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<br> | <br>While some sets add some risk by having a potentially dangerous buff, some instead just reward using a slightly more unconventional playstyle. No set encapsulates this more than the Centipede Qiang-Jin Armor <br><br>There are also a total of three Lesser Rats in the area. Two of them can be defeated before the fight begins. The third Lesser Rat is difficult to find, and it may randomly start attacking you during your fight with the Gore-Eye Daoist. If you’re caught getting attacked by the third Lesser Rat during the fight, focus on killing it first as it doesn’t have a lot of HP.<br><br>During the battle, when the Destined One is at medium range, the boss might use this attack where he laughs and raises his mace in both of his hands, and blood darts will start to flow out of the lump on his back. These darts usually chase the player , and if you get hit by one, it is difficult to dodge the rest.<br><br>Giving this boss some space can make this fight unnecessarily difficult. Its ranged attacks are difficult to avoid , **** and prolonging the fight is also not recommended due to the blood on the ground causing poison build-up.<br><br> <br>One of the more stressful aspects of combat in Black Myth: Wukong is having to manage your health in longer boss fights so The Destined One can stay alive longer than his adversaries. This is why having abilities and passives that automatically heal you can be the difference between a successful run or fail<br><br> <br>The Spell gives you the ability to solidify the body like a rock, to parry incoming attacks, at the cost of Mana . Other than this feature, there is no other way for players to block or parry in Black Myth: Wukong , making this one of the most useful Spells to <br>The boss gets interrupted by light attacks easily, so go all out and don't hesitate to deal as much damage as you can. If he starts dancing or singing, you can cast the immobilizing spell to dish out more damage.<br><br> <br>What is most unique about Yellow Wind Sage, is that he has three phases, unlike many other bosses in Black Myth: Wukong . In his second phase, he will turn himself into a form of sand and wind, which you won't be able to attack . Make sure not to focus on attacking at this stage, but just aim to survive by dodging as he flies in and out towards you, until he goes back to his original f<br><br> <br>Boss Guides Wandering Wight Guangzhi Lang-Li-Guhh-Baw Guangmou Lingxuzi Baw-Li-Guhh-Lang Black Bear Guai Elder Jinchi Earth Wolf The King Of The Kingdom Of Flowing Sands And His Son Gore-Eye Daoist First Prince Of The Flowing Sands Stone Vanguard Boss Black Wind King Tiger Vanguard Whiteclad Noble Tiger's Acolyte Kang-Jin Loong Shigandang Red Loong Black Loong Yellow Wind Sage Captain Lotus-Vision Mad Tiger Captain Wise-Voice Fuban Kang-Jin Star Apramana Bat Cyan Loong Chen Loong Yin Tiger Non-Able Non-White Non-Void Non-Pure Lang-Li-Guhh-Lang Yellowbrow Captain Kalpa-Wave The Second Sister Old Ginseng Guai Buddha's Right Hand Centipede Guai Green-Capped Martialist Elder Amourworm Yellow Loong Zhu B<br><br>The fight itself is relatively easy. The main strategy for defeating the Gore-Eye Daoist revolves around the Destined One staying close to the boss and repeatedly hitting it . As soon as the boss starts to dance or sing, get away from it so you can avoid getting hit by the blood shockwave attacks.<br><br> <br>With the final boss of Chapter 2 defeated, players will receive a plethora of rewards that will be useful when advancing into the New West of Chapter 3. The most significant reward players receive is a second Relic, Fuming Ears, which will allow you to select one of the three boons in Black Myth: Wukong , improving your combat prow<br><br> <br>One spear that is perfect if you want to try incorporating the Thrust stance into your playstyle is the Chu-Bai Spear . This spear will integrate spear techniques into your light attack combo, increasing damage this way, but you'll also get bonus damage on any Thrust stance moves as w<br><br> <br>Similarly to some other weapons like the Chitin Staff, the Spider Celestial Staff will encourage you to regularly use your charged heavy attacks to get some bonus healing from the staff's passive abil<br><br> <br>Depending on how you've built your skill tree, this might happen more often, and using the Spikeshaft Staff you'll get more buffs for pulling this technique off. You'll get more Focus built up for a short while after you've stunned an enemy like this, and since Focus points are often used to see through enemies, it creates a great ecosystem of keeping your enemies placa<br><br> <br>The Yellow Wind Sage is one of the hardest bosses due to being the final Yaoguai opponent of the Chapter, who are typically tougher to challenge. He has a peculiar Greatshield, which turns out to be the head of the Headless Monk in [https://Www.wukongchronicle.com/articles/mastering-yellow-loong-in-black-myth-wukong.html black myth wukong Yellow Loong] Myth: Wukong , which he has stolen, and also wields a Trident that he uses to directly attack play<br><br>This is an enhanced version of the Blood Darts attack. Towards the end of this move, the boss will smack his staff on the ground, unleashing a huge shockwave of blood in a large AOE . This attack will clear most of the blood that’s splattered on the ground.<br> | ||
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