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<br>RE4 isn’t the first game to get a VR remake, but it is the first to really capitalize on the nostalgia potential. Skyrim VR, No Man’s Sky, and LA Noire VR are all modified - and in some ways, compromised - versions of modern games, but RE4VR is entirely modernized and enhanced by VR. This isn’t just an alternate way to play RE4, it’s the best way to play it in 2<br><br> <br>The Bad Batch continues the story of the elite Clone Force 99 from the last season of The Clone Wars into the Age of the Empire. It also adds to the larger narrative of a galaxy far, far away from providing a new perspective on one of its biggest events: Order 66. In the first episode, fans witness the squad's role in the survival of a key Jedi from the s<br><br> <br>However, while Resident Evil 4 has stood the test of time as a classic in horror games and among the best the Resident Evil franchise offers, none of this has not stopped Resident Evil 4 from being viewed as the series more odd standout in terms of storyline. Not only did Resident Evil 4 completely change the game engine, controls, graphical style and turn it into a horror game that aligned closer to a third person action-horror game, but its disconnected storyline also helped make Resident Evil 4 feel as if it reboot the series in a large way, at the time of its original rele<br><br> <br>RE4VR doesn’t function like a remake or remaster at all. When I play it, it's a way of experiencing something I’m intimately familiar with. It’s somewhere between nostalgia and deja vu - like going somewhere you’ve only been in your dreams. When I’m fully immersed in a VR game, it's the closest I ever get to that childhood feeling of getting totally lost in a game, and the familiarity [https://Adventuregameland.com/posts/my-epic-hunt-for-elden-ring-s-two-handed-sword-talisman Shadow of the Erdtree strength build] RE4 makes that even more profound. I know every inch of this game, yet somehow I’m also seeing it all for the first t<br><br> <br>To better conceptualize this, Resident Evil 4 's Las Plagas parasites, which comprised all the game's enemies and the infected, as far as the original game was concerned, gave no hint that the parasites had any connection or history to Umbrella. Nor did the Los Iluminados terrorist group and its leadership have any link or mention in the Resident Evil timeline previously. Specifically, Los Iluminados had no connection to Umbre<br><br> <br>To refresh, the original Resident Evil 4 took place in Spain, where a terrorist group known as the Los Iluminados utilized parasites seemingly living in their natural habitat inside a Spanish cave. Members of Los Iluminados willingly infected themselves with these parasites, known as the Las Plagas, in order to mutate themselves into powerful monstrosit<br><br> <br>The remake of Resident Evil 3 reportedly shipped two million units in five days. There is an obvious hunger from consumers to relive games of the past rebuilt for modern consoles. The remake of Resident Evil 2 is currently Capcom's sixth best-selling game of all time, with roughly 5.8 million units sold. Similarly, the original 1998 release of Resident Evil 2 for PS1 is Capcom's seventh best-selling game of all time. That game sold 4.96 million units worldwide, not counting the various ports and updated re-relea<br><br> <br>As previously stated, remastered games are also quite profitable much like remakes. Resident Evil 4 has been ported and remastered to multiple different consoles, past and current gen. And this isn't because re-releasing games is a hobby for Capcom. One of the more recent RE4 remasters, released for the PS4 and Xbox One in 2016, sold 1.6 million un<br><br> <br>VR remakes like Resident Evil 4 are a much easier sell to non-VR players than other games in the medium. I can preach about how remarkable Half-Life: Alyx is until everyone hates me (which happens often) but it's impossible to really understand how great that game is unless you play it for yourself. This has always been a huge barrier for VR, which is why Oculus was so keen on developing a wireless model that could more easily be taken on the go and shared with friends. People need to try VR before they really get it, but remakes of classic games like RE4 might just be compelling enough to convince people to take the dive sight unseen. "It’s Resident Evil 4, but you’re actually walking through the village yourself" is easy to wrap your head around, and a pretty intriguing premise <br><br>However, I think the first game was a stark indicator that this isn’t a company playing by the rules anymore. Knowing this, I’m hopeful Breath of the Wild 2 will be the most narrative-heavy Zelda game we’ve ever seen, perhaps even superseding Skyward Sword and Twilight Princess with the amount of dialogue it’s willing to subject us to. As long as it’s in service of a wonderful story, I’m more than happy to sit back and sink in.<br><br> <br>Updating Code Veronica per modern standards would likely take away much of its charm, fixed camera angles and tank controls included. The magic of fixed camera angles in the PS1 games really played into the survival horror genre, providing numerous jump scares while adding a deeper level of tension knowing that an unseen enemy could be lurking around any corner. Recent RE remakes did away with these features that enhanced the spooky atmosphere of the original ga<br>
<br>However, the recent gameplay trailer has me concerned about Princess Zelda’s exact role in the story, and whether she will once again act as a passive heroine who finds herself trapped in Hyrule Castle until Link can muster up the power to save her. Breath of the Wild saw Link venturing into Hyrule Castle to rescue Zelda, who had been holding the evil of Calamity Canon at bay for 100 years. Her power was fading, and she required Link’s help to prevent her kingdom from falling into an inescapable state of r<br><br> <br>The plot of Resident Evil 4 is structured around rescuing the U.S. President's daughter, Ashley, from an evil cult in rural Spain. As a result, much of the gameplay deals in escorting Ashley through increasingly dangerous environments and rescuing her when she's inevitably captu<br><br> <br>Yes, rapidly pressing buttons during a cutscene to dodge lasers or run away from a boulder is a clear holdover from the 2005 - 2010 game design zeitgeist, where irritating QTEs would bring players to a game over screen if they put their controllers down to grab a drink during a cutscene. These events are more annoying than they are challenging, and are best left beh<br><br> <br>A more thickened plot for a Resident Evil 4 Remake , which redefines the history of the Las Plagas parasites with more familiarity and relevance to the T-Virus origins and experimental history, would not only make Resident Evil 4 Remake fit into the timeline better, but it can also strengthen the plot-line thereafter. Resident Evil 4 's Las Plagas parasites have the potential to be the sister-counterpart to the T-Virus, with a history of usage and demand within the same corporation, agenda and lineage of experimental initiatives by Umbre<br><br>There are a few things that always come up when you talk to someone about The Legend of Zelda: Breath of the Wild . Weapon degradation is one of the defining discourses around the game, with fans either despising the fact your equipment bursts into nothing after a handful of strikes or adoring how it forces you to think outside the box and constantly adapt your strategy to a changing inventory.<br><br>You also can’t climb in the rain, with Link being encouraged to find another route up a mountain the moment a drop of water falls from the sky. These are all polarising mechanics, and for good reason, but they also help define Breath of the Wild as a special experience that always changes things up, seldom having you repeat the same tasks in order to complete your objective. If it wasn’t different, it wouldn’t be Zelda.<br><br> <br>Playable Zelda likely isn’t coming in Breath of the Wild 2. I’ve made my peace with that eventuality, even if it could help push the series forward in some truly meaningful ways. When all is [https://adventuregameland.com/posts/unveiling-temple-town-ruins-secrets-in-elden-ring-shadow-of-the-erdtree Adventuregameland said in a blog post] and done, Link is the hero of this story - the Hero of Time if you haven’t heard - and his presence is more than enough to carry an open world adventure we’ll spend hours being enamoured with when it arrives in 2022. Another mystery protagonist could be waiting in the wings, but whether they are related to Zelda remains to be s<br><br> <br>One thing even Resident Evil 4 's biggest fans tend to lament is the fact that the game simply isn't that scary. While preceding Resident Evil titles certainly had action elements to them, the campy action movie romp in the fourth installment was a departure from the rest of the franchise, choosing to emphasize action over well-crafted sca<br> <br>For the most part, she's unintrusive. The player can instruct her to wait behind or hide before a fight breaks out but when the action escalates, it can occasionally feel like she lacks even the most basic self-preservation sensibilities. Improvements in AI technology achieved since the original game came out will hopefully allow Capcom to change Ashley and give her more agency and purpose in the rem<br><br> <br>Whether it’s Link, Zelda, or something completely out of left field like Waluigi - I just hope the Princess isn’t left to gather dust as a prisoner beneath Hyrule Castle. As I mentioned earlier, Breath of the Wild’s timeline now exists in the present, offering a level of dramatic agency that simply isn’t possible with flashbacks. Our emotions will react to an ongoing story we’re an integral part of, instead of pondering on flashbacks whose participants have long since met their end. Princess Zelda is the strongest character of the whole lot, and pushing her aside purely so Link has a passive damsel to save is woefully archaic writing this series could do without. Who knows, I still have a feeling she’ll be playable. Or there will be time travel. Screw it - do whatever you want, Ninte<br><br> <br>Breath of the Wild 2 seems to follow a similar trajectory, except Hyrule Castle is floating in the sky this time. See, it makes all the difference. Except it doesn’t really, and I can’t help but feel that potentially relegating Princess Zelda into the role of a helpless damsel in distress once again does a disservice to what is easily the best iteration of this character to date. In many ways, Zelda is the star of the show, especially in the previous game’s flashbacks where her struggle with accepting royal power and the inevitable loss of her friends becomes a crux for the unfolding narrat<br>
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