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Despite the fact that Reaper's core weaponry is extremely simple to use and understand, his abilities require far more planning and strategy. Shadow Step gives you the ability to teleport from your current position to one of your choice, which is extremely useful for sneaking behind opposing players or getting to an objective quickly. The twist is that teleporting using this method isn't instant like, say, Tracer's Blink. Because there's a one-to-two second delay where you're completely vulnerable at play here, Shadow Step is a terrible choice for escaping losing fights. Luckily, Reaper's other core ability, Wraith Form, gives him the ability to becime completely invisible and glide for a brief amount of time. While you cannot shoot while using Wraith Form, it's a wonderful ability for getting out of trouble, assuming you aren't just going to be followed after a one-on-one gunfight. Wraith Form is also outstanding for setting up Reaper's devastating ultimate, Death Blossom. A spinning 360-degree barrage of shotgun bullets, Death Blossom is great for clearing out an objective, assuming that distance-based heroes aren't able to pop a few bullets into him at range (Reaper is totally vulnerable during this attack).<br><br>Mercy's Caduceus Staff allows her to attach a healing beam to a single ally in her immediate area, and this should be done as much as humanly possible. There isn't necessarily a point to playing Mercy if the Caduceus Staff isn't the main focus of your activities, especially considering that Mercy's secondary abilities all play into her knack for healing teammates. Guardian Angel is both Mercy's most useful ability and the skill that most players completely forget to use. By pointing your reticle at one of your teammates, you'll be able to rapidly fly towards them, allowing you to either get right up in the action or heal a distant enemy. The one thing to keep in mind with Guardian Angel is that you need a clear path towards your teammate, so you're not going to be able to warp through walls or ceilings.<br><br>Zarya's weapon, the Particle Cannon, has two distinct firing modes that both gain additional attack power based off her use of her two defensive abilities. Her main firing mode is a short-range laser that maintains a straight line of fire and consistent output, which is outstanding for doing a great deal of damage to those who get within range. The bad news about this firing mode is that it's completely ineffective once an enemy gets too far, though Zarya's secondary allows her to fire an energy grenade in a fairly shallow arc. Both of her abilities allow her to create damage absorbing energy shields, which then directly increases the power of her Particle Cannon based on the amount of damage absorbed by said shields. The Particle Barrier allows Zarya to protect herself from oncoming fire, and it lasts significantly longer than her Projected Barrier, which can be placed on a nearby ally. Finally, her ultimate, the Gravitron Surge, pulls all nearby enemies into its aura and does a small amount of continuous damage to everyone trapped inside. The best Zarya players charge right into battle, activate their Particle Barrier and then stay behind one other ally, allowing for the simultaneous use of the Projected Barrier.<br><br>With Overwatch, the charming hero shooter from Blizzard, launching this week, we want to make sure that you're as prepared as possible to help your team dominate. Overwatch's main focus is clearly on the interplay between its dynamic characters, so in order to become competent, you'll need to understand how every character works. Throughout the week, we'll be publishing guides on each of the twenty-one launch heroes, three at a time, with the hopes that you'll be able to recognize certain patterns on the battlefield.<br>It's really that feeling of working as part of a team, mastering the characters and controlling the map that makes Overwatch such a joy to play, even without getting the content you want for [https://Www.Overwatchtactics.com/articles/my-overwatch-2-stadium-mode-journey-from-noob-to-semi-pro.html pre-built Templates] your favorite character. In one match, my team and I made a last defense on a capture map. Our Bastion entered turret mode to spray one entry point, and Reinhardt held up his shield at another with Zarya close behind, supplying him with a personal shield. Soldier 76 sprinted to the front to deal heavy damage with Mercy flying behind providing a damage boose. All the while, a Widowmaker hid at the very back, ready to snipe enemies that somehow made it past our defenses. In a world filled with so many "go-it-alone" multiplayer shooters, having a game like Overwatch that offers so many unique ways to play as a team is refreshing and fun.<br><br>Pharah's first core ability, known as Jump Jet, allows her to rapidly boost into the air. Aside from the fact that this is an awesome tactic for maneuvering around the map, it also presents Pharah players with a huge advantage, as most players are concentrated on ground-level encounters. Needless to say, any rockets that come from above will generally take the other team by surprise, so use this to your advantage. Her second ability, Concussive Blast, doesn't do a great deal of damage, but it has the ability to push enemies a significant distance. If you're looking to annoy the hell out of opposing snipers (or anyone during the second round of Capture on Nepal), try using this to push them off of the map. Finally, her ultimate, Barrage, causes her to remain stagnant while she unleashes an insane amount of rockets in the direction of her reticle. This is best utilized in combination with Jump Jet, but you should be aware that you're going to be a relatively easy target for those behind you, so try to plan accordingly.<br> | |||
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