「Zelda: Tears Of The Kingdom - Every Confirmed Returning BOTW Character」の版間の差分

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<br>Throughout the Legend of Zelda series, the princess has often been disappointingly reduced to a damsel-in-distress role, but her Breath of the Wild characterization made her far more human and likable as a character. Now would be the perfect time for her to have more agency which is why there have been countless calls for her to be a playable character in the sequel. For Tears of the Kingdom to ignore fans and give her the same clichéd role again would be more than disappoint<br><br> <br>We'd love to see this large weapon combined with the smaller Gerudo Scimitar – or its powered-up version, the Scimitar of the Seven. Hopefully, some fusions blend the shape and abilities of the two weapons, as we'd love to see a beefy sword like the Edge of Duality wielded with the swiftness and skill of the Gerudo Scimi<br><br> <br>With so many fascinating details and newly revealed additions present in this most recent footage, it's easy to miss some of the exciting new elements that the trailer reveals. Here are a few things that might have slipped under your radar in this latest look at Tears of the King<br><br> <br>The next Tears of the Kingdom ability shown, Fuse, allows players to combine their weapons with objects and materials. From the footage, Link is shown fusing a rock onto the end of a basic stick to create a makeshift hammer, and a pitchfork with a long stick to create a comically over-sized spear. Importantly for BOTW's controversial weapon durability , fusing the weapons seemingly resets their durability and, at least in the case of the stick/rock fusion, greatly extends it, while also increasing the weapon's damage. Fusing weapons with materials, objects, or even other weapons can seemingly lead to specialized equipment, like the greatly extended range of the combined pitchf<br><br> <br>Given Tears of the Kingdom started life as a planned DLC for Breath of the Wild (via Polygon ) before it became a full sequel, it's hard to imagine it will change a lot about the core mechanics and even the main map from the original game. Redditor jack33jack worries that " the real magic of BOTW was exploring a large new place and discovering mechanics " and the sequel simply won't be able to deliver that same thr<br><br> <br>Aside from using the ability for exploration, however, Recall can also be spotted being used in a previous trailer for Tears of the Kingdom . In it, Link uses the ability on a large metal spiked ball rolling down a hill at him, sending the object back up its path and crashing it through several enemies. Like Stasis from BOTW , the specific use cases of Recall seem somewhat niche in combat situations, with the ability seemingly being most useful for turning the tables on preset traps, but creative players may yet be able to find creative uses for it upon the full game's rele<br><br> <br>During one of the more ominous shots in the trailer, the game's villain - presumably the threatening voice of Gannondorf - can be heard commanding his minions to raze [https://zeldatearsofthekingdomfans.com/articles/hyrule-warriors-evolution-from-timeless-crossovers-to-focused-prequels.html Hyrule Warriors Age of Imprisonment] and destroy the kingdom. We see various enemies manifested through bursts of malice, but one in particular certainly stands <br><br> <br>Part of what could make or break Tears of the Kingdom as a satisfying sequel is whether it addresses the biggest complaints about BOTW and that includes more than just annoying gameplay mechanics. Breath of the Wild 's princess is the best version of Zelda the games have produced and fans like Redditor Multi-tunes would not be happy if she's "almost completely absent from the game until the end agai<br><br> <br>After defeating one of the skeletal Stalizalfos, you'll be able to pick up and use one of their arms as a weapon. Aside from the simple joy of smacking foes with their own fists, you can also toss the Lizalfos arm, with the bone functioning as a boomerang that's much like their signature weap<br><br> <br>Whilst weapons breaking too easily might have been a more popular topic of criticism, it's clear that it's part of a purposeful effort to get the player to be smart and resourceful. In contrast, the near-impossibility of climbing surfaces in the rain means there really isn't anything the player can do but resign themselves to frustration in those sections. That makes it a no-brainer to adjust for some fans if TOTK is to be a less annoying experie<br><br> <br>Despite the defeat of Calamity Ganon in Breath of the Wild , the latest trailer for Tears of the Kingdom finally confirms that its mysterious villain is in fact Ganondorf. Contrasting the explicitly monstrous and (for most of the game) mostly formless Calamity Ganon of BOTW , TOTK 's Ganondorf takes the form of a more humanoid Gerudo, mirroring the villains past appearances in previous Zelda games like Ocarina of Time . Interestingly, promotional art for the game shows TOTK 's Ganondorf as taking somewhat of a departure from past Gerudo designs, with an exposed chest, ponytail, and a large kat<br><br> <br>Interestingly, a close inspection of the brief footage of them shows that each contraption is stuck together by an unknown green substance. This mystery glue is just one of many similar elements that we see in the trai<br>
A new version of the great flood would be sure to become a famous moment in the series. Such a dramatic change in Hyrule is rare to see in The Legend of Zelda , especially over the course of a single game. If TOTK is part of a new Zelda timeline , then seeing Hyrule go through such a transformative event would be a good way to establish the game's importance in said timel<br><br> <br>Recall, perhaps one of the more straightforward abilities, seems to function similarly to BOTW 's Stasis - but, instead of freezing objects, it sends them back through time, which might lend credence to certain Tears of the Kingdom time travel theories . In the showcase, the ability is used to ride a rock that fell from the sky back up to access a sky island, meaning that it has interesting applications for exploration - although it's currently unknown if it can be used as freely as Stasis. For the time being, the ability seems like a way to get to sky islands in the early game, although which islands it can allow access to seems somewhat limi<br><br> <br>The Legend of Zelda: Tears of the Kingdom _ is the highly anticipated sequel to _Breath of the Wild , and as such is bringing new features to its predecessor's open-world gameplay, including an ability that will let players combine their arrows with a variety of items. Breath of the Wild introduced elements that allowed for plenty of customization, letting players be creative in the way they approached the game. Now, it looks like Tears of the Kingdom is taking the free-form aspect even furt<br><br> <br>Tears of the Kingdom flooding Hyrule and leading to The Wind Waker would be an interesting twist, but that's not the only direction that it could go. In fact, there is already at least one contradiction between the two games. Not only did the King of Hyrule have different names in both Breath of the Wild and The Wind Waker , but BOTW 's king was already dead long before that game, much less TOTK , while Wind Waker 's king was there at Hyrule's end. The Kings of The Legend of [https://zeldatearsofthekingdomfans.com/ Zelda Tears of the Kingdom shrines] 's Hyrule are not the only difference, but they are one of the most promin<br><br> <br>Ore Deposits across BOTW ’s Hyrule allow the player to gather everything from Rock Salt to Gemstones. However, mining these deposits comes with a cost. Breaking the rocks generally means sacrificing some of a weapon’s durability, which in BOTW is of course a precious resource itself. On the other hand, it is also possible to break open Deposits with bombs, but this often leads to the contents being flung far wildly. In a worst-case scenario, this can even lead to some items being lost, especially if mining along cliffs. A pickaxe or similar item, perhaps an unbreakable version of BOTW ’s Iron Sledgehammer, would solve both of these issues with min<br><br> <br>This is another combination with high potential for utility, but with the drawback of doing little to no damage. Mighty Bananas are notoriously loved by the Yiga Clan in BOTW , and they're easy to obtain since they can be purchased from Emri in Kara Kara Bazaar. Taking a feature from Mario Kart , Mighty Banana Arrows could be used to make enemies slip, stunning them for a short period of time, and possibly doing a minimal amount of damage, if <br><br> <br>Breath of the Wild not only introduced an open world map, it also gave players the chance to be creative in the way they approached the game. Now, Tears of the Kingdom is showing that players will be able to get even more creative with Link's new abilities, one of which lets him combine any two items for a staggering number of possible combinations. While combinations with arrows already have a lot of potential, this is only the beginning of what Fuse could do in _The Legend of Zelda: Tears of the Kingdom<br><br> <br>Another common motif in the Zelda tattoo community is Link’s wolf form from Twilight Princess . This isn’t so surprising, given that wolf tattoos are popular in general. The flowing mane of Link’s wolf form is also perfectly suited to showing off beautiful line work by the tattoo artist, and the darker palette of Twilight Princess itself justifies a black-and-white tat<br><br> <br>Tears of the Kingdom could end up reenacting Wind Waker 's, but with a different result than the timeline that led to that game's events. There have been so many incarnations of Link and Hyrule in The Legend of Zelda that almost every game could take place in its own dimension, all tied together with the vital elements of the series. Tears of the Kingdom 's flood may not be as world-changing as Wind Waker 's was, and perhaps the land could still be habitable by the game's <br><br> <br>If Tears of the Kingdom has ships sailing around, then it's not out of the realm of possibility to think that Hyrule could be flooded during the events of TOTK . There are already floating islands, and it's possible that they could end up being an escape from the waters down below. Tears of the Kingdom may not be dark compared to other Zelda games, after all, but that doesn't mean that it won't see Hyrule experiencing another great turm<br>
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