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<br> | <br>Call down a silvery beam of pale light that deals 2d10 Radiant damage to any creatures that enters it or starts its turn in the light. You can use an action to move the beam 18m. On a successful save, targets still take half damage.<br><br>Here's a list of all the Amulets that you can find in Baldur's Gate 3. Click on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and other helpful information.<br><br>Transform yourself or an ally into a cloud of mist to avoid attacks. The target becomes Resistant to all damage, gains Advantage on Constitution, Dexterity, and Strength Saving Throws, and becomes tiny in size.<br><br>Searing Smite: Your weapon flares with white-hot intensity. It deals an extra 1d6 Fire damage and marks the target with Searing Smite. A target with Searing Smite takes 1d6 Fire damage everyt turn, until it succeeds on a Constitution saving throw.<br><br>Generate a painfully intense ringing noise that deals 3d8 Thunder damage to all nearby creatures and objects. Affected creatures made of inorganic material such as stone have disadvantage on their saving throws. On a successful save, creatures still take half damage.<br><br>Interrupt a creature in the process of casting a spell, making it fail so it has no effect. The higher the level of the spell being cast, the harder it is to interrupt. You can always interrupt spells of 3rd level or lower.<br><br>Target yourself or an ally to become Hastened. The creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its Movement Speed is doubled, and can take one additional Action per turn.<br><br>Monks rely on DEX and WIS for the majority of their abilities, and Way of Shadow Monk builds are no different. Choose a background that either fits with these types of skills for further bonuses to your rolls, like the Criminal which grants proficiency to Stealth (used for Hide) and Deception.<br><br>It's a dangerous world out there in [https://www.Baldursgateguide.com/articles/unleashing-the-hexblade-your-ultimate-dark-pact-guide-for-baldur-s-gate-3.html baldur's gate 3 Hexblade] Gate 3. So make sure you're outfitted with the best armor. Below, we've compiled a list of all the Armour that you can find in Baldur's Gate 3. Click on the Armour Name/Icon in the table below to learn more about each individual item. Each post shows a tooltip with more information including Armour properties and other helpful information.<br><br>Lae'Zel : Best suited for the Battle Master subclass, Lae'Zel can almost singlehandedly handle your front line, drawing attention from enemies and able to withstand attacks better than some other classes.<br><br>Here's a list of all the Level 2 Spells in Baldur's Gate 3. Click on the Spell in the table below to learn more. Each post shows a tooltip with more information including Spell properties and other helpful information.<br><br>Absolute Bane: When the wearer hits a creature with a weapon attack, it receives a 1d4 penalty to Attack Rolls and Saving Throws. The same penalty applies to anyone using these gloves without bearing the Absolute's brand.<br><br>Shoot a green arrow that covers the target and the ground with acid. Deals 4d4 Acid damage immediately and 2d4 Acid damage at the end of the target's turn. If the spell misses, the target still takes half the initial damage.<br><br>Cause a metal weapon or armour to glow red-hot and force the creature touching it to let go or receive Disadvantage on Attack Rolls and Ability Checks. If the creature is only wearing metal armour, it always rcccivcs Disadvantage. If the creature is still touching the metal, you can use a bonus action on subsequent turns to deal another 2d8 Fire damage and force the creature to let go or receive Disadvantage.<br><br>Choosing the Fighter multiclass in Baldur's Gate 3 is a go-to for many looking to multiclass because, with two levels in Fighter, players unlock the Action Surge ability. With a bonus action, a character can use Action Surge to gain a second action that turn.<br><br>Monks already have the ability to attack several times in a single turn, but by losing out on the last two Ki point upgrades and a feat choice, Monks gain this extremely powerful Fighter-exclusive skill.<br><br>Project a phantasmal image so frightening it makes targets drop whatever they are holding and become Fearful. If the target ends their turn where they can't see you, they can make another Saving Throw to shake off their fear.<br><br>Choosing the Thief Rogue subclass as a Monk will bar the player from the Shadow Strike ability (Level 11 Shadow Monk) and the Purity of Body ability (Level 10 Monk). However, it unlocks the ability to Sneak Attack, which works perfectly in tandem with the Shadow Monk's playstyle.<br><br>For Way of Shadow Monks, stealth is the name of the game, and these two abilities give them more ways to get into position faster without being seen. Some other decent racial options for Monks include the Drow, for their proficiency in Stealth, or the Wood Elf, for their extra movement speed.<br><br>Summon a flaming sphere that deals 2d6 Fire damage to nearby enemies and objects. It also sheds bright light in a 6m radius, and dim light for an additional 6m. On a successful save, enemy creatures still take half damage.<br> | ||
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