48
回編集
AnastasiaVju (トーク | 投稿記録) 細 |
AnastasiaVju (トーク | 投稿記録) 細 |
||
| 1行目: | 1行目: | ||
Breath of the Wild not only introduced an open world map, it also gave players the chance to be creative in the way they approached the game. Now, Tears of the Kingdom is showing that players will be able to get even more creative with Link's new abilities, one of which lets him combine any two items for a staggering number of possible combinations. While combinations with arrows already have a lot of potential, this is only the beginning of what Fuse could do in _The Legend of Zelda: Tears of the Kingdom<br><br> <br>Speaking of Link's damaged new arm, it can also be seen manipulating a rotating device on one of the sky islands. This device is similar to Breath of the Wild's rotating puzzles, although it's seen outside the confines of a shrine or Divine Be<br><br> <br>The Hyrule Bass is a common fish that returned in Breath of the Wild after appearing in other Zelda games prior. Another returning creature in water locations is the Octorock, which can be annoying to fight due to its defensive nature. Hyrule Bass are useful for cooking recipes in Zelda: Breath of the Wild , but Fuse could combine them with arrows and allow Link to distract Octorocks with fish while he defeats them without worrying about their defen<br><br> <br>One of Link's most useful tools in Hyrule is the Cobble Crusher. Not only will this massive stone weapon help you bludgeon your enemies for a fair amount of damage, but it's also one of the game's best tools for crushing large, valuable stones in some areas of the terr<br><br> <br>Tears of the Kingdom flooding Hyrule and leading to The Wind Waker would be an interesting twist, but that's not the only direction that it could go. In fact, there is already at least one contradiction between the two games. Not only did the King of Hyrule have different names in both Breath of the Wild and The Wind Waker , but BOTW 's king was already dead long before that game, much less TOTK , while Wind Waker 's king was there at Hyrule's end. The Kings of The Legend of Zelda 's Hyrule are not the only difference, but they are one of the most promin<br><br> <br>The first Legend of Zelda game to feature sailing as a prominent mechanic was The Wind Waker , and the similarities between its story and the possibility of TOTK 's Hyrule being flooded are difficult to ignore. It's possible that the stories of the two games could be tied together as much as Tears of the Kingdom is with Breath of the Wild . While more information would be needed in order to confirm this, a clear line could be drawn connecting the two if a flood ends up being vital to the upcoming title's p<br><br> <br>One notable aspect of the trailers for Tears of the Kingdom has been the distinct lack of Breath of the Wild's Sheikah technology. Everything from the shrines littering the landscape to the game's massive towers seems to be missing from [https://Zeldatearsofthekingdomfans.com/articles/discovering-bubbul-gems-in-zelda-tears-of-the-kingdom.html all bubble gem locations] the footage we've seen of the sequel. Despite this, you may not have noticed that this gameplay trailer showcases a few distinct towers of its own scattered around the scen<br><br> <br>So why not combine the torch with another fire-based weapon with a little more damage-dealing capability? The Meteor Rod, an upgrade to the Fire Rod, allows you to blast three small fireballs forward with every swing. Give this already-glowing fire weapon the ability to be held idly to light your path while retaining its flame orb functions, and both of these weapons would see their respective strengths impro<br><br> <br>We'd love to see this large weapon combined with the smaller Gerudo Scimitar – or its powered-up version, the Scimitar of the Seven. Hopefully, some fusions blend the shape and abilities of the two weapons, as we'd love to see a beefy sword like the Edge of Duality wielded with the swiftness and skill of the Gerudo Scimi<br><br> <br>Great Fairies in Zelda __ often give Link upgrades, but the lesser fairies shouldn't be overlooked considering their ability to restore Link's health back to full. Instead of a weapon to damage others, Fuse used on a Fairy and an Arrow could create a utility item for healing. A Fairy Arrow could be used to restore full health to the target it strikes, which could be a problem if a player accidentally uses it on an enemy. However, that drawback could be necessary given the potential power of an item that can heal somebody to full hea<br><br> <br>Another instance of an unfamiliar green power appears as Link fires off an arrow in the direction of one of the new flying enemies we see in this footage. Link's shot glows green before he releases, and even though this round-tipped arrow is aimed off to the side of his enemy, it manages to home in on the creature and strike<br><br> <br>An undead-looking creature that wasn't present in the previous game can be spotted next to the various forms of Bokoblins in this cutscene. Due to its zombie-like physique and terrifying eyes, this may signify the return of Redeads, one of the series' scariest creatures. This new form certainly looks horrifying enough to live up to their leg<br> <br>Breath of the Wild begins with an amnesiac Link awakening to the sound of a feminine voice, rousing him from a strange pod-like device. Directed by the voice to claim the Shiekah Slate resting on a nearby pedestal, he emerges from an underground chamber to find himself on a plateau overlooking a beautiful but desolate Hyrule. He soon encounters a strange old man who offers to trade his paraglider for the spirit orbs held within four nearby Sheikah Shrines, which also unlock various features of the Sheikah Slate. Link completes the shrine’s tests, only for the old man to disappear while inviting him to the nearby ruined Temple of T<br> | |||
回編集