「Riot It s Time To Throw The Whole Seraphine Away」の版間の差分
Riot It s Time To Throw The Whole Seraphine Away (編集)
2025年11月28日 (金) 06:29時点における版
、 2025年11月28日 (金) 06:29編集の要約なし
TeodoroRoyce8 (トーク | 投稿記録) 細 |
|||
| 1行目: | 1行目: | ||
<br> | <br>Though it's only been a week since Season 11 officially started, League of Legends players were immediately shaken by the announcement that the Ruined King, Viego will be playable soon. But while everyone waits for Viego to take his place in the champion roster, there are more significant lore implications now that the legendary figure is coming to Summoner's R<br><br> <br>Players will likely want to pick up Ignite and Flash as Malphite's spells. Ignite is a good damage-dealing spell to use after using Unstoppable Force. Flash will allow Malphite more mobility as well as boosted offense and defense opti<br><br> <br>This claim is curious for two reasons. First, the idea that an employee who left over a year ago couldn't have had input on a character released in 2020 is absurd. Game development is a protracted process by its very nature, and many developers do work on games that they don't stay the full course for. It's plausible that a bunch of the design work for Seraphine was in the can last year, and she just now got put into the g<br><br> <br>Of course, this is far from the only problem with Seraphine. The character came under fire last month, when her lore made her an active beneficiary of in-world genocide . That was only a small part of the outrage, however, as the real focus was on Seraphine's disturbing Twitter account . The branded account tweeted like it had feelings, trying to play up the character's interpersonal struggles and lack of self-confidence like a cutesy marketing point. It was pretty gross, to say the very least, and hit a sour note during a time when everyone is suffering through a global pande<br><br> <br>If possible, players should pair Malphite on a team with Yasuo. This is because Yasuo's Last Breath attack can be used following Unstoppable Force to keep enemies in the air longer and prevent them from counterattacking immediat<br><br> <br>The Vigilant Wardstone is good in concept. The argument is that, obviously, any stats are better than nothing. Plus, extra wards are nothing to scoff at. There's a chance Wardstone is going to be an incredibly effective item at the highest levels of play. The problem is that games end so fast that supports can't even get a high enough level to build a Wardstone. It has the potential to change the game, but it just feels like a trap item right <br><br> <br>Galeforce's active makes characters as mobile as Wild Rift . The damage the item does isn't anything to underestimate either. More importantly, as a Mythic item, it gives bonus stats for each completed Legendary item. Galeforce makes that stat more movement speed, a rarity that's a godsend on any marksman. Unless the champion synergizes well with the other two marksman mythics, Galeforce is just a solid select<br><br> <br>While Ahri's Q has a relatively low cooldown, its mana cost is rather high. Do not be tempted to spam the ability too frequently in the early game. Use it at its maximum range to ensure that it hits the enemy on the way in and on the way out. Her Q should be the first ability to max out, because of its huge increase in damage. Fox-Fire should be the second in most games. This is due to its reliable damage output and low cooldown. However, Ahri is a relatively squishy champion, so be careful when using it in close com<br><br> <br>Sunfire Aegis is pretty much the best tank item in the whole game. All the other tank mythics are situational, providing utility that is, of course, for babies. True connoisseurs of League of Legends know that death is the best CC, and Funfire provides the best damage. Even after the nerfs, it's just that g<br><br> <br>Malphite is one of the most consistently reliable champion picks for Wild Rift . Analytics of his performance have him ranked as an S-Tier character based on how frequently he is selected, how often he wins, and how infrequently characters who use him are banned. He has five abilities, with one passive, three active, and one that is both. These <br><br> <br>Ahri is a feast or famine type champion. She can either carry her team to victory or feed the enemy the win instead. Because of this, the early game is extremely important. There are a large number of things to know in order to play League of Legends properly. However, the most important one for Ahri is appropriately harassing the opponent. This can be achieved by using her Q, Orb of Deception. This ability is what carries Ahri through the early g<br><br> <br>Thunderclap : This is an active and passive spell. When used as a passive, Malphite gains armor. When activated, this spell creates a sonic boom that causes normal attacks to create shockwaves in front of <br><br> <br>For a thousand years, Viego's goal has been to resurrect Isolde no matter the cost. Unfortunately, Senna stated doing so "will destroy this world" as the Black Mist and Shadow Isles previously demonstrated. Because of this, Viego's past actions and [https://WWW.Loltrackers.com/articles/spellcraft-the-revolutionary-strategy-game-defying-conventions.html Real-time strategy Hybrid] current motives have painted him as the current big bad in League of Legends . But while there have been multiple world-ending threats throughout Runeterra's history, the Ruined King himself may succeed in uniting the various regions towards a common goal once m<br> | ||