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Using Fuse in TOTK on a Fortified Pumpkin and an arrow could create a type of utility arrow to stun or blind enemies. A Pumpkin Arrow could bind a Fortified Pumpkin onto the head of the enemy it hits. Even if the Pumpkin Arrow didn't do damage when it hits an enemy, the utility of blinding an enemy for a set period of time could be a lifesaver for players in situations such as being outnumbe<br><br> <br>This one might be a little more on the unusual side, but if Link's new ability in Tears of the Kingdom can be used to combine any two items, then he would be able to combine Milk with Arrows. Since magic is a recurring ability in Zelda games, it wouldn't be too far-fetched for some item combinations to result in a magical product. In the case of Milk Arrows, they could turn enemies into a cow, effectively removing them from combat for a short duration of t<br><br> <br>Breath of the Wild not only introduced an open world map, it also gave players the chance to be creative in the way they approached the game. Now, Tears of the Kingdom is showing that players will be able to get even more creative with Link's new abilities, one of which lets him combine any two items for a staggering number of possible combinations. While combinations with arrows already have a lot of potential, this is only the beginning of what Fuse could do in _The Legend of Zelda: Tears of the Kingdom<br><br> <br>When fighting enemies with a lot of health, a way to deal damage over time can be helpful. Using the new TOTK Fuse ability to combine a Crab with an arrow could create a Crab Arrow that has the Crab bite enemies to deal a small amount of damage over time. This can also prove useful against bosses with mechanics that require Link to move in order to avoid damage, as the Crab Arrow can keep dealing some amount of damage to the boss while Link is unable to properly att<br><br> <br>Developers seem to be setting up Tears of the Kingdom to be a mix of classic Zelda elements and new features that will help set it apart from its predecessors. The weapons listed here are so iconic to the franchise that if they were omitted from TOTK , it could be seen as a strange choice, especially with their inclusion in BOTW . There seems to be high expectations for a follow-up to BOTW and its open-world to include more unique features, but there's also room for the iconic weapons in The Legend of Zelda: ** _Tears of the Kingdom**<br><br> <br>Similar to the Hookshot, the Boomerang is a weapon that sacrifices some damage for the sake of utility. The Boomerang can generally be used to defeat or stun enemies, activate distant switches, and bring items to Link. Zelda: Wind Waker and Twilight Princess , which still don't have Switch ports, Increased the usefulness of the Boomerang by allowing players to lock onto multiple targets at once instead of just a single target. Breath of the Wild even included the option to use the Boomerang as a more direct weapon, letting the player brandish it like a sword and perform melee atta<br><br> <br>This final tattoo is a tableau of the darker elements from practically every 3D Zelda game . It’s impressive how the colors and shapes come together in a cohesive way despite the differing aesthetics of each game. The roundness of Majora’s Mask ’s moon, for example, is echoed by the round cogs of the Gate of Time from Skyward Sword . The blue from the Gate of Time is then copied by the Deku Baba design from Ocarina of Time (by @itsjustbeebe on Instagr<br><br> <br>It could be safely said that the Master Sword is the single most iconic weapon in The Legend of Zelda , and acquiring it is often an important milestone in Link's journey. The Master Sword in its original form was created by the Goddess Hylia so that her chosen hero could complete its creation and make it into a sword that repels evil. As an added bonus, the Master Sword in Breath of the Wild doesn't have weapon durability , making it the only weapon that doesn't need to be repaired. A broken form of the sword is shown in TOTK trailers, but a [https://Zeldatearsofthekingdomfans.com/articles/hyrule-warriors-age-of-imprisonment-revolutionizes-musou-combat-with-totk-powers.html Full Post], repaired version of the Master Sword is a must-have for any Zelda g<br><br> <br>Recall, perhaps one of the more straightforward abilities, seems to function similarly to BOTW 's Stasis - but, instead of freezing objects, it sends them back through time, which might lend credence to certain Tears of the Kingdom time travel theories . In the showcase, the ability is used to ride a rock that fell from the sky back up to access a sky island, meaning that it has interesting applications for exploration - although it's currently unknown if it can be used as freely as Stasis. For the time being, the ability seems like a way to get to sky islands in the early game, although which islands it can allow access to seems somewhat limi<br> <br>While prerelease info regarding the upcoming The Legend of Zelda: Tears of the Kingdom _ **** has been somewhat scarce, a new gameplay showcase has given an in-depth look at some of Link's new abilities. As a rare direct sequel in the _Zelda franchise, Tears of the Kingdom continues the story started in Breath of the Wild , bringing Link back to the same post-apocalyptic Hyrule. However, while the overall landscape seems to be remaining similar to Breath of the Wild 's, new additions like mysterious floating islands and gameplay changes like the ability to build vehicles promise to provide big shake-ups to the game's open wo<br> | |||
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