| <br>Resident Evil 4 was a major departure from the rest of the series when it was first released. While there first three games in the series were methodical, strategic survival horror experiences, Resident Evil 4 was an intense action shooter first and foremost. While there was some doubt about fans' willingness to accept this new creative decision, Resident Evil 4 achieved the improbable by being so outrageously good that players couldn't help but feel excited about the new direction the series was tak<br><br> <br>Remaking Code Veronica on next gen consoles would provide this cult classic with a visual update that it has long deserved. It has been over 20 years since the game's initial release in February 2000 on Sega's Dreamcast. Although, visually enhanced in 2011, the graphics don't hold up well to today's standa<br><br> <br>To be sure, certain moments like the encounter with the regenerator stand out as among the scariest in the series , but overall the atmosphere is one of corny one-liners, martial arts kicks, and action movie setpieces. These elements are important to the original game's appeal, but in keeping with the atmosphere of the previous two remakes, perhaps it's best to lean a little further into the horror eleme<br><br> <br>While any appearance from Wesker may not resonate with newer fans, there’s never been a better opportunity to reintroduce Chris Redfield following his redesign at the end of _ Resident Evil 7 _ . With _ Resident Evil Village _ set to feature Chris in a major role, it’s honestly a bit surprising Capcom is choosing to remake _ RE4 _ fi<br><br> <br>_ Code Veronica _ is almost the end of an era of sorts for _ Resident Evil _ , and it in turn pays tribute to the franchise’s many settings and recurring puzzles– going so far as to even feature a rendition of the original game’s mansion during the climax. It’s a nice nod for fans of the series, but it also means _ CV _ has a very derivative sett<br><br> <br>Chris Redfield may be the closest thing _ Resident Evil _ has to a main character, but he’s hardly the face of the franchise. Beyond conceding that role to Jill Valentine, Chris’ popularity is outshined by that of Leon S. Kennedy. The main character of _ Resident Evil 2 _ and _ 4 _ , it only makes sense to strike while the iron’s <br><br> <br>That said, why actually bother? Umbrella’s downfall happens in a spin-off game and not even Capcom was all that interested in telling this story. By _ Code Veronica _ , it’s clear the series wanted to move on from Umbrella. Come _ Resident Evil 5 _ , Wesker’s more or less taken over as the face of the antagonists. Keeping in mind how much extra focus antagonists like Birkin and Nikolai were given in their remakes, it’s perhaps safe to assume that _ RE _ wants a face for their villains, not just a societal concept. It’s a bit disappointing considering how critical _ Resident Evil _ is of big pharma and capitalism, otherw<br><br> <br>The Bad Batch opens with the end of the Jedi in the waning moments of the Clone Wars. It also provides a very different take on a scene from canon Star Wars comics : the escape of Caleb Dume from the clones. Caleb Dume and his master Depa Bilaba are fighting on the planet Kaller against Separatist forces when the Bad Batch comes in to lend a hand. Right as the fighting winds down, Order 66 is given. Dume goes on to be Kanan Jarrus, [https://Adventuregameland.com/posts/marais-executioner-s-sword-elden-ring-s-ultimate-boss-shredder-gets-even-deadlier Adventuregameland.Com] a major figure in the early Rebellion and one of the lead characters in Star Wars: Rebe<br><br>Her presence in Breath of the Wild 2 doesn’t inspire confidence. In past trailers she explores the underground caverns of Hyrule Castle with Link before coming across the corpse of Ganondorf. It’s cursed or something, so our hero is quickly infected with an ancient curse as Zelda is yeeted into a dark hole of oblivion. I desperately hope she isn’t stuck there for the entire story as a generic damsel in distress, because the first game helped prove that her character is far more than the archetypal mould from which she was born. Nintendo needs to subvert expectations, whether it be through additional playable characters or a narrative that is far from traditional. Pull a Majora’s Mask - we rarely see numbered sequels in the canonical timeline, so it’s time to try something that isn’t afraid to alter the landscape.<br><br> <br>But, assuming that Resident Evil 4 remake is in the works, how should Capcom approach its re-imagining? Well, given that Resident Evil 4 will be the fourth major remake of a mainline Resident Evil game, it stands to be one of the best. The reason for this is that Capcom has already remade the first three Resident Evil games, with each game giving the studio feedback from fans and critics on which elements of the remake did or did not work. Now, based on the reception of each of the Resident Evil remakes, here are the lessons that Capcom should implement in the development of Resident Evil<br><br> <br>Shortly after its release, the Resident Evil 2 remake received glowing reviews from fans and critics, and it even outsold the lifetime sales of the original game . This goes to show that staying faithful, even when some of the events have been reshuffled, is an important factor for a remake's success. Another thing that fans loved about the RE2 remake is the addition of new storylines and the re-writing of some of the characters and events that all made sense in the grand scheme of things. In the end, the Resident Evil 2 remake is undoubtedly Capcom's most profitable<br>
| | But, assuming that Resident Evil 4 remake is in the works, how should Capcom approach its re-imagining? Well, given that Resident Evil 4 will be the fourth major remake of a mainline Resident Evil game, it stands to be one of the best. The reason for this is that Capcom has already remade the first three Resident Evil games, [https://Adventuregameland.com/posts/my-epic-hunt-for-elden-ring-s-two-handed-sword-talisman Adventuregameland.com] with each game giving the studio feedback from fans and critics on which elements of the remake did or did not work. Now, based on the reception of each of the Resident Evil remakes, here are the lessons that Capcom should implement in the development of Resident Evil<br><br>It’s a symbolic gesture of growth, a sign she is able to move forward with an appearance that abandons the regal pretense of her namesake and the royal family she was born to serve no matter the cost. Zelda has long been bound by the shackles of her own lineage, and it’s something this iteration of the character will not be constrained by. She’s confident, bossy, and compassionate in a way that Zelda has seldom been before, and cutting ties with these other versions of herself through abandoning her golden locks is a fitting end to a character arc filled with misplaced doubt regarding exactly where she belongs in the world.<br><br>Female characters parting with their hair has been a deliberate sign of growing maturity in media for decades, a changed appearance highlighting that women are willing to leave behind everything in service of something greater. Mulan is the most popular example, with the titular character cutting her gorgeous hair to join the army and assist her ignorant father. It's the opposite of Zelda’s situation - instead of pulling herself away from the royal family, Mulan is doing everything she can to preserve it. But the core motivation remains the same: these are two women who realise a sacrifice must be made, even if it means altering their appearance and walking away from a life of security.<br><br>Princess Zelda’s new look could be little more than an aesthetic makeover, but that would cheapen what her character is capable of, especially given how much room she’s given to shine in Breath of the Wild. While she’s seldom seen outside of flashbacks and cutscenes, watching her initial reticence to Link ’s presence and how it evolves into a willingness to confide in the Hero of Time as a lasting companion is emotional to watch, especially once we become aware of everything Zelda has lost and seeks to regain while keeping Calamity Ganon at bay. She’s the integral fabric of this narrative, while Link is the weaver who joins all of these incoherent threads together.<br><br>Her presence in Breath of the Wild 2 doesn’t inspire confidence. In past trailers she explores the underground caverns of Hyrule Castle with Link before coming across the corpse of Ganondorf. It’s cursed or something, so our hero is quickly infected with an ancient curse as Zelda is yeeted into a dark hole of oblivion. I desperately hope she isn’t stuck there for the entire story as a generic damsel in distress, because the first game helped prove that her character is far more than the archetypal mould from which she was born. Nintendo needs to subvert expectations, whether it be through additional playable characters or a narrative that is far from traditional. Pull a Majora’s Mask - we rarely see numbered sequels in the canonical timeline, so it’s time to try something that isn’t afraid to alter the landscape.<br><br> <br>However, the one thing that disappointed fans the most is the content of the original that never made it to the remake. Several locations such as the Raccoon City park, the Undead factory, and the Clock Tower were either scrapped, replaced, or unexplored. A few enemies such as the giant worm, spiders, and many more were also not featured in the remake. Of course, the overall plot is still the same, but fans were not happy that the Resident Evil 3 remake was split in two with the first half being the main game, and the second half featuring Resident Evil Resistance, which some fans blame to be the reason for Resident Evil 3's demise. Despite the criticisms though, Capcom said that while the commercial performance of Resident Evil 3 remake pales in comparison to its predecessor, it is what the studio expected, given that RE2 has always been more popular than R<br><br> <br>The most obvious new addition is Link’s hair. This can change depending on certain outfits that are being equipped, particularly those that have our hero donning a mask or regional attire. But here, we see it flowing freely as he soars downward towards Hyrule, new airborne landmasses slowly coming into view as the true nature of this new adventure becomes apparent. We quickly shift back to vanilla Link, with his scruffy blonde hair pulled back into a ponytail so it doesn’t flop about in the w<br><br> <br>Link's other vast suite of powers is also quite brilliant in its own right and proves why Tears of the Kingdom has received critical plaudits across the board. Nintendo continues to prove why it deserves the praise of being one of the best video game developers around, and Tears of the Kingdom 's cel-shaded art style makes it look quite charming and perfectly in line with Studio Ghibli's visu<br> |