「5 Games Like BOTW To Play While Waiting For Tears Of The Kingdom」の版間の差分

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<br>If any weapon could add to the particular abilities of the Windcleaver, it might be one of the game's most unexpected: a Korok Leaf. These normally passive weapons allow you to blow large gusts of wind in any direction, and we'd wager that combining this gust with the Windcleaver's punishing gust would create a larger and more damaging burst of air with every swing while also still allowing the weapon to be used for practical purpo<br><br> <br>Like Breath of the Wild and Tears of the Kingdom , while Tchia draws on games that came before it, it also has its own identity. The detailed world building, based on New Caledonia's folklore and culture, is complemented by cutscenes voiced in the traditional languages of the archipelago. In its most novel mechanic, Tchia allows players to inhabit and control a wide variety of things in the open world, including animals like birds, sharks, and dogs along with inanimate objects. Players can explore the inspired open world of Tchia on PC, PS4, and <br><br> <br>In Kakariko Village, an elderly incarnation of Impa provides Link with a blue Champion's Tunic and tells him he may be able to recover his memories by tracking down significant locations, hinted at by photographs stored on the Sheikah Slate (which once belonged to Zelda). Through these memories, it is revealed that Zelda struggled to awaken her powers and was initially resentful of Link for easily drawing the Master Sword and his obvious skills. However, the pair slowly grew closer, thanks in large part to Link protecting her from assassination attempts by the Yiga clan; a disaffected Sheikah who felt betrayed by the royal family and decided to follow Ganon inst<br><br> <br>Atop the Temple of Time, the old man reveals the truth; he is the ghost of King Rhoam, the former king of Hyrule. 100 years previously, the malevolent Calamity Ganon emerged from below Hyrule Castle. Seeing the signs of the Great Calamity’s coming, as described in a prophecy, large-scale excavations had revealed the existence of an army of mechanical Guardians created in ancient times , alongside four gigantic machines called Divine Beasts. Four champions were then selected from the various races of Hyrule to pilot them alongside the Kingdom’s princess and her knight in bat<br><br> <br>With the game's sky islands being such an important part of the experience, a persistent cyclone like this swirling in the clouds is definitely worth keeping an eye on. Who knows what kind of havoc it could wind up causing to both the floating islands above Hyrule and the land be<br><br> <br>To make up for the Giant Boomerang's slightly lacking attack strength, we'd combine this huge weapon with the Royal Guard's Claymore, another enormous fighting tool that's slightly more damage-heavy. This simple combo could grant your projectile weapon the power it needs to truly be utili<br><br> <br>Shield surfing is a fast and fun way to traverse Hyrule’s hills and mountains, but as with mining it comes with a price. Like weapons, shields also come with their own durability, and shield surfing in Breath of the Wild is an activity that will damage them. A dedicated Surf Board in Tears of the Kingdom would allow players to shred the slopes without fear of leaving themselves undefended in the event of a monster attack. It would also remove the possibility of a shield breaking mid-surf. If players ignore the warnings when durability runs low, this can even prove deadly for Link as he is thrown to the gro<br><br> <br>Immortals Fenyx Rising is based on stories and characters from Greek mythology. It follows Fenyx, a Delian squire who sets out to end the giant Typhon's reign of terror. Fenyx does this by rescuing a series of gods Typhon has rendered powerless, defeating their corrupted forms and returning them to their former glory. It's a story with a lighter tone than BOTW and TOTK , with snarkier characters and a more well-defined, anything-but-silent protagonist. Immortals Fenyx Rising is available on Switch, PC, Xbox, PS4, and <br><br> <br>Another classic [https://zeldatearsofthekingdomfans.com/articles/hyrule-warriors-age-of-imprisonment-revolutionizes-musou-combat-with-totk-powers.html Zelda Dynasty Warriors Crossover] tool missing from Breath of the Wild , the Fishing Rod, would give much easier access to another category of Hyrule’s wildlife in Tears of the Kingdom . In BOTW , catching fish, much like other creatures, is achieved with careful timing. That being said, though, bombs are a viable option for expediting the process. Nevertheless, including the Fishing Rod in Breath of the Wild ’s sequel would doubtlessly make catching fish a much more relaxing and enjoyable experience. Notably, it opens the possibility for a minigame that could be playable at any major body of water in the game wo<br><br> <br>While the Cobble Crusher (and its upgraded variation, the Boulder Breaker) are pretty solid for combat, its primary purpose is usually destroying boulders and other large objects. To make this handy weapon more viable for regular use, combine it with the Great Frostblade. This large, frigid sword should improve the Cobble Crusher's attack power while also embedding it with ice abilities, making it even more useful in the Death Mountain reg<br>
<br>Another item in Breath of the Wild that should become a proper tool is the Torch. Used to light Link’s way and set fires, it is even weaker as a weapon than the Woodcutter’s Axe. In practical terms, it is simply a utility item, and one with limited durability at that. Changing this would not only free up an inventory space, but also ensure that Link never needs to go searching for a light source with a proper tool on hand in the BOTW sequel . Of course, it is possible that the Torch could still run on a limited resource; perhaps it could use oil, similar to Twilight Princess ’ Lant<br><br> <br>Even when it received universal critical acclaim upon its release, the one drawback of Breath of the Wild that critics and fans alike complained about was that weapons are far too flimsy, and having to find new ones when they break is frustrating. There would be no shame for Nintendo in admitting weapon durability was an unwise experiment and scaling back the mechanic to remove this frustrat<br><br> <br>Sable boasts a unique, cel-shaded artstyle that's entirely unlike BOTW 's and TOTK 's, but is beautiful just the same. The ancient ruins and megafauna skeletons dotted around the map lend it an awe-inspiring sense of scale, tempered with a feeling of quiet melancholy. In conjunction with the mellow, ambient soundtrack composed by indie pop musician Japanese Breakfast, Sable creates an evocative, memorable experience on PC, Xbox, and <br><br> <br>As the sequel to Breath of the Wild , there are high expectations for Tears of the Kingdom to follow up on the sense of wonder that BOTW provided with its open-world map. The ambitious changes from the developers could make Tears of the Kingdom better than BOTW , and there's some speculation that more classic elements will be returning to TOTK such as traditional Zelda dungeons. Yet even with the game __ expanding on the world created by BOTW , there are iconic weapons from other [https://zeldatearsofthekingdomfans.com/articles/zelda-switch-2-upgrades-cloud-save-shock-new-hyrule-adventures.html Zelda Cloud Saves] games that Tears of the Kingdom needs to incl<br><br> <br>Sable , released in 2021, follows its titular character as she undergoes a rite of passage: a treacherous, but relaxing and beautiful journey known as the Gliding. Much like BOTW and TOTK , Sable makes use of a variety of traversal mechanics: cliff climbing, dune surfing, and hovercraft riding. Players will have to guide Sable through barren desert and crumbling ruins, solving puzzles and using abilities creatively to cross its open world. Friendly NPCs color in the richly detailed world, and often grant side quests. Fishing and bug catching offer amusing diversions from the main story - and will prove irresistible to completioni<br><br> <br>Another large, two-handed sword with a bit of power behind it, the Edge of Duality is as intimidating as it is beautiful. Its unique, Sheikah-based appearance clearly indicates that this blade is capable of some real destruction, although it may swing a bit slower than some of its smaller counterpa<br><br> <br>From its first reveal in 2019, Tears of the Kingdom has been the subject of much speculation, with its brief trailers and short snippets of gameplay giving small sneak peeks at some of TOTK 's new tools that weren't in BOTW . Perhaps even more so than the Zelda series' first foray into open-world gameplay, Tears of the Kingdom looks to be an impressively ambitious expansion on the world and mechanics of its predecessor - although much of the game's actual content has remained a mystery, even as it's periodically received new trailers. With a recent gameplay demonstration from series producer Eiji Aonuma, however, four of Link's new abilities have been revealed: Recall, Fuse, Ultrahand, and Ascend, each with seemingly myriad u<br><br> <br>Naturally, the excitement surrounding TOTK stems in no small part from the smashing success of Breath of the Wild . BOTW innovated on the generations of open-world, action-adventure gameplay that came before it, but also possessed a unique identity, stressing creative locomotion and unbridled exploration, that inspired countless other developers. While there's no game that's just like Breath of the Wild , there are many games that make use of similar concepts, mechanics, and aesthetic, each offering a comparable but unique experie<br><br> <br>Aside from using the ability for exploration, however, Recall can also be spotted being used in a previous trailer for Tears of the Kingdom . In it, Link uses the ability on a large metal spiked ball rolling down a hill at him, sending the object back up its path and crashing it through several enemies. Like Stasis from BOTW , the specific use cases of Recall seem somewhat niche in combat situations, with the ability seemingly being most useful for turning the tables on preset traps, but creative players may yet be able to find creative uses for it upon the full game's rele<br><br> <br>For some fans, the lure of an exploration-based game like The Legend of Zelda: Tears of the Kingdom is helped by having a lively hub world that's enjoyable to spend time in. Redditor jaspergants wants it to truly be a fantasy world fans would want to live in and thinks that would be helped by a return to "a bustling Hyrule" in the Breath of the Wild seq<br>
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