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<br> | <br>The Legend of Zelda: Tears of the Kingdom _ has plenty of iconic weapons and items that it can include in the game. Over its long history, _Zelda games have featured a variety of weapons for Link to use in his fight against evil threats. While not all have stood the test of time, there are some that are recognized as iconic and have reappeared in multiple games across the franch<br><br>Remember how Breath of the Wild made you cling to rainy mountainsides while trying to make sure your green stamina bar didn't run out? Well, Tears of the Kingdom offers another option. One of Link's new abilities with the Sheikah Slate is to phase through any space that has a roof via Ascend.<br><br> <br>Similar to the Hookshot, the Boomerang is a weapon that sacrifices some damage for the sake of utility. The Boomerang can generally be used to defeat or stun enemies, activate distant switches, and bring items to Link. Zelda: Wind Waker and Twilight Princess , which still don't have Switch ports, Increased the usefulness of the Boomerang by allowing players to lock onto multiple targets at once instead of just a single target. Breath of the Wild even included the option to use the Boomerang as a more direct weapon, letting the player brandish it like a sword and perform melee atta<br><br> <br>Climbing, gliding, and even horse-riding made traversing the terrain of Breath of the Wild immensely satisfying and the fact it was rewarding for the player as well as the perfect bonus. Given there's one pretty massive traversal mechanic missing from that list though, it seems like an obvious way that Tears of the Kingdom could be an upgrade. As the Zelda series is known for its lively underwater settings, for better or for worse, it would be perfect for underwater exploring <br><br>Tears of the Kingdom's Link can merge different items together with Fuse. And not just some items; at least if the trailer is any indication, pretty much everything within the interactive environment is up for grabs.<br><br>At first glance, the land of Hyrule looks near-identical to Breath of the Wild's post-apocalyptic, Guardian-infested map. In the official trailer, you'll notice Link riding around on horseback in the tell-tale green fields of Hyrule's central region.<br><br>The threat of extreme cold and heat seems to be making a return in Tears of the Kingdom - there's a scene in the trailer that shows dressed-down Link shivering in a freezing landscape - so likely wearable items will continue to play an important strategic role in gameplay.<br><br> <br>Until recently, the only information that could be used to glean anything about Tears of the Kingdom and its plot was contained in the trailers, [https://Zeldatearsofthekingdomfans.com/articles/zelda-switch-2-upgrades-cloud-save-shock-new-hyrule-adventures.html https://Zeldatearsofthekingdomfans.com/articles/zelda-switch-2-upgrades-cloud-save-shock-New-hyrule-adventures.html] alongside some other details that have been announced. It's known that the story will feature Hyrule once again being thrown into an apocalyptic situation, as it is seen crumbling under an energy that is eerily similar to that wielded by Calamity Ganon in BOTW . In addition, Link has a glowing arm in TOTK that appears to be a significant part of his arsenal in the new game. However, the biggest hints so far may have come from recent alleged Tears of the Kingdom leaks of the artb<br><br>And no, these aerial animals aren't the same as the graceful, sinuous dragons of Breath of the Wild (although they make an appearance in the demo too). At the very end of the gameplay trailer, Link rides past a creature that appears to be carrying some other living thing in its massive claws.<br><br>The gameplay demo shows Link attaching a Tree Branch to a rock and an abandoned pitchfork for long-range, more powerful attack weapons. Like Breath of the Wild's campfire-cooked potions and meals, this new Fuse ability will be a game-changer for how Link uses the landscape to his advantage. You can even craft arrows with special abilities. Keese Eyeballs anyone?<br><br> <br>Though the ending of Breath of the Wild satisfied fans, it's also fair to say it's a rather abrupt end to the journey. With Tears of the Kingdom , players might not be as forgiving if the game's "post-game" is simply to return to a save before Ganon was beaten again. A story-based epilogue opening up to a post-game that gives the player new content would crown off the Tears of the Kingdom experience in the perfect <br><br> <br>There's no doubt that the Zelda team will be looking to innovate even more cool new mechanics for The Legend of Zelda: Tears of the Kingdom but they could just as easily begin re-introducing old ones if they want to please fans. There are some harsh realities when replaying older Zelda games but the classic items aren't one of them which is why Redditor mikeystrikesback wants to see the "hookshot/longshot, or something that feels like that" in Tears of the Kingd<br><br> <br>As far as damage goes, the Hookshot isn't the best choice for a weapon unless a player is fighting very small enemies that can be killed with one hit. Rather, it provides utility for players both in and out of combat. The design of 3D Zelda games have made the Hookshot an iconic tool and weapon hybrid to the point that it might feel strange if it didn't appear in Tears of the Kingd<br> | ||