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<br><br><br><br>PlayerUnknown’s Battlegrounds may be one of the most dominant multiplayer releases of the past few years, but its shortcomings have come to eclipse the title’s once-sterling reputation. While the community circa March 2017 was optimistic and largely agreed that the game had quite a lot of potential, things seem on the verge of unraveling just two years later. When news came in late September last year that developer Bluehole would be axing the option to switch regions and gating certain players’ access to servers depending on ping, [https://www.pubgmcentral.xyz/ PUBG walkthrough] fans rejoiced. However, nearly six months have gone by since these features were implemented in Update 22, and the game’s multiplayer functionalities are still in a state of chaos. <br><br><br><br><br><br>How Bad Were The Cheaters And Hackers In PUBG? <br><br><br>The issue stems from the fact that Bluehole has by-and-large done nothing to quell complaints of Chinese-based hackers invading North American and European servers. While the lag introduced by linking players across such a great distance would be enough to make the average match borderline intolerable, this major influx of dishonest players has tarnished the game’s playability in the eyes of most fans. <br><br><br>RELATED: 4 Ways Respawn Can Crack Down On Cheaters And Hackers<br><br><br>A Chinese redditor recently posted an attempt at explaining the culture surrounding gaming in their home country, and they seem to suggest that, for many of their peers, the ends justify the means when it comes to online gaming. While most Western gamers are apt to feel that a victory is meaningless if they cheated their way to the top, a significant number of gamers in China don’t share those same qualms. <br><br><br><br><br><br>Fans Want Publishers To Region Lock Certain Countries <br><br><br>Fans from around the world have long asked Bluehole to block Chinese players from accessing other regions, and Eastern gaming titan Tencent even introduced a host of region-exclusive servers for PUBG Mobile in the hopes that it would incentivize players based in China to stay within their digital territory. <br><br><br>When PUBG was breaking records left and right and boasting player counts that gave Valve’s Dota 2 a run for its money, Bluehole seemed content to rest on their laurels and sporadically introduce updates while refusing to respond to player criticisms. The battle royale boom of early-to-mid 2018 saw them making money hand-over-fist, and a major reason for that was due to their popularity in the Chinese gaming space. As a result, the developer wasn’t all that keen on doing anything to harm an extremely profitable economy despite the fact that it came at the behest of Western players. <br><br><br>RELATED: 10 Gamers Have Already Been Arrested In India Following PUBG Bam<br><br><br>Yet, as player numbers dropped and competition became more prominent, Bluehole finally caved to audience demands and removed the ability to search for games by region. While it was a well-received—albeit incredibly late—gesture, it did relatively little to stem the torrent of cheaters plaguing Western servers. Players can easily use a VPN service to artificially switch regions, and there are similar workarounds for the ping lock restriction. Things may be a little better than they once were, but aim-botting, unkillable cheaters sporting triple-digit ping figures are still fairly common in most areas. <br><br><br><br><br><br>Why Publishers Don't Want To Region Lock <br><br><br>In response to the uncertain state of [https://www.pubgmcentral.xyz/ Pubg Weapons] , fans of other multiplayer-focused titles have urged developers to region-lock Chinese players. Most notably, battle royale fans currently enjoying EA and Respawn Entertainment’s Apex Legends are adamant about curtailing the flow of hackers. <br><br><br>PREVIOUSLY: Apex Legends Players Call For Respawn To Region Lock China<br><br><br>Most publishers, however, won’t be willing to act on these suggestions. As previously mentioned, the Chinese market is often very lucrative, and region-locking won’t do away with the fundamental issue of cheating. A quarantine of all Chinese players will do nothing but frustrate both standard players and hackers alike in that area, and, should the region’s interest in the game fade because of an artificial blockade, Electronic Arts could stand to lose quite a bit of income . <br><br><br>What’s more, while restricting server access on a continental basis is fairly common and simple to implement, forcing every player in a single country or continent to stick to native servers would be a nearly insurmountable challenge. Should EA and Respawn force all Asian players into the same space, the entire region might find the game unplayable. <br><br><br><br><br><br>Will PUBG's Players Come Back? <br><br><br>It’s not all bad, of course; players in southeast Asia, Oceania, and Russia have found queue times to be more tolerable since the update, and it has helped to lessen the tide of undesirable players in certain regions. That said, Bluehole hasn’t done enough to bring frustrated players back, and this is merely one of many major stability issues inherent in the experience. While titles like Epic Games’ Fortnite and the aforementioned Apex Legends seem to be providing much smoother, more player-friendly experiences, Bluehole appears to be doing little more than sit on their thumbs as the community which once vehemently supported their project moves on for greener pastures. <br><br><br>As with all games, this downward trend in player count likely has a considerable amount to do with the game’s age. Few titles can boast the continued popularity of software like CS:GO or Team Fortress 2 , and, according to Steam Charts , this update did virtually nothing to draw players back to the game. While its status as a willing victim of player mal-intent couldn’t have helped, it’s likely that PUBG is succumbing to simple entropy. <br><br><br>RELATED: PUBG Bans More Pro Players Over Hack That Lets Them See Opponents' Location<br>
<br>Ever since it parachuted onto the scene, PlayerUnknown’s Battlegrounds has been proving itself to be a force to be reckoned with in the gaming landscape. It’s a meteoric rise not seen since Minecraft made its early access debut back in 2009. With thousands of streamers broadcasting their skills and new players jumping in every day, its popularity is well on its way to rivaling that of the sandbox juggernaut. Where did this kind of game even come from though? New styles of gameplay don’t just spawn from the ether; they all have their origins. In the case of PlayerUnknown’s Battlegrounds and the battle royale arena, it all started with a minor PC shooter called ARMA 2.<br><br> <br>Utilizing these tips when engaging in a round of Playerunknown's Battlegrounds can allow for both success and survival. As new players become more comfortable survival will become second nature and mastery will be within re<br><br> <br>Not to mention, controlling the third-person camera tends to be a nuisance. This is chiefly true when players enter into a small, cramped building, as the perspective often cannot find a happy medium between being too close and too far away. One rarely gets a good handle on their surroundings in tight locations, leaving them open to unforeseen atta<br><br> <br>This technique is a bit tricky and will require a slight dissection to understand. The vehicle dismount trick is one that allows players to escape a car or bike at max speed without taking any damage for leaving the car. This requires tight control over the given vehicle and any mistakes will spell death for that player. Essentially, this trick is just jumping out of a car while driving close to a stationary object. By dismounting right as you pass that object it will take the impact for you and not dish any fall damage. So by driving close to a tree, a player can dismount, while their vehicle continues moving at max speed and not die because of<br><br> <br>Sure, the core gameplay serves up a decent portion of enjoyability for those who simply want to dive in and do battle against others, as patience and persistence with figuring out the mechanics of PUBG on PS4 typically results in a more satisfying time each go-round. That said, the decisions behind specific control scheme choices for the DualShock 4 seem odd, and periodically makes for a needlessly steep learning curve. This is particularly evident in scenarios such as a tap of the Square button picking up and equipping items in the field, but needing to be held down in order to reload. Furthermore, holding L2 causes one to aim in third-person, while tapping that trigger will give players a first-person iron sights view, which is incredibly difficult to adapt to, much less master. Therefore, it's highly recommended to give Training Mode a try first before playing an actual ma<br><br>As his consultancy role with Daybreak Game Company was coming to a close in 2015, Greene was approached by Chang-han Kim of Bluehole. Kim offered Greene the opportunity to develop a new battle royale-style game. After meeting with Kim at the studio’s South Korean headquarters, Greene was brought on as a creative director. Development for PUBG officially began in early 2016, with game seeing an early-access release in March 2017.<br><br>In a May 2017 interview with PCGamesN , Brendan Greene, the man behind the "PlayerUnknown" handle, discussed his initial inspiration for the mod. "I’d seen what Survivor GameZ did with DayZ," Greene said. "[…] It was a great event but I couldn’t play in it because I wasn’t a streamer. I thought: ‘Well, I want to do this. I want to play this’. I had a DayZ mod server that I had scripted lots of stuff into and decided I wanted to make a mod. I just thought, ‘Right, let’s try and make a battle royale mod’, and the genre was born." In its initial form, PlayerUnknown’s Battle Royale pitted 25 players against one another in a shared starting area with a cornucopia of gear lying before them. Once the countdown reached zero, the race for life and loot was on! Fun fact: one of the most iconic mechanics of the mod and its successors, the constantly shrinking circle, arose due to Greene’s skill-level as a programmer. "The ever decreasing circle – I couldn’t program squares like it is in the Battle Royale movie," Greene told Rock, Paper, Shotgun in a July 2017 interview . "The code for doing squares that shrink, I just couldn’t do it because I wasn’t a very good coder, right? So I [changed] it to an ever-decreasing circle that sort of moved around inside itself, because that’s how I could do it."<br><br> <br>With the video game landscape currently littered with a wide variety of Battle Royale titles, PlayerUnknown's Battlegrounds should be recognized as a more specialized and concentrated approach to the genre, as its heart lies primarily in the tactical-shooter domain. The PS4 version reflects this in more ways than one by retaining practically all of the main elements found in the game's PC, Xbox One, and mobile iterations . However, the complete experience and  [https://Www.Pubgmcentral.xyz/articles/brendan-greene-s-metaverse-vision-beyond-profit.html Pubgmcentral blog entry] presentation of PUBG on the Sony console can often be hit or m<br>
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