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<br> | <br>Another item in Breath of the Wild that should become a proper tool is the Torch. Used to light Link’s way and set fires, it is even weaker as a weapon than the Woodcutter’s Axe. In practical terms, it is simply a utility item, and one with limited durability at that. Changing this would not only free up an inventory space, but also ensure that Link never needs to go searching for a light source with a proper tool on hand in the BOTW sequel . Of course, it is possible that the Torch could still run on a limited resource; perhaps it could use oil, similar to Twilight Princess ’ Lant<br><br> <br>Even when it received universal critical acclaim upon its release, the one drawback of Breath of the Wild that critics and fans alike complained about was that weapons are far too flimsy, and having to find new ones when they break is frustrating. There would be no shame for Nintendo in admitting weapon durability was an unwise experiment and scaling back the mechanic to remove this frustrat<br><br> <br>Sable boasts a unique, cel-shaded artstyle that's entirely unlike BOTW 's and TOTK 's, but is beautiful just the same. The ancient ruins and megafauna skeletons dotted around the map lend it an awe-inspiring sense of scale, tempered with a feeling of quiet melancholy. In conjunction with the mellow, ambient soundtrack composed by indie pop musician Japanese Breakfast, Sable creates an evocative, memorable experience on PC, Xbox, and <br><br> <br>As the sequel to Breath of the Wild , there are high expectations for Tears of the Kingdom to follow up on the sense of wonder that BOTW provided with its open-world map. The ambitious changes from the developers could make Tears of the Kingdom better than BOTW , and there's some speculation that more classic elements will be returning to TOTK such as traditional Zelda dungeons. Yet even with the game __ expanding on the world created by BOTW , there are iconic weapons from other [https://zeldatearsofthekingdomfans.com/articles/zelda-switch-2-upgrades-cloud-save-shock-new-hyrule-adventures.html Zelda Cloud Saves] games that Tears of the Kingdom needs to incl<br><br> <br>Sable , released in 2021, follows its titular character as she undergoes a rite of passage: a treacherous, but relaxing and beautiful journey known as the Gliding. Much like BOTW and TOTK , Sable makes use of a variety of traversal mechanics: cliff climbing, dune surfing, and hovercraft riding. Players will have to guide Sable through barren desert and crumbling ruins, solving puzzles and using abilities creatively to cross its open world. Friendly NPCs color in the richly detailed world, and often grant side quests. Fishing and bug catching offer amusing diversions from the main story - and will prove irresistible to completioni<br><br> <br>Another large, two-handed sword with a bit of power behind it, the Edge of Duality is as intimidating as it is beautiful. Its unique, Sheikah-based appearance clearly indicates that this blade is capable of some real destruction, although it may swing a bit slower than some of its smaller counterpa<br><br> <br>From its first reveal in 2019, Tears of the Kingdom has been the subject of much speculation, with its brief trailers and short snippets of gameplay giving small sneak peeks at some of TOTK 's new tools that weren't in BOTW . Perhaps even more so than the Zelda series' first foray into open-world gameplay, Tears of the Kingdom looks to be an impressively ambitious expansion on the world and mechanics of its predecessor - although much of the game's actual content has remained a mystery, even as it's periodically received new trailers. With a recent gameplay demonstration from series producer Eiji Aonuma, however, four of Link's new abilities have been revealed: Recall, Fuse, Ultrahand, and Ascend, each with seemingly myriad u<br><br> <br>Naturally, the excitement surrounding TOTK stems in no small part from the smashing success of Breath of the Wild . BOTW innovated on the generations of open-world, action-adventure gameplay that came before it, but also possessed a unique identity, stressing creative locomotion and unbridled exploration, that inspired countless other developers. While there's no game that's just like Breath of the Wild , there are many games that make use of similar concepts, mechanics, and aesthetic, each offering a comparable but unique experie<br><br> <br>Aside from using the ability for exploration, however, Recall can also be spotted being used in a previous trailer for Tears of the Kingdom . In it, Link uses the ability on a large metal spiked ball rolling down a hill at him, sending the object back up its path and crashing it through several enemies. Like Stasis from BOTW , the specific use cases of Recall seem somewhat niche in combat situations, with the ability seemingly being most useful for turning the tables on preset traps, but creative players may yet be able to find creative uses for it upon the full game's rele<br><br> <br>For some fans, the lure of an exploration-based game like The Legend of Zelda: Tears of the Kingdom is helped by having a lively hub world that's enjoyable to spend time in. Redditor jaspergants wants it to truly be a fantasy world fans would want to live in and thinks that would be helped by a return to "a bustling Hyrule" in the Breath of the Wild seq<br> | ||
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