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<br>Climbing, gliding, and even horse-riding made traversing the terrain of Breath of the Wild immensely satisfying and the fact it was rewarding for [https://Zeldatearsofthekingdomfans.com/articles/zelda-s-voice-memories-revolutionize-switch-2-gaming.html Zeldatearsofthekingdomfans.Com] the player as well as the perfect bonus. Given there's one pretty massive traversal mechanic missing from that list though, it seems like an obvious way that Tears of the Kingdom could be an upgrade. As the Zelda series is known for its lively underwater settings, for better or for worse, it would be perfect for underwater exploring <br><br> <br>Aside from using the ability for exploration, however, Recall can also be spotted being used in a previous trailer for Tears of the Kingdom . In it, Link uses the ability on a large metal spiked ball rolling down a hill at him, sending the object back up its path and crashing it through several enemies. Like Stasis from BOTW , the specific use cases of Recall seem somewhat niche in combat situations, with the ability seemingly being most useful for turning the tables on preset traps, but creative players may yet be able to find creative uses for it upon the full game's rele<br><br>Remember how Breath of the Wild made you cling to rainy mountainsides while trying to make sure your green stamina bar didn't run out? Well, Tears of the Kingdom offers another option. One of Link's new abilities with the Sheikah Slate is to phase through any space that has a roof via Ascend.<br><br> <br>If Tears of the Kingdom has ships sailing around, then it's not out of the realm of possibility to think that Hyrule could be flooded during the events of TOTK . There are already floating islands, and it's possible that they could end up being an escape from the waters down below. Tears of the Kingdom may not be dark compared to other Zelda games, after all, but that doesn't mean that it won't see Hyrule experiencing another great turm<br><br> <br>While prerelease info regarding the upcoming The Legend of Zelda: Tears of the Kingdom _ **** has been somewhat scarce, a new gameplay showcase has given an in-depth look at some of Link's new abilities. As a rare direct sequel in the _Zelda franchise, Tears of the Kingdom continues the story started in Breath of the Wild , bringing Link back to the same post-apocalyptic Hyrule. However, while the overall landscape seems to be remaining similar to Breath of the Wild 's, new additions like mysterious floating islands and gameplay changes like the ability to build vehicles promise to provide big shake-ups to the game's open wo<br><br> <br>For some fans, the lure of an exploration-based game like The Legend of Zelda: Tears of the Kingdom is helped by having a lively hub world that's enjoyable to spend time in. Redditor jaspergants wants it to truly be a fantasy world fans would want to live in and thinks that would be helped by a return to "a bustling Hyrule" in the Breath of the Wild seq<br><br> <br>Interestingly, another vehicle shown in the demonstration is a basic flying raft - a wooden platform fused with four downward-facing fans and a sail, allowing it to move with the direction of the wind. The limited battery, however, seems to greatly restrict such devices from gaining too much height, which is a far cry from the sky-faring vehicles previously seen in trailers. While not elaborated on in the gameplay demonstration, it seems likely that Tears of the Kingdom 's progression will eventually allow for dedicated ways of building more complicated vehicles, with much greater or even unlimited energy suppl<br><br> <br>The last ability shown in Tears of the Kingdom 's gameplay demonstration, which can also be seen in previous trailers, is Ascend, which allows Link to go through ceilings, essentially "swimming" through until he reaches the floor above. The ability seemingly doesn't let the player choose an angled trajectory, as the demonstration shows Link shooting directly upwards, and while thin ceilings and platforms will allow Link to phase through almost instantly, others will require more time. This can be seen in the demonstration, where Link uses Ascend on the ceiling of a cave to rise to the top of a small mountain, with Link going through a brief, portal-like transition before emerging at the <br><br> <br>A first-look trailer that showed Zelda plunging into a pit and a more recent trailer that showed a lot of gameplay of Link and no appearance from the princess seems to all but confirm she won't be a playable character. However, this is something that fans have been asking for ever since her expanded role in Breath of the Wild and many are likely to continue holding out hope until there's explicit confirmation she won't be playable in Tears of the Kingd<br><br> <br>While there aren't any traditional BOTW -style __ puzzles in Shadow of the Colossus , the Colossi scratch the same itch. It's never enough just to slash away at a Colossus’ feet; each one has a unique mechanic that players must exploit to beat them. Some of the Colossi have weak points on their heads, and the player must find an opportunity to climb up; others lurk near slippery slopes, and the player must goad them into falling off. While it doesn't promise the same freedom as Tears of the Kingdom , Shadow of the Colossus has a similar focus on exploration and puzzle-like combat. Its remake is available only on PS4 and PS5, with the original PS2 version also receiving a port to the<br> | |||
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