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Whirlwind has a decent area of effect for a melee skill and deals 100% weapon damage to each enemy. Depending on how a player's build is set up, the damage caused by this skill can be a great way to start a bat<br><br> <br>The E ternal Stormblade is hidden in the Murky Cave in Act 3. It is protected by four guardians who must be defeated prior to obtaining the sword. For such a difficult fight it’s surprisingly not one of the strongest weapons in the [https://WWW.Strategycritique.xyz/ slg Game alliances]. Players will probably want something better by Ac<br><br> <br>Rain is great when it is mixed with ice skills. The results can be devastating to enemies who fall down and get knocked out. Players need to be careful when creating ice because allies can fall down as well. It can be a little tricky but worth it in the <br><br> <br>When players of Divinity: Original Sin 2 embark on their journey to help their Godwoken unlock their latent potential by talking to important NPCs across Rivellon, they will realize one of their targets - Meistr Siva - is held captive and about to be executed by Executor Ninyan. Kind players might want to stop her execution and save her, especially if they manage to talk Ninyan out of it. However, doing so will make players miss out on one of the more decent weapons in the game: Executor Ninyan’s A<br><br> <br>One of the greatest things about running the Scoundrel tree is that every attack skill can backstab. The Throwing Knife skill is one of the many skills capable of backstabbing an enemy despite it being able to be used from a distance. Scoundrel players tend to not run out of movement easily, but in the case that they do, this skill has a good distance and costs two action poi<br><br> <br>Possibly the best skill to use on a single enemy from the Scoundrel tree is Terrifying Cruelty. This skill can inflict two different status effects on the enemy hit by it, Terrified and Bleeding. Bleeding will cause damage over time for two turns and Terrified will cause the enemy to run away in fear. On top of that, this skill deals one hundred and ten percent damage to the enemy and can backstab. The only downside to this skill is that it costs three action points to use and has a four turn coold<br><br> <br>The Scoundrel tree is one of the most tempting to use in Divinity: Original Sin 2 . Scoundrels focus on hiding in the shadows. They sneak across the battlefield undetected and assault their enemies with lethal backstabs. Some players may have always been interested in what a Scoundrel can do and some players may be new to the g<br><br> <br>When playing as an Undead, the first thing players will notice is that healing potions no longer work. To substitute, Undead characters need to use poison to keep themselves alive. Unfortunately, poison isn't always at the ready on the battlefield. That is why Contamination works so well. It spreads out poison in a large area and heals all Undead while damaging the living . What makes the skill better is the effect it has on blood and water. It turns them into poison. The more blood on the field, the bet<br><br> <br>Hanal Lechet is a weapon that can be obtained in Act 2. While traveling along the Reaper’s Coast the player will come across an overturned carriage with a frightened Dwarf Woman who survived the incident. The weapon will be in one of the locked che<br><br> <br>Battering Ram has a large area that it can be used in without the need for range increasing talents like Far Out Man. This skill also leaves a nice ring of fire that slightly hurts enemies nearby. As a bonus, Battering Ram also only costs one action point which frees up an opportunity to use other abilit<br> <br>Whether or not it’s worth killing the dragon is debatable, but if the player needs something viable at this point in the game it is a good option. It has a number of perks and bonuses along with the ever-useful Chilled eff<br><br> <br>Rupture Tendons is a great skill for players to obtain as soon as they can. It is a great skill to use against boss enemies to take them down a peg. This skill is great for two reasons. One, it deals one hundred percent damage to the enemy and can backstab. Two, it causes the enemy to take damage whenever they decide to move. Setting up a situation where the enemy will have to move after using this skill will cause them to receive piercing damage with each step. Ruptured Tendons only lasts for two turns, but it is worth<br><br> <br>Say a player decides to branch into the Aerothurge tree and they already have some Necromancy. Vacuum Aura is a great skill to pick up so a player can get help with those pesky enemy skills. This skill deals air damage to enemies within an area and sets an aura on the player that causes silence and suffocat<br><br> <br>What is an Undead supposed to do besides spreading poison around? Well, use it to their advantage of course! Siphon Poison is an effective tool to take full advantage of the poison clouds that will be spread. This skill sucks up poison in an area and adds bonus damage to the player's weapon based on how much is sucked up. It is perfect for gaining extra damage from the spread of poison on the battlefield. Plus, Undead who decide to use poison will have a neverending supply to buff themselves w<br> | |||
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