「7 New Tools Tears Of The Kingdom Needs That Weren’t In BOTW」の版間の差分

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Possibly the most unexpected part of this trailer is the inclusion of various vehicles that Link can ride. Although the prior game's DLC saw the inclusion of a motorcycle for Link, that was technically a Divine Beast. These vehicles - including one that looks like a car, a hot air balloon, and a flying platform powered by propellors - seem to be pieced together from parts that are found throughout the wo<br><br> <br>As the sequel to Breath of the Wild , there are high expectations for Tears of the Kingdom to follow up on the sense of wonder that BOTW provided with its open-world map. The ambitious changes from the developers could make [https://zeldatearsofthekingdomfans.com/articles/zelda-switch-2-upgrades-cloud-save-shock-new-hyrule-adventures.html tears of the kingdom Upgrade] of the Kingdom better than BOTW , and there's some speculation that more classic elements will be returning to TOTK such as traditional Zelda dungeons. Yet even with the game __ expanding on the world created by BOTW , there are iconic weapons from other Zelda games that Tears of the Kingdom needs to incl<br> <br>On the subject of the floating islands, we've seen footage in past trailers for Tears of the Kingdom that shows Link reversing the trajectory of falling debris, presumably leading back up to these sky islands. Large portions of the islands have also been spotted around Hyrule, crash-landed into the surf<br><br> <br>Great Fairies in Zelda __ often give Link upgrades, but the lesser fairies shouldn't be overlooked considering their ability to restore Link's health back to full. Instead of a weapon to damage others, Fuse used on a Fairy and an Arrow could create a utility item for healing. A Fairy Arrow could be used to restore full health to the target it strikes, which could be a problem if a player accidentally uses it on an enemy. However, that drawback could be necessary given the potential power of an item that can heal somebody to full hea<br><br> <br>Tears of the Kingdom has already been shown to build upon the world created in BOTW in numerous ways. Although much of the main plot line is being kept under wraps, trailers for TOTK have shown new vehicles and weapons being used by Link to explore both the land of Hyrule and the sky above it. BOTW placed great emphasis on foraging for equipment, as well as utilizing a durability system. Consequently, there were few permanent additions to Link’s inventory. TOTK could change this by adding some useful tools which would never need replacing, thereby removing one of the main sources of frustration in BOTW ’s gamep<br><br> <br>The Windcleaver is an incredibly unique blade. Acquired by defeating one of the Yiga clan's more powerful members, this large sword is quite powerful, sending a slashing burst of wind toward foes with every swing. But could this unique secondary ability be improved u<br><br> <br>We'd love to see this large weapon combined with the smaller Gerudo Scimitar – or its powered-up version, the Scimitar of the Seven. Hopefully, some fusions blend the shape and abilities of the two weapons, as we'd love to see a beefy sword like the Edge of Duality wielded with the swiftness and skill of the Gerudo Scimi<br><br> <br>Ore Deposits across BOTW ’s Hyrule allow the player to gather everything from Rock Salt to Gemstones. However, mining these deposits comes with a cost. Breaking the rocks generally means sacrificing some of a weapon’s durability, which in BOTW is of course a precious resource itself. On the other hand, it is also possible to break open Deposits with bombs, but this often leads to the contents being flung far wildly. In a worst-case scenario, this can even lead to some items being lost, especially if mining along cliffs. A pickaxe or similar item, perhaps an unbreakable version of BOTW ’s Iron Sledgehammer, would solve both of these issues with min<br><br> <br>Diamonds in Breath of the Wild are used for Weapon Recovery and Armor Upgrades, but Fuse could give them a new set of uses through combining them with other items. Diamond Arrows could pierce through multiple enemies, even if the damage is reduced for each enemy hit. Another ability for Diamond Arrows could be breaking through rocks that would otherwise require a bomb to break, giving them utility outside of com<br><br> <br>Another item in Breath of the Wild that should become a proper tool is the Torch. Used to light Link’s way and set fires, it is even weaker as a weapon than the Woodcutter’s Axe. In practical terms, it is simply a utility item, and one with limited durability at that. Changing this would not only free up an inventory space, but also ensure that Link never needs to go searching for a light source with a proper tool on hand in the BOTW sequel . Of course, it is possible that the Torch could still run on a limited resource; perhaps it could use oil, similar to Twilight Princess ’ Lant<br><br> <br>While waiting for the release of **The Legend of Zelda: Tears of the Kingdom ** , some Zelda fans may find that the story presented so far in Breath of the Wild is not as fresh as it could be; something that is only natural when considering that the award-winning game is now five years old. What's more, the tale of the latest era in Hyrule’s history is already remarkably long, spanning a hundred years and many hours of in-game adventuring. As such, with TOTK just over a month away, now is the perfect time to recap the events of BO<br>
<br>The Legend of Zelda: Tears of the Kingdom , brings fans back to the previous game's beloved incarnation of Hyrule while introducing a suite of brand-new locations, enemies, and abilities. One of the new abilities in the game, Fuse, allows Link to combine multiple weapons to create new and unique armaments to use on the monsters and constructs found in Hyr<br><br> <br>The Woodcutter’s Axe is one of the weapons in BOTW which has a dedicated secondary purpose. As the name implies,  [https://zeldatearsofthekingdomfans.com/articles/donkey-kong-bananza-s-liberating-player-freedom.html destructible Environments] it deals extra damage against trees, making the axe an excellent choice of weapon for collecting wood as it can chop them down expeditiously. As an actual weapon, however, it is remarkably cumbersome to wield, and forces Link to attack with slow, sweeping blows. Should the item come back in Tears of the Kingdom , though, it would make more sense for the axe to become a proper tool. With little value as a weapon, a permanent inventory addition for resource collection fits the Woodcutter’s Axe much bet<br><br> <br>Admittedly, this one feels a bit like cheating. Still, the Master Sword is the iconic primary weapon of the Zelda series. It's already an absolute powerhouse of a weapon in Breath of the Wild, especially after being fully powered up, but Tears of the Kingdom's new systems open up a world of possibilit<br><br> <br>The vivid cobalt blues in this design are brilliant, tying the moon into the blue from Majora's Mask 's iconic clock tower . Bright oranges then act as highlights, picking out the moon’s eyes, its flaring nostrils, and the top of the clock face. The moon’s terrifying grin and perfect spherical shape also take advantage of their position on the shoulder to make the curves of the model’s arms stand <br><br> <br>Shield surfing is a fast and fun way to traverse Hyrule’s hills and mountains, but as with mining it comes with a price. Like weapons, shields also come with their own durability, and shield surfing in Breath of the Wild is an activity that will damage them. A dedicated Surf Board in Tears of the Kingdom would allow players to shred the slopes without fear of leaving themselves undefended in the event of a monster attack. It would also remove the possibility of a shield breaking mid-surf. If players ignore the warnings when durability runs low, this can even prove deadly for Link as he is thrown to the gro<br><br> <br>The tattoo has an overall S-shaped curve to it, guided by the stone headpiece and led down the body by the "arm" of hair down to the hand at the end, which Midna almost seems to pose on top of. This technique recalls Botticelli’s Birth of Venus, but captured with a much edgier, more mischievous model instead (by @electric.feels.studio on Instagr<br><br> <br>Link charging forward with sword outstretched works perfectly in this tattoo's Wind Waker design. The drawn-on artistic style, coupled with recognizable elements from the game make this tattoo stand out and its colors look sharp. The line work is expertly crafted to look as though this Link has just jumped straight out of the pages of a brightly colored Legend of Zelda official artbook. (by Ben Loredo on Instag<br><br> <br>The first Legend of Zelda game to feature sailing as a prominent mechanic was The Wind Waker , and the similarities between its story and the possibility of TOTK 's Hyrule being flooded are difficult to ignore. It's possible that the stories of the two games could be tied together as much as Tears of the Kingdom is with Breath of the Wild . While more information would be needed in order to confirm this, a clear line could be drawn connecting the two if a flood ends up being vital to the upcoming title's p<br><br> <br>While this enemy appears to be something new created for Tears of the Kingdom, the designs and patterns on the boxes that make up its body seem very similar to the Zonai architecture found throughout Hyrule. The Zonai are a mysterious and ancient race , and the implication that they may have some connection to these floating islands is interesting, to say the le<br><br> <br>What elevates this tattoo even higher are the small details. The heads of each of the four bosses in Majora’s Mask surround the clock face, echoing the tribal design of Skull Kid. These bosses seem to be emanating clouds of steam that rise up and envelop the moon. Lastly, the sketch of Tatl at the bottom implies that she is going to be added to the tattoo at a later date as a border to the entire image (by @chronicink on Twitt<br><br> <br>In one of the early shots of the trailer, we can see the Bridge of Hylia, the massive bridge that spans the entire length of Lake Hylia. Most of this is familiar territory to those who've played the previous game, but one creature stands out - an ominous, three-headed dragon standing at the end of the bri<br><br> <br>While there are no three-headed dragons present in Breath of the Wild, Link has faced off against similar creatures across The Legend of Zelda's history. Most notably, the first title in the series featured a boss named Gleeok, a similar three-headed dragon that is only defeated by the removal of its many heads. If that's the same creature, it would be making its 3D debut after being seen in various 2D titles , much like the Lynels of the previous g<br>
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