「Every New Ability Link Has In Tears Of The Kingdom」の版間の差分

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<br>The ability can also be used on shields and arrows, with the demonstration showing off a mushroom-fused shield, creating an obscuring cloud of smoke when hit, as well as two types of arrows: those fused with White Chuchu Jelly, creating a freezing cloud when fired, and Keese Eyeball-fused homing arrows that track down enemies. Unlike when Link was shown fusing melee weapons however, using Fuse for arrows seemed to pull materials directly from the player's inventory, with a small menu of selectable options popping up - although it seems likely that the ability could be used either way for weapons, shields, and arr<br><br> <br>Interestingly, a close inspection of the brief footage of them shows that each contraption is stuck together by an unknown green substance. This mystery glue is just one of many similar elements that we see in the trai<br><br> <br>What's interesting is that the mechanism seems to manipulate an entire portion of one of the floating islands that Link is exploring. This suggests that there will be parts of these islands that you can alter to explore further, potentially even changing the layout of the realm hovering over Hyr<br><br> <br>Diamonds in Breath of the Wild are used for Weapon Recovery and Armor Upgrades, but Fuse could give them a new set of uses through combining them with other items. Diamond Arrows could pierce through multiple enemies, even if the damage is reduced for each enemy hit. Another ability for Diamond Arrows could be breaking through rocks that would otherwise require a bomb to break, giving them utility outside of com<br><br> <br>While prerelease info regarding the upcoming The Legend of Zelda: Tears of the Kingdom _ **** has been somewhat scarce, a new gameplay showcase has given an in-depth look at some of Link's new abilities. As a rare direct sequel in the _Zelda franchise, Tears of the Kingdom continues the story started in Breath of the Wild , bringing Link back to the same post-apocalyptic Hyrule. However, while the overall landscape seems to be remaining similar to Breath of the Wild 's, new additions like mysterious floating islands and gameplay changes like the ability to build vehicles promise to provide big shake-ups to the game's open wo<br><br> <br>Tears of the Kingdom is giving Link new abilities , and among them is one called Fuse, which lets him combine any two items. Fuse will allow players to mix items that aren't usually put together, and that could lead to weird, yet useful products. Given the potential combinations that can be done with arrows, Link's arsenal for ranged weapons could expand in a creative <br><br> <br>Of course, there are many more side quests to complete and colorful characters to encounter in Hyrule. However,  [https://zeldatearsofthekingdomfans.com/articles/zelda-s-voice-memories-revolutionize-switch-2-gaming.html Voice Memories Feature] this synopsis nevertheless covers the broad strokes of Link’s journey in Breath of the Wild , from the tragedies of the past to the triumphs of the present. With this in mind, fans of the game __ should be well-prepared for the release of **Tears of the Kingdom ** , which will soon continue the story of Link and Zelda in the wake of Calamity Ganon’s def<br><br> <br>On top of one of the sky islands, Link is shown fighting with a large creature. This being is made of square boxes, connected by tendrils of glowing greenish-blue energy that binds his body together. These tendrils were also present in the green golem seen in older trailers for this direct Zelda seq<br><br> <br>From its first reveal in 2019, Tears of the Kingdom has been the subject of much speculation, with its brief trailers and short snippets of gameplay giving small sneak peeks at some of TOTK 's new tools that weren't in BOTW . Perhaps even more so than the Zelda series' first foray into open-world gameplay, Tears of the Kingdom looks to be an impressively ambitious expansion on the world and mechanics of its predecessor - although much of the game's actual content has remained a mystery, even as it's periodically received new trailers. With a recent gameplay demonstration from series producer Eiji Aonuma, however, four of Link's new abilities have been revealed: Recall, Fuse, Ultrahand, and Ascend, each with seemingly myriad u<br><br> <br>Given Tears of the Kingdom started life as a planned DLC for Breath of the Wild (via Polygon ) before it became a full sequel, it's hard to imagine it will change a lot about the core mechanics and even the main map from the original game. Redditor jack33jack worries that " the real magic of BOTW was exploring a large new place and discovering mechanics " and the sequel simply won't be able to deliver that same thr<br><br> <br>Silent Shrooms in BOTW can be used in cooking to increase Link's stealth temporarily, and a Silent Shroom Arrow could have a similar functionality executed differently. Instead of increasing Link's stealth, a Silent Shroom Arrow could be used to put enemies it strikes to sleep, which would still allow for Link to approach his task with stealth. For the sake of stealth, an area of effect for the Silent Shroom Arrow could be beneficial for instances where players need to put a group of enemies to sleep without attracting attention in the proc<br>
<br>The next Tears of the Kingdom ability shown, Fuse, allows players to combine their weapons with objects and materials. From the footage, Link is shown fusing a rock onto the end of a basic stick to create a makeshift hammer, and a pitchfork with a long stick to create a comically over-sized spear. Importantly for BOTW's controversial weapon durability , fusing the weapons seemingly resets their durability and, at least in the case of the stick/rock fusion, greatly extends it, while also increasing the weapon's damage. Fusing weapons with materials, objects, or even other weapons can seemingly lead to specialized equipment, like the greatly extended range of the combined pitchf<br><br> <br>While this enemy appears to be something new created for Tears of the Kingdom, the designs and patterns on the boxes that make up its body seem very similar to the Zonai architecture found throughout Hyrule. The Zonai are a mysterious and ancient race , and the implication that they may have some connection to these floating islands is interesting, to say the le<br><br> <br>It could be safely said that the Master Sword is the single most iconic weapon in The Legend of Zelda , and acquiring it is often an important milestone in Link's journey. The Master Sword in its original form was created by the Goddess Hylia so that her chosen hero could complete its creation and make it into a sword that repels evil. As an added bonus, the Master Sword in Breath of the Wild doesn't have weapon durability , making it the only weapon that doesn't need to be repaired. A broken form of the sword is shown in TOTK trailers, but a full, repaired version of the Master Sword is a must-have for any Zelda g<br><br> <br>Out of the confirmed returning character, Riju gets what might be the flashiest entrance in the new TOTK trailer, as it shows her dual wielding scimitars while lightning crashes down around her. Although not explicitly shown doing so, it's likely that she will be able to fight alongside Link similarly to Sidon, with potentially even the ability to replicate the Urbosa's Fury power from the first game. Along with the mysterious structure shown rising out of the sand in the Gerudo Wasteland near the start of the trailer, it's likely that, along with Sidon and the other Champion descendants, Riju will have a more pronounced story role in TO<br><br> <br>There is a storm raging in many of the shots shown in the trailer, but a particular portion of this raging storm is worth taking note of: a large cyclone hovering above Hyrule in the clouds. It doesn't appear to reach the land but is nonetheless seen in multiple different sh<br><br> <br>While mostly sidelined in Breath of the Wild with much of her presence relegated to optional flashbacks, Zelda seems to be taking on a somewhat more active role in the story of [https://zeldatearsofthekingdomfans.com/articles/dreaming-of-hyrule-s-heartbeat-beyond-the-ruins.html tears of the kingdom review] of the Kingdom , with the game's most recent trailer featuring her prominently in what seem to be story-related cutscenes. Along with her new look, Zelda's more pronounced role in pre-release material has even sparked some hopes that she might be playable in the game's full release - although this has yet to be confirmed one way or the ot<br><br> <br>Homing arrows aren't something we've seen Link use before, and it's worth noting that the glow that precedes his shot is similar to the one often emanating from his strange new arm. Could the powers granted to him by this arm be applied to various weapons you collect in the g<br><br> <br>On the subject of the floating islands, we've seen footage in past trailers for Tears of the Kingdom that shows Link reversing the trajectory of falling debris, presumably leading back up to these sky islands. Large portions of the islands have also been spotted around Hyrule, crash-landed into the surf<br><br> <br>In one of the early shots of the trailer, we can see the Bridge of Hylia, the massive bridge that spans the entire length of Lake Hylia. Most of this is familiar territory to those who've played the previous game, but one creature stands out - an ominous, three-headed dragon standing at the end of the bri<br><br> <br>As the sequel to Breath of the Wild , there are high expectations for Tears of the Kingdom to follow up on the sense of wonder that BOTW provided with its open-world map. The ambitious changes from the developers could make Tears of the Kingdom better than BOTW , and there's some speculation that more classic elements will be returning to TOTK such as traditional Zelda dungeons. Yet even with the game __ expanding on the world created by BOTW , there are iconic weapons from other Zelda games that Tears of the Kingdom needs to incl<br><br> <br>Additionally, in further contrast to the Calamity Ganon of BOTW , which was an evil threat with little to no personality behind it, TOTK 's trailers indicate that Ganondorf will be much more of a character than a generic evil to be defeated - in no small part due being fully voiced for the first time in the Zelda series. Much like the first game, Ganondorf is likely what sets the plot of TOTK in motion, with his revival setting the stage for the rest of the game to take place - and, like Calamity Ganon, Ganondorf is likely to be Tears of the Kingdom 's final boss (although hopefully less disappointi<br>
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