that can be earned or found. The typical magic arrow types: fire, ice, and light, all have their own uses, making the bow a more versatile weapon, and it's even occasionally necessary for solving puzzles. How strong different arrows are can vary in Zelda games, especially with Light Arrows' magic powers . But given the possibility that Zelda is indisposed during at least a portion of TOTK , the Light Arrows could be an iconic addition as well as useful for Link as he fights against evil forces without the help of Zelda's divine powers, which were crucial against Calamity Ga<br>
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